Player Matchup

Cthulhu
Cthulhu
BadLemonWheat
Cthulhu
Level 27
God Stats
9W - 4L
1,618 SR
Queue Stats
61W - 70L
1,494 Elo+
Party 1
Jing Wei
Jing Wei
SilverxPyrox98
Jing Wei
Level 145
God Stats
0W - 1L
1,652 SR
Queue Stats
93W - 84L
1,489 Elo+
Party 1
Merlin
Merlin
Zasky7
Merlin
Level 20
God Stats
3W - 6L
1,404 SR
Queue Stats
4W - 9L
1,320 Elo+
Solo
Team Averages
Level 64
1,558 SR
1,434 Elo+

VS

Team Averages
Level 87
1,484 SR
1,419 Elo+
Geb
Geb
Boltz696969
Geb
Level 21
God Stats
11W - 11L
1,507 SR
Queue Stats
103W - 74L
1,433 Elo+
Party 2
Danzaburou
Danzaburou
ForkEmSparky000
Danzaburou
Level 155
God Stats
28W - 62L
1,318 SR
Queue Stats
542W - 741L
1,304 Elo+
Solo
Zeus
Zeus
Lisanator
Zeus
Level 84
God Stats
15W - 16L
1,628 SR
Queue Stats
164W - 117L
1,521 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
9
1 / 6 / 1
6,061
606
4,940
9,527
7,518
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Jing Wei
10
1 / 2 / 1
6,201
620
1,547
6,542
2,392
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
Zasky7
Merlin
10
0 / 3 / 2
5,855
586
2,978
4,455
1,525
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 6
6,391
639
1,657
5,012
4,885
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Danzaburou
ForkEmSparky000
Danzaburou
11
1 / 1 / 8
7,086
709
4,087
5,346
1,846
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
13
9 / 0 / 2
8,485
849
12,876
6,727
2,034
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
27
2
Kills
11
11
Deaths
2
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
1
6
1
0.25
W
1
1
6
4
W
Danzaburou
ForkEmSparky000
Danzaburou
1
1
8
5
W
Zeus
9
0
2
10
L
Jing Wei
1
2
1
0.75
L
Merlin
Zasky7
Merlin
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,465
Damage
18,620
20,524
Taken
17,085
11,435
Mitigated
8,765
2,477
Healing
5,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
4,940
96
0
490
9,527
7,518
0
6,881
2,646
12,184
0
W
1,657
0
566
335
5,012
4,885
144
2,504
2,307
6,815
0
W
Danzaburou
ForkEmSparky000
Danzaburou
4,087
1,264
778
787
5,346
1,846
853
2,630
2,555
0
20,156
W
Zeus
12,876
3,248
0
3,486
6,727
2,034
543
2,564
3,913
35,369
0
L
Jing Wei
1,547
987
0
1,688
6,542
2,392
0
5,142
1,400
0
14,639
L
Merlin
Zasky7
Merlin
2,978
304
0
299
4,455
1,525
0
2,985
1,470
15,073
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,117
Gold Earned
21,962
89
Minions Killed
111
2
Camps Cleared
7
503,293
Distance Traveled
523,590
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,061
606
25
3
0
171,979
2
W
Geb
6,391
639
10
1
2
194,868
4
W
Danzaburou
7,086
709
48
5
1
155,774
2
W
Zeus
8,485
849
53
5
4
172,948
2
L
Jing Wei
6,201
620
36
4
1
174,128
4
L
Merlin
5,855
586
28
3
1
157,186
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role