Player Matchup

Neith
Neith
ArtfulBacon789
Neith
Level 47
God Stats
1W - 1L
1,635 SR
Queue Stats
3W - 9L
1,299 Elo+
Party 2
Amaterasu
Amaterasu
OutrightYeti373
Amaterasu
Level 128
God Stats
1W - 1L
1,473 SR
Queue Stats
4W - 8L
1,346 Elo+
Party 2
Achilles
Achilles
iR3storation
Achilles
Level 128
God Stats
1W - 0L
1,665 SR
Queue Stats
3W - 8L
1,313 Elo+
Party 2
Olorun
Olorun
unbirkable
Olorun
Level 152
God Stats
1W - 0L
1,251 SR
Queue Stats
3W - 10L
1,274 Elo+
Party 2
Team Averages
Level 114
1,506 SR
1,308 Elo+

VS

Team Averages
Level 105
1,454 SR
1,513 Elo+
Medusa
Medusa
 
Medusa
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
Hellsing III
Ymir
Level 158
God Stats
7W - 14L
1,384 SR
Queue Stats
507W - 611L
1,452 Elo+
Party 1
Fenrir
Fenrir
ICoolMan2009
Fenrir
Level 17
God Stats
0W - 1L
1,268 SR
Queue Stats
1W - 1L
1,715 Elo+
Solo
Ra
Ra
micav89
Ra
Level 94
God Stats
5W - 2L
1,665 SR
Queue Stats
70W - 91L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 2 / 5
10,370
943
8,949
5,575
2,216
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Amaterasu
OutrightYeti373
Amaterasu
15
1 / 3 / 9
10,180
925
5,669
15,857
8,646
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
iR3storation
Achilles
15
8 / 1 / 4
10,201
927
10,885
12,392
11,142
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Olorun
unbirkable
Olorun
16
4 / 2 / 6
10,227
930
11,346
15,012
12,571
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
16
5 / 4 / 0
9,807
892
11,226
10,885
4,321
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
0 / 3 / 5
8,365
760
4,722
10,215
7,438
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
13
0 / 8 / 1
7,867
715
916
12,282
6,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

15
2 / 5 / 0
9,049
823
8,175
11,806
5,234
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
13
19
Kills
7
8
Deaths
20
24
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
5
4
0
1.25
W
6
2
5
4.25
L
0
3
5
0.83
L
Fenrir
0
8
1
0.06
W
Amaterasu
OutrightYeti373
Amaterasu
1
3
9
1.83
W
Achilles
iR3storation
Achilles
8
1
4
10
L
2
5
0
0.4
W
Olorun
unbirkable
Olorun
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,849
Damage
25,039
48,836
Taken
45,188
34,575
Mitigated
23,146
18,936
Healing
7,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
11,226
4,986
0
1,537
10,885
4,321
673
4,224
6,428
0
41,946
W
8,949
3,465
0
726
5,575
2,216
2,062
560
4,579
0
36,683
L
4,722
1,375
336
1,253
10,215
7,438
130
3,411
6,626
17,944
0
L
Fenrir
916
215
0
704
12,282
6,153
407
435
11,501
0
11,599
W
Amaterasu
OutrightYeti373
Amaterasu
5,669
3,042
1,557
4,831
15,857
8,646
1,716
4,688
10,657
0
24,145
W
Achilles
iR3storation
Achilles
10,885
2,812
0
4,658
12,392
11,142
625
3,160
9,232
8,462
26,898
L
8,175
540
488
3,471
11,806
5,234
341
5,460
6,170
44,114
0
W
Olorun
unbirkable
Olorun
11,346
5,637
950
6,214
15,012
12,571
1,713
4,983
10,029
45,695
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,978
Gold Earned
35,088
202
Minions Killed
194
12
Camps Cleared
6
883,713
Distance Traveled
625,227
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,807
892
64
6
1
174,923
2
W
Neith
10,370
943
70
6
2
210,437
0
L
Ymir
8,365
760
30
3
3
135,197
0
L
Fenrir
7,867
715
24
2
0
158,049
0
W
Amaterasu
10,180
925
27
2
6
248,120
0
W
Achilles
10,201
927
36
3
3
222,165
1
L
Ra
9,049
823
76
7
2
157,058
3
W
Olorun
10,227
930
69
6
1
202,991
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role