Player Matchup

Medusa
Medusa
GuaVa eLZabeL
Medusa
Level 28
God Stats
45W - 25L
1,716 SR
Queue Stats
136W - 118L
1,510 Elo+
Party 1
Zeus
Zeus
Piselloscuro
Zeus
Level 7
God Stats
2W - 2L
1,826 SR
Queue Stats
7W - 8L
1,533 Elo+
Party 2
Odin
Odin
ScottyPippen99
Odin
Level 28
God Stats
3W - 2L
1,594 SR
Queue Stats
53W - 46L
1,525 Elo+
Party 2
Kuzenbo
Kuzenbo
SlappyDawg
Kuzenbo
Level 28
God Stats
17W - 9L
1,648 SR
Queue Stats
84W - 77L
1,520 Elo+
Party 1
Hun Batz
Hun Batz
hawserhh
Hun Batz
Level 28
God Stats
1W - 2L
1,288 SR
Queue Stats
39W - 25L
1,578 Elo+
Party 2
Team Averages
Level 24
1,614 SR
1,533 Elo+

VS

Team Averages
Level 19
1,532 SR
1,602 Elo+
Loki
Loki
MrSamolodzik
Loki
Level 28
God Stats
6W - 8L
1,378 SR
Queue Stats
92W - 128L
1,404 Elo+
Party 3
Medusa
Medusa
Pantouflei
Medusa
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 6L
1,819 Elo+
Party 4
Bacchus
Bacchus
TûSha
Bacchus
Level 4
God Stats
3W - 1L
1,732 SR
Queue Stats
5W - 5L
1,819 Elo+
Party 4
Ao Kuang
Ao Kuang
ZaPHirro
Ao Kuang
Level 29
God Stats
4W - 2L
1,511 SR
Queue Stats
110W - 132L
1,403 Elo+
Party 3
Anubis
Anubis
orouwx
Anubis
Level 29
God Stats
6W - 4L
1,538 SR
Queue Stats
146W - 140L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 7 / 1
5,615
468
2,834
8,503
1,995
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 8 / 3
6,373
531
5,143
7,535
1,765
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

10
5 / 1 / 3
6,761
563
4,585
8,623
6,394
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kuzenbo
SlappyDawg
Kuzenbo
8
1 / 4 / 3
5,346
446
2,722
12,650
9,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hun Batz
hawserhh
Hun Batz
10
3 / 5 / 5
6,602
550
5,600
10,360
2,803
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 3
6,315
526
3,980
6,073
1,648
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
Pantouflei
Medusa
11
7 / 1 / 5
6,930
578
11,218
8,002
2,618
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
TûSha
Bacchus
10
3 / 0 / 6
6,869
572
4,566
6,397
6,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ao Kuang
ZaPHirro
Ao Kuang
10
1 / 5 / 2
6,162
514
4,542
7,253
5,468
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Anubis
orouwx
Anubis
14
12 / 2 / 2
8,959
747
11,261
6,690
2,975
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
43
10
Kills
25
25
Deaths
10
15
Assists
18
Player
Kills
Deaths
Assists
KDA
L
0
7
1
0.07
W
2
2
3
1.75
W
Medusa
Pantouflei
Medusa
7
1
5
9.5
L
1
8
3
0.31
L
5
1
3
6.5
L
Kuzenbo
SlappyDawg
Kuzenbo
1
4
3
0.63
W
Bacchus
TûSha
Bacchus
3
0
6
6
W
Ao Kuang
ZaPHirro
Ao Kuang
1
5
2
0.4
L
Hun Batz
hawserhh
Hun Batz
3
5
5
1.1
W
Anubis
orouwx
Anubis
12
2
2
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,884
Damage
35,567
47,671
Taken
34,415
22,295
Mitigated
18,758
10,577
Healing
10,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,834
1,385
0
2,426
8,503
1,995
0
3,664
4,839
0
28,550
W
3,980
1,563
0
2,014
6,073
1,648
300
919
5,120
0
26,484
W
Medusa
Pantouflei
Medusa
11,218
5,817
0
2,224
8,002
2,618
415
1,960
6,014
0
40,607
L
5,143
1,122
0
334
7,535
1,765
486
4,876
2,659
25,835
0
L
4,585
1,557
0
1,750
8,623
6,394
0
3,249
5,087
1,260
18,203
L
Kuzenbo
SlappyDawg
Kuzenbo
2,722
1,427
0
3,196
12,650
9,338
0
4,142
8,470
10,689
0
W
Bacchus
TûSha
Bacchus
4,566
836
0
1,511
6,397
6,049
129
1,878
4,496
15,077
0
W
Ao Kuang
ZaPHirro
Ao Kuang
4,542
1,093
0
1,435
7,253
5,468
306
756
6,454
23,204
0
L
Hun Batz
hawserhh
Hun Batz
5,600
2,763
0
2,871
10,360
2,803
0
3,904
6,247
0
30,752
W
Anubis
orouwx
Anubis
11,261
929
0
3,157
6,690
2,975
208
2,548
3,950
59,432
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,697
Gold Earned
35,235
227
Minions Killed
287
0
Camps Cleared
0
1,095,885
Distance Traveled
1,136,292
4
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,615
468
57
5
0
226,959
0
W
Loki
6,315
526
56
5
0
244,920
1
W
Medusa
6,930
578
64
5
0
213,308
3
L
Zeus
6,373
531
54
5
0
186,086
0
L
Odin
6,761
563
38
3
0
238,376
1
L
Kuzenbo
5,346
446
13
1
0
218,434
2
W
Bacchus
6,869
572
21
2
0
243,822
3
W
Ao Kuang
6,162
514
36
3
0
216,333
4
L
Hun Batz
6,602
550
65
5
0
226,030
1
W
Anubis
8,959
747
110
9
0
217,909
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role