Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Freya
Freya
 
Freya
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
XI-_xT3R0x_-IX
Zeus
Level 159
God Stats
2W - 2L
1,649 SR
Queue Stats
509W - 372L
1,595 Elo+
Party 2
Pele
Pele
andresSP19
Pele
Level 145
God Stats
1W - 5L
1,688 SR
Queue Stats
192W - 168L
1,596 Elo+
Party 2
Cerberus
Cerberus
armando_ML06
Cerberus
Level 129
God Stats
2W - 1L
1,844 SR
Queue Stats
282W - 213L
1,635 Elo+
Party 2
Team Averages
Level 133
1,636 SR
1,565 Elo+

VS

Team Averages
Level 104
1,601 SR
1,571 Elo+
Nu Wa
Nu Wa
CaptainSquawks
Nu Wa
Level 123
God Stats
2W - 4L
1,543 SR
Queue Stats
281W - 264L
1,552 Elo+
Party 1
Skadi
Skadi
Harvuu
Skadi
Level 89
God Stats
32W - 22L
1,602 SR
Queue Stats
159W - 149L
1,599 Elo+
Party 1
Bacchus
Bacchus
MooseInThePoose
Bacchus
Level 89
God Stats
3W - 1L
1,812 SR
Queue Stats
112W - 100L
1,595 Elo+
Party 1
Nemesis
Nemesis
eljos1999
Nemesis
Level 132
God Stats
7W - 7L
1,556 SR
Queue Stats
363W - 365L
1,519 Elo+
Solo
Tsukuyomi
Tsukuyomi
rubberduckiiii
Tsukuyomi
Level 86
God Stats
3W - 0L
1,490 SR
Queue Stats
74W - 60L
1,590 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
13
0 / 7 / 3
7,830
461
5,791
14,469
3,853
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Freya
 
Freya
12
1 / 5 / 7
7,808
459
6,457
12,822
3,509
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
7 / 4 / 1
9,849
579
7,095
9,988
2,000
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
8 / 3 / 2
11,156
656
10,964
17,635
6,747
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cerberus
armando_ML06
Cerberus
14
1 / 4 / 3
8,999
529
8,656
20,015
11,480
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 4 / 4
10,869
639
14,419
8,505
2,539
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Skadi
Harvuu
Skadi
17
10 / 2 / 2
11,151
656
17,279
11,865
3,452
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
3 / 2 / 10
8,928
525
5,864
11,359
11,127
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nemesis
eljos1999
Nemesis
16
3 / 3 / 2
10,071
592
12,390
14,960
9,175
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tsukuyomi
rubberduckiiii
Tsukuyomi
14
1 / 6 / 4
8,908
524
6,048
11,967
3,999
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
45
17
Kills
23
23
Deaths
17
16
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
0
7
3
0.21
L
Freya
 
Freya
1
5
7
0.9
W
6
4
4
2
W
Skadi
Harvuu
Skadi
10
2
2
5.5
W
3
2
10
4
L
7
4
1
1.88
L
8
3
2
3
L
Cerberus
armando_ML06
Cerberus
1
4
3
0.63
W
Nemesis
eljos1999
Nemesis
3
3
2
1.33
W
Tsukuyomi
rubberduckiiii
Tsukuyomi
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,963
Damage
56,000
74,929
Taken
58,656
27,589
Mitigated
30,292
26,795
Healing
16,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
5,791
2,299
0
3,398
14,469
3,853
0
2,202
12,139
0
47,677
L
Freya
 
Freya
6,457
1,808
0
3,677
12,822
3,509
0
5,098
7,594
32,824
0
W
14,419
2,514
0
190
8,505
2,539
246
3,059
5,346
73,315
0
W
Skadi
Harvuu
Skadi
17,279
7,834
0
5,798
11,865
3,452
478
2,134
9,685
0
85,989
W
5,864
1,067
93
1,726
11,359
11,127
0
5,013
6,278
18,947
0
L
7,095
1,390
0
2,841
9,988
2,000
0
5,687
4,079
69,132
0
L
10,964
2,487
0
8,585
17,635
6,747
0
3,927
13,548
0
98,636
L
Cerberus
armando_ML06
Cerberus
8,656
879
0
8,294
20,015
11,480
324
2,605
17,286
56,446
0
W
Nemesis
eljos1999
Nemesis
12,390
6,492
0
5,194
14,960
9,175
880
6,432
8,528
0
63,354
W
Tsukuyomi
rubberduckiiii
Tsukuyomi
6,048
1,343
0
3,926
11,967
3,999
0
5,276
6,611
0
49,547

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,642
Gold Earned
49,927
610
Minions Killed
501
0
Camps Cleared
0
1,633,956
Distance Traveled
1,687,568
16
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
7,830
461
91
5
0
307,471
5
L
Freya
7,808
459
68
4
0
312,070
5
W
Nu Wa
10,869
639
133
8
0
322,534
4
W
Skadi
11,151
656
140
8
0
353,104
12
W
Bacchus
8,928
525
23
1
0
340,469
8
L
Zeus
9,849
579
142
8
0
311,420
3
L
Pele
11,156
656
169
10
0
387,495
2
L
Cerberus
8,999
529
140
8
0
315,500
1
W
Nemesis
10,071
592
115
7
0
329,839
0
W
Tsukuyomi
8,908
524
90
5
0
341,622
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role