Player Matchup

Geb
Geb
 
Geb
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Aqueousguy
Sol
Level 114
God Stats
19W - 18L
1,538 SR
Queue Stats
134W - 144L
1,332 Elo+
Party 2
Fenrir
Fenrir
Jolv4200
Fenrir
Level 95
God Stats
9W - 11L
1,485 SR
Queue Stats
442W - 532L
1,366 Elo+
Solo
Danzaburou
Danzaburou
Relwinth
Danzaburou
Level 108
God Stats
4W - 4L
1,428 SR
Queue Stats
49W - 51L
1,405 Elo+
Party 2
Ra
Ra
Ruhera7
Ra
Level 63
God Stats
3W - 7L
1,369 SR
Queue Stats
110W - 108L
1,408 Elo+
Solo
Team Averages
Level 102
1,464 SR
1,402 Elo+

VS

Team Averages
Level 94
1,428 SR
1,434 Elo+
Cu Chulainn
Cu Chulainn
AkumaShinzo
Cu Chulainn
Level 130
God Stats
6W - 6L
1,368 SR
Queue Stats
119W - 129L
1,488 Elo+
Solo
Hou Yi
Hou Yi
D1GGLE
Hou Yi
Level 86
God Stats
3W - 10L
1,239 SR
Queue Stats
74W - 100L
1,408 Elo+
Party 1
Danzaburou
Danzaburou
DemsonYT
Danzaburou
Level 84
God Stats
22W - 17L
1,543 SR
Queue Stats
64W - 81L
1,409 Elo+
Party 1
Nu Wa
Nu Wa
Killacam7392
Nu Wa
Level 68
God Stats
2W - 1L
1,442 SR
Queue Stats
204W - 231L
1,398 Elo+
Solo
Pele
Pele
Stoneylandonie
Pele
Level 102
God Stats
66W - 48L
1,549 SR
Queue Stats
128W - 116L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
13
0 / 7 / 6
8,565
372
7,244
22,139
20,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

16
2 / 8 / 2
10,073
438
12,535
20,696
7,763
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Fenrir
Jolv4200
Fenrir
17
4 / 5 / 4
10,364
451
7,600
18,486
6,816
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
Relwinth
Danzaburou
15
3 / 5 / 2
9,647
419
7,460
13,761
4,325
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
3 / 5 / 1
10,749
467
11,585
16,856
6,534
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
AkumaShinzo
Cu Chulainn
18
3 / 2 / 10
11,800
513
14,758
22,319
18,847
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hou Yi
D1GGLE
Hou Yi
18
8 / 4 / 10
11,774
512
13,746
14,829
5,442
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
DemsonYT
Danzaburou
18
6 / 3 / 11
11,643
506
10,120
13,357
4,864
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
2 / 3 / 7
11,764
511
13,259
11,578
4,263
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
11 / 1 / 5
11,810
513
20,068
16,241
6,203
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
73
12
Kills
30
30
Deaths
13
15
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
7
6
0.43
W
Cu Chulainn
AkumaShinzo
Cu Chulainn
3
2
10
4
L
2
8
2
0.38
W
Hou Yi
D1GGLE
Hou Yi
8
4
10
3.25
W
Danzaburou
DemsonYT
Danzaburou
6
3
11
3.83
L
Fenrir
Jolv4200
Fenrir
4
5
4
1.2
W
2
3
7
1.83
L
Danzaburou
Relwinth
Danzaburou
3
5
2
0.8
L
3
5
1
0.7
W
11
1
5
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,424
Damage
71,951
91,938
Taken
78,324
46,206
Mitigated
39,619
24,669
Healing
18,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
7,244
134
0
918
22,139
20,768
54
2,603
19,282
28,206
0
W
Cu Chulainn
AkumaShinzo
Cu Chulainn
14,758
1,961
0
3,754
22,319
18,847
257
10,026
12,293
1,859
71,203
L
12,535
2,840
0
8,335
20,696
7,763
1,539
3,425
17,087
59,223
5,408
W
Hou Yi
D1GGLE
Hou Yi
13,746
3,868
0
4,889
14,829
5,442
2,348
4,258
10,571
0
67,694
W
Danzaburou
DemsonYT
Danzaburou
10,120
4,374
700
3,643
13,357
4,864
4,164
3,857
9,500
0
66,051
L
Fenrir
Jolv4200
Fenrir
7,600
743
0
3,924
18,486
6,816
0
2,466
15,832
0
60,906
W
13,259
1,531
0
1,521
11,578
4,263
70
5,608
5,970
86,376
0
L
Danzaburou
Relwinth
Danzaburou
7,460
1,463
0
4,738
13,761
4,325
305
1,223
12,456
0
60,703
L
11,585
1,502
471
6,283
16,856
6,534
0
3,405
13,285
76,896
0
W
20,068
3,261
0
4,137
16,241
6,203
746
6,820
9,421
0
79,130

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,398
Gold Earned
58,791
484
Minions Killed
589
0
Camps Cleared
0
2,096,120
Distance Traveled
2,118,167
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
8,565
372
34
1
0
434,444
2
W
Cu Chulainn
11,800
513
125
5
0
399,737
6
L
Sol
10,073
438
120
5
0
372,628
1
W
Hou Yi
11,774
512
109
5
0
392,629
1
W
Danzaburou
11,643
506
113
5
0
426,071
3
L
Fenrir
10,364
451
93
4
0
494,512
5
W
Nu Wa
11,764
511
148
6
0
396,442
2
L
Danzaburou
9,647
419
92
4
0
408,507
1
L
Ra
10,749
467
145
6
0
386,029
5
W
Pele
11,810
513
94
4
0
503,288
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role