Player Matchup

Izanami
Izanami
IIx-Mandrake-xII
Izanami
Level 150
God Stats
23W - 12L
1,552 SR
Queue Stats
433W - 454L
1,461 Elo+
Party 2
Terra
Terra
IIx-Mizuki-xII
Terra
Level 107
God Stats
22W - 24L
1,438 SR
Queue Stats
294W - 306L
1,438 Elo+
Party 2
Bastet
Bastet
IIxMALL3TxII
Bastet
Level 88
God Stats
23W - 7L
1,672 SR
Queue Stats
483W - 500L
1,502 Elo+
Party 2
Team Averages
Level 115
1,554 SR
1,467 Elo+

VS

Team Averages
Level 98
1,425 SR
1,477 Elo+
Awilix
Awilix
 
Awilix
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
Shoniq
Zhong Kui
Level 78
God Stats
24W - 22L
1,147 SR
Queue Stats
277W - 295L
1,404 Elo+
Solo
Susano
Susano
XxNukeStarrxX
Susano
Level 61
God Stats
3W - 3L
1,629 SR
Queue Stats
5W - 5L
1,528 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 4 / 11
10,951
782
15,542
8,814
3,531
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
5 / 1 / 11
10,362
740
4,629
11,323
8,446
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bastet
15
8 / 6 / 11
11,135
795
18,064
13,926
4,869
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
13
4 / 7 / 7
9,687
692
9,520
15,110
4,294
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
Shoniq
Zhong Kui
14
3 / 4 / 5
9,380
670
10,001
14,001
7,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
4 / 8 / 4
8,899
636
5,990
14,267
4,218
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
27
19
Kills
11
11
Deaths
19
33
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
4
7
7
1.07
W
6
4
11
2.88
W
5
1
11
10.5
W
Bastet
8
6
11
2.25
L
Zhong Kui
Shoniq
Zhong Kui
3
4
5
1.38
L
4
8
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,235
Damage
25,511
34,063
Taken
43,378
16,846
Mitigated
16,221
12,199
Healing
8,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
9,520
2,464
744
1,751
15,110
4,294
0
2,142
12,968
0
27,744
W
15,542
10,041
351
896
8,814
3,531
2,668
3,223
5,591
0
57,203
W
4,629
281
2,740
6,276
11,323
8,446
208
2,950
8,373
15,673
0
W
Bastet
18,064
3,989
0
1,936
13,926
4,869
527
3,886
10,040
0
31,415
L
Zhong Kui
Shoniq
Zhong Kui
10,001
166
0
4,884
14,001
7,709
0
1,830
12,171
40,213
0
L
5,990
856
54
863
14,267
4,218
0
1,266
13,001
0
16,633

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,448
Gold Earned
27,966
146
Minions Killed
156
6
Camps Cleared
6
790,025
Distance Traveled
727,550
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
9,687
692
50
4
0
253,353
2
W
Izanami
10,951
782
95
7
5
234,710
0
W
Terra
10,362
740
27
2
0
281,839
7
W
Bastet
11,135
795
24
2
1
273,476
2
L
Zhong Kui
9,380
670
83
6
5
243,876
1
L
Susano
8,899
636
23
2
1
230,321
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role