Player Matchup

Geb
Geb
Morshu88
Geb
Level 27
God Stats
13W - 4L
1,626 SR
Queue Stats
122W - 127L
1,440 Elo+
Party 2
Jing Wei
Jing Wei
Muhrian
Jing Wei
Level 21
God Stats
5W - 2L
1,627 SR
Queue Stats
88W - 96L
1,408 Elo+
Party 2
Persephone
Persephone
NoEww
Persephone
Level 8
God Stats
4W - 3L
1,297 SR
Queue Stats
14W - 16L
1,095 Elo+
Solo
Nemesis
Nemesis
p-Maroux-q
Nemesis
Level 15
God Stats
4W - 3L
1,574 SR
Queue Stats
44W - 43L
1,295 Elo+
Solo
Baron Samedi
Baron Samedi
xPhoenixx88
Baron Samedi
Level 15
God Stats
9W - 7L
1,623 SR
Queue Stats
17W - 16L
1,317 Elo+
Party 2
Team Averages
Level 17
1,549 SR
1,311 Elo+

VS

Team Averages
Level 23
1,412 SR
1,367 Elo+
Bellona
Bellona
 
Bellona
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Hönëy
Amaterasu
Level 17
God Stats
12W - 18L
1,457 SR
Queue Stats
17W - 27L
1,322 Elo+
Party 1
Bastet
Bastet
RaiZ_InFiniTy_
Bastet
Level 29
God Stats
11W - 13L
1,337 SR
Queue Stats
115W - 135L
1,324 Elo+
Party 1
Mercury
Mercury
alex10000000
Mercury
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,427 Elo+
Solo
Persephone
Persephone
snyyyxi
Persephone
Level 22
God Stats
2W - 7L
1,267 SR
Queue Stats
45W - 107L
1,261 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 3 / 1
8,330
463
5,952
11,571
8,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jing Wei
Muhrian
Jing Wei
12
1 / 3 / 4
7,849
436
7,974
10,222
2,969
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Persephone
NoEww
Persephone
14
2 / 4 / 1
9,136
508
6,109
7,764
2,319
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
p-Maroux-q
Nemesis
13
1 / 2 / 3
8,160
453
3,362
11,169
3,471
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
xPhoenixx88
Baron Samedi
14
6 / 0 / 0
8,766
487
8,517
12,216
7,712
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
10
0 / 4 / 0
6,823
379
9,170
13,922
10,113
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Amaterasu
Hönëy
Amaterasu
15
6 / 2 / 2
9,312
517
9,762
11,234
9,543
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
4 / 1 / 4
7,975
443
5,472
11,179
6,157
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Mercury
alex10000000
Mercury
11
1 / 7 / 2
7,374
410
2,992
12,984
4,215
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Persephone
snyyyxi
Persephone
10
0 / 4 / 1
6,805
378
3,064
6,731
1,549
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
20
15
Kills
11
12
Deaths
18
9
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
0
4
0
0
L
Amaterasu
Hönëy
Amaterasu
6
2
2
3.5
W
5
3
1
1.83
W
Jing Wei
Muhrian
Jing Wei
1
3
4
1
W
Persephone
NoEww
Persephone
2
4
1
0.63
L
4
1
4
6
L
Mercury
alex10000000
Mercury
1
7
2
0.29
W
Nemesis
p-Maroux-q
Nemesis
1
2
3
1.25
L
Persephone
snyyyxi
Persephone
0
4
1
0.13
W
Baron Samedi
xPhoenixx88
Baron Samedi
6
0
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,914
Damage
30,460
52,942
Taken
56,050
25,363
Mitigated
31,577
17,324
Healing
17,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
9,170
2,875
0
4,224
13,922
10,113
208
6,863
7,047
360
34,298
L
Amaterasu
Hönëy
Amaterasu
9,762
4,668
0
4,691
11,234
9,543
563
3,507
7,452
0
50,452
W
5,952
819
0
766
11,571
8,892
0
1,484
9,821
25,508
0
W
Jing Wei
Muhrian
Jing Wei
7,974
4,132
0
2,575
10,222
2,969
159
835
9,283
0
46,257
W
Persephone
NoEww
Persephone
6,109
285
0
2,127
7,764
2,319
484
335
7,385
55,200
0
L
5,472
879
283
4,748
11,179
6,157
161
2,355
8,808
0
32,864
L
Mercury
alex10000000
Mercury
2,992
904
0
3,152
12,984
4,215
412
4,921
7,903
0
36,310
W
Nemesis
p-Maroux-q
Nemesis
3,362
1,482
0
3,938
11,169
3,471
0
17
11,152
0
48,665
L
Persephone
snyyyxi
Persephone
3,064
281
0
857
6,731
1,549
843
2,466
4,261
22,750
0
W
Baron Samedi
xPhoenixx88
Baron Samedi
8,517
905
228
7,690
12,216
7,712
556
199
12,017
41,249
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,241
Gold Earned
38,289
395
Minions Killed
318
0
Camps Cleared
0
1,681,006
Distance Traveled
1,662,702
21
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,823
379
46
3
0
317,989
1
L
Amaterasu
9,312
517
94
5
0
351,722
1
W
Geb
8,330
463
23
1
0
323,188
1
W
Jing Wei
7,849
436
100
6
0
342,284
2
W
Persephone
9,136
508
106
6
0
296,705
10
L
Bastet
7,975
443
50
3
0
379,269
1
L
Mercury
7,374
410
88
5
0
343,019
5
W
Nemesis
8,160
453
98
5
0
385,072
6
L
Persephone
6,805
378
40
2
0
270,703
0
W
Baron Samedi
8,766
487
68
4
0
333,757
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role