Player Matchup

Neith
Neith
BloodRiot69
Neith
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 27L
1,616 Elo+
Solo
Zhong Kui
Zhong Kui
FlaminHot64
Zhong Kui
Level 30
God Stats
2W - 0L
1,751 SR
Queue Stats
45W - 33L
1,605 Elo+
Solo
Achilles
Achilles
MaNaQuE_
Achilles
Level 6
God Stats
2W - 0L
1,725 SR
Queue Stats
7W - 2L
1,723 Elo+
Solo
Loki
Loki
hnnjjjjjjjjjjnnn
Loki
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
34W - 19L
1,656 Elo+
Solo
Chaac
Chaac
iloverottweilers
Chaac
Level 27
God Stats
5W - 4L
2,033 SR
Queue Stats
178W - 153L
1,682 Elo+
Solo
Team Averages
Level 17
1,702 SR
1,656 Elo+

VS

Team Averages
Level 16
1,636 SR
1,650 Elo+
Baron Samedi
Baron Samedi
DrewBoss_07
Baron Samedi
Level 20
God Stats
2W - 3L
1,631 SR
Queue Stats
33W - 31L
1,556 Elo+
Solo
Ao Kuang
Ao Kuang
GushingGILF
Ao Kuang
Level 25
God Stats
2W - 3L
1,550 SR
Queue Stats
137W - 70L
1,708 Elo+
Solo
Susano
Susano
Inevitable1226
Susano
Level 18
God Stats
2W - 2L
1,904 SR
Queue Stats
12W - 9L
1,601 Elo+
Solo
Danzaburou
Danzaburou
PONYouny666
Danzaburou
Level 7
God Stats
0W - 1L
1,426 SR
Queue Stats
2W - 1L
1,763 Elo+
Solo
Izanami
Izanami
hirez9nutz
Izanami
Level 12
God Stats
4W - 2L
1,668 SR
Queue Stats
25W - 21L
1,623 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 2 / 13
12,945
588
15,348
17,174
8,213
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zhong Kui
FlaminHot64
Zhong Kui
20
9 / 3 / 7
13,029
592
13,250
16,668
12,399
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
MaNaQuE_
Achilles
11
0 / 4 / 2
8,257
375
2,477
9,504
4,501
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
17 / 4 / 12
14,350
652
18,903
16,454
6,863
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

20
10 / 1 / 7
13,643
620
18,023
23,284
14,635
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DrewBoss_07
Baron Samedi
14
2 / 4 / 1
9,297
423
6,106
8,119
5,543
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
GushingGILF
Ao Kuang
17
6 / 7 / 1
11,555
525
13,256
21,661
11,454
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
2 / 9 / 3
10,518
478
8,740
21,220
6,864
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
PONYouny666
Danzaburou
9
0 / 12 / 2
7,388
336
4,883
12,199
2,870
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Izanami
hirez9nutz
Izanami
15
4 / 9 / 0
10,476
476
10,615
23,044
4,634
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
21
41
Kills
14
14
Deaths
41
41
Assists
7
Player
Kills
Deaths
Assists
KDA
W
5
2
13
5.75
L
Baron Samedi
DrewBoss_07
Baron Samedi
2
4
1
0.63
W
Zhong Kui
FlaminHot64
Zhong Kui
9
3
7
4.17
L
Ao Kuang
GushingGILF
Ao Kuang
6
7
1
0.93
L
2
9
3
0.39
W
Achilles
MaNaQuE_
Achilles
0
4
2
0.25
L
Danzaburou
PONYouny666
Danzaburou
0
12
2
0.08
L
Izanami
hirez9nutz
Izanami
4
9
0
0.44
W
17
4
12
5.75
W
10
1
7
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,001
Damage
43,600
83,084
Taken
86,243
46,611
Mitigated
31,365
35,763
Healing
20,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,348
7,292
0
8,146
17,174
8,213
4,849
1,332
15,842
0
107,968
L
Baron Samedi
DrewBoss_07
Baron Samedi
6,106
775
47
2,333
8,119
5,543
0
925
7,035
37,847
0
W
Zhong Kui
FlaminHot64
Zhong Kui
13,250
770
0
8,600
16,668
12,399
4,747
2,908
13,760
89,145
0
L
Ao Kuang
GushingGILF
Ao Kuang
13,256
2,060
0
8,260
21,661
11,454
0
2,870
18,505
62,358
7,050
L
8,740
484
0
3,280
21,220
6,864
0
2,297
18,489
0
54,390
W
Achilles
MaNaQuE_
Achilles
2,477
911
0
1,150
9,504
4,501
0
5,719
3,785
0
19,538
L
Danzaburou
PONYouny666
Danzaburou
4,883
1,928
75
1,151
12,199
2,870
353
2,467
9,532
0
23,269
L
Izanami
hirez9nutz
Izanami
10,615
7,372
0
5,783
23,044
4,634
471
4,063
18,707
0
69,002
W
18,903
7,703
0
3,990
16,454
6,863
0
3,472
12,828
0
91,202
W
18,023
4,066
514
13,363
23,284
14,635
1,894
5,191
18,093
0
100,841

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,224
Gold Earned
49,234
661
Minions Killed
438
0
Camps Cleared
0
1,886,707
Distance Traveled
1,515,705
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,945
588
158
7
0
366,741
1
L
Baron Samedi
9,297
423
77
4
0
225,210
2
W
Zhong Kui
13,029
592
172
8
0
370,853
3
L
Ao Kuang
11,555
525
128
6
0
363,845
1
L
Susano
10,518
478
89
4
0
397,696
1
W
Achilles
8,257
375
33
2
0
199,527
1
L
Danzaburou
7,388
336
31
1
0
198,563
0
L
Izanami
10,476
476
113
5
0
330,391
4
W
Loki
14,350
652
128
6
0
454,923
0
W
Chaac
13,643
620
170
8
0
494,663
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role