Player Matchup

Janus
Janus
BlazeAssauIt
Janus
Level 29
God Stats
4W - 5L
1,444 SR
Queue Stats
86W - 106L
1,300 Elo+
Solo
Jing Wei
Jing Wei
DrVoodu
Jing Wei
Level 18
God Stats
1W - 0L
1,289 SR
Queue Stats
12W - 8L
1,299 Elo+
Party 1
Hou Yi
Hou Yi
Mike_HawkGavin
Hou Yi
Level 28
God Stats
2W - 1L
1,552 SR
Queue Stats
3W - 2L
1,423 Elo+
Solo
Cthulhu
Cthulhu
Opss ReNgOkU
Cthulhu
Level 18
God Stats
7W - 5L
1,624 SR
Queue Stats
81W - 63L
1,461 Elo+
Solo
Geb
Geb
xXkiller_kainXx
Geb
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
102W - 120L
1,330 Elo+
Party 1
Team Averages
Level 24
1,482 SR
1,363 Elo+

VS

Team Averages
Level 18
1,520 SR
1,300 Elo+
Sylvanus
Sylvanus
ShueG77
Sylvanus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Stevens_GC
Jing Wei
Level 26
God Stats
5W - 7L
1,432 SR
Queue Stats
11W - 15L
1,380 Elo+
Solo
Tsukuyomi
Tsukuyomi
fercho230896
Tsukuyomi
Level 26
God Stats
16W - 8L
1,666 SR
Queue Stats
65W - 85L
1,308 Elo+
Party 2
King Arthur
King Arthur
gvber4erryhgf
King Arthur
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
990 Elo+
Solo
Hades
Hades
juampa25896
Hades
Level 29
God Stats
24W - 20L
1,504 SR
Queue Stats
63W - 77L
1,323 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 3 / 4
15,548
598
18,946
12,976
4,953
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
DrVoodu
Jing Wei
18
2 / 0 / 1
11,897
458
4,539
7,116
2,680
Hidden Dagger

Hidden Dagger

+15
Physical Power

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
1 / 3 / 8
13,084
503
6,803
14,195
5,005
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Cthulhu
Opss ReNgOkU
Cthulhu
20
8 / 1 / 5
14,227
547
15,891
18,147
23,701
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

17
2 / 0 / 5
11,671
449
8,696
13,924
16,368
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ShueG77
Sylvanus
14
1 / 9 / 2
8,652
333
3,435
20,023
11,836
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jing Wei
Stevens_GC
Jing Wei
16
0 / 5 / 2
9,806
377
3,504
15,595
5,326
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
fercho230896
Tsukuyomi
16
5 / 6 / 1
10,943
421
11,850
18,476
5,981
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
gvber4erryhgf
King Arthur
1
0 / 0 / 0
4,744
182
0
0
0
15
0 / 4 / 3
9,149
352
6,291
16,030
6,285
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
14
24
Kills
6
7
Deaths
24
23
Assists
8
Player
Kills
Deaths
Assists
KDA
W
11
3
4
4.33
W
Jing Wei
DrVoodu
Jing Wei
2
0
1
2.5
W
1
3
8
1.67
W
Cthulhu
Opss ReNgOkU
Cthulhu
8
1
5
10.5
L
Sylvanus
ShueG77
Sylvanus
1
9
2
0.22
L
Jing Wei
Stevens_GC
Jing Wei
0
5
2
0.2
L
Tsukuyomi
fercho230896
Tsukuyomi
5
6
1
0.92
L
King Arthur
gvber4erryhgf
King Arthur
0
0
0
0
L
0
4
3
0.38
W
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,875
Damage
25,080
66,358
Taken
70,124
52,707
Mitigated
29,428
19,176
Healing
10,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,946
1,024
142
3,426
12,976
4,953
2,111
2,510
10,466
121,962
0
W
Jing Wei
DrVoodu
Jing Wei
4,539
2,355
0
4,831
7,116
2,680
4,116
1,089
6,027
0
99,925
W
6,803
2,954
0
5,381
14,195
5,005
8,696
1,146
13,049
0
74,510
W
Cthulhu
Opss ReNgOkU
Cthulhu
15,891
952
140
2,390
18,147
23,701
938
3,690
14,457
101,920
0
L
Sylvanus
ShueG77
Sylvanus
3,435
1,048
765
3,273
20,023
11,836
84
13,796
5,156
26,881
0
L
Jing Wei
Stevens_GC
Jing Wei
3,504
2,663
0
0
15,595
5,326
117
6,826
8,094
0
65,294
L
Tsukuyomi
fercho230896
Tsukuyomi
11,850
3,802
0
1,772
18,476
5,981
0
9,004
8,777
0
40,903
L
King Arthur
gvber4erryhgf
King Arthur
0
0
0
0
0
0
0
0
0
0
0
L
6,291
1,753
148
4,417
16,030
6,285
60
10,761
4,564
46,088
0
W
8,696
444
89
2,777
13,924
16,368
731
1,706
12,218
54,344
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,427
Gold Earned
43,294
701
Minions Killed
318
0
Camps Cleared
0
2,425,640
Distance Traveled
1,764,902
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
15,548
598
222
9
0
514,079
0
W
Jing Wei
11,897
458
111
4
0
490,835
2
W
Hou Yi
13,084
503
135
5
0
484,700
0
W
Cthulhu
14,227
547
159
6
0
461,963
2
L
Sylvanus
8,652
333
43
2
0
442,096
1
L
Jing Wei
9,806
377
127
5
0
493,661
1
L
Tsukuyomi
10,943
421
62
2
0
462,263
1
L
King Arthur
4,744
182
0
0
0
0
0
L
Hades
9,149
352
86
3
0
366,882
1
W
Geb
11,671
449
74
3
0
474,063
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role