Player Matchup

Neith
Neith
Cepe6po0388
Neith
Level 18
God Stats
2W - 3L
1,108 SR
Queue Stats
44W - 43L
1,335 Elo+
Solo
Geb
Geb
KushGenerator
Geb
Level 14
God Stats
1W - 2L
1,538 SR
Queue Stats
1W - 3L
1,022 Elo+
Solo
Fenrir
Fenrir
brioche-cookies
Fenrir
Level 26
God Stats
4W - 8L
1,147 SR
Queue Stats
58W - 51L
1,360 Elo+
Solo
King Arthur
King Arthur
miguelunchu_15
King Arthur
Level 17
God Stats
3W - 0L
1,755 SR
Queue Stats
74W - 43L
1,412 Elo+
Solo
Ymir
Ymir
saibro_aquecido
Ymir
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 16
1,410 SR
1,326 Elo+

VS

Team Averages
Level 15
1,490 SR
1,240 Elo+
Ah Muzen Cab
Ah Muzen Cab
Canemanix
Ah Muzen Cab
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 65L
1,329 Elo+
Party 1
Nemesis
Nemesis
ElChambeo
Nemesis
Level 5
God Stats
0W - 1L
1,452 SR
Queue Stats
0W - 3L
1,090 Elo+
Solo
Discordia
Discordia
Sadakori
Discordia
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 41L
1,259 Elo+
Party 1
Athena
Athena
Sudakori
Athena
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 63L
1,249 Elo+
Party 1
Artemis
Artemis
shaolinyoung07
Artemis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,276 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 1 / 1
8,294
592
7,877
6,969
2,424
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
2 / 4 / 4
6,954
497
3,336
8,034
4,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
7 / 1 / 3
8,034
574
8,347
8,218
2,930
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

King Arthur
miguelunchu_15
King Arthur
14
8 / 0 / 6
9,299
664
8,198
10,086
6,858
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

10
0 / 0 / 6
6,963
497
3,089
6,680
5,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Canemanix
Ah Muzen Cab
11
2 / 1 / 1
6,689
478
3,895
7,530
2,015
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Nemesis
ElChambeo
Nemesis
5
0 / 4 / 1
4,726
338
949
3,686
813
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Discordia
Sadakori
Discordia
10
1 / 7 / 0
6,827
488
2,524
7,870
1,768
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
Sudakori
Athena
10
1 / 5 / 3
6,850
489
3,249
18,525
10,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Magic Focus

Magic Focus

+20
Magical Power

8
1 / 7 / 0
5,172
369
4,392
7,239
2,004
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
10
23
Kills
5
6
Deaths
24
20
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Canemanix
Ah Muzen Cab
2
1
1
2.5
W
6
1
1
6.5
L
Nemesis
ElChambeo
Nemesis
0
4
1
0.13
W
2
4
4
1
L
Discordia
Sadakori
Discordia
1
7
0
0.14
L
Athena
Sudakori
Athena
1
5
3
0.5
W
7
1
3
8.5
W
King Arthur
miguelunchu_15
King Arthur
8
0
6
11
W
0
0
6
3
L
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,847
Damage
15,009
39,987
Taken
44,850
21,635
Mitigated
16,645
15,643
Healing
11,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Canemanix
Ah Muzen Cab
3,895
794
0
3,757
7,530
2,015
337
1,844
5,686
0
32,503
W
7,877
3,631
274
4,107
6,969
2,424
502
828
6,109
0
47,947
L
Nemesis
ElChambeo
Nemesis
949
538
0
509
3,686
813
0
602
3,084
0
2,775
W
3,336
582
0
936
8,034
4,287
1,094
1,379
6,619
18,706
0
L
Discordia
Sadakori
Discordia
2,524
335
0
925
7,870
1,768
1,312
939
6,931
23,866
0
L
Athena
Sudakori
Athena
3,249
1,044
208
5,804
18,525
10,045
171
2,707
15,818
18,563
0
W
8,347
2,346
0
3,906
8,218
2,930
595
2,069
6,097
0
46,253
W
King Arthur
miguelunchu_15
King Arthur
8,198
776
1,567
2,661
10,086
6,858
100
639
9,404
11,381
33,966
W
3,089
314
0
2,192
6,680
5,136
495
695
5,985
16,863
0
L
4,392
2,355
0
287
7,239
2,004
0
2,178
5,061
0
10,376

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,544
Gold Earned
30,264
320
Minions Killed
143
0
Camps Cleared
0
1,310,254
Distance Traveled
1,119,519
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
6,689
478
63
5
0
281,224
0
W
Neith
8,294
592
94
7
0
235,585
1
L
Nemesis
4,726
338
3
0
0
147,077
1
W
Geb
6,954
497
28
2
0
312,895
0
L
Discordia
6,827
488
39
3
0
226,972
0
L
Athena
6,850
489
28
2
0
229,419
0
W
Fenrir
8,034
574
84
6
0
286,111
0
W
King Arthur
9,299
664
84
6
0
281,569
0
W
Ymir
6,963
497
30
2
0
194,094
1
L
Artemis
5,172
369
10
1
0
234,827
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role