Player Matchup

Chaac
Chaac
ReigningSriracha
Chaac
Level 48
God Stats
3W - 3L
1,422 SR
Queue Stats
19W - 23L
1,328 Elo+
Party 1
Medusa
Medusa
Supersayian4Thor
Medusa
Level 44
God Stats
12W - 6L
1,669 SR
Queue Stats
19W - 26L
1,302 Elo+
Party 1
Baron Samedi
Baron Samedi
myadave
Baron Samedi
Level 108
God Stats
25W - 45L
1,460 SR
Queue Stats
162W - 272L
1,234 Elo+
Solo
Team Averages
Level 67
1,517 SR
1,288 Elo+

VS

Team Averages
Level 61
1,625 SR
1,403 Elo+
Sun Wukong
Sun Wukong
AzureStrikerTay
Sun Wukong
Level 109
God Stats
14W - 6L
1,812 SR
Queue Stats
222W - 217L
1,432 Elo+
Solo
Sylvanus
Sylvanus
gobblemyglizzy
Sylvanus
Level 46
God Stats
8W - 6L
1,426 SR
Queue Stats
43W - 40L
1,506 Elo+
Party 2
Hades
Hades
noblestar
Hades
Level 27
God Stats
4W - 2L
1,636 SR
Queue Stats
5W - 7L
1,271 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 8 / 9
9,707
647
14,736
20,093
15,806
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
4 / 11 / 6
9,490
633
13,008
18,015
6,245
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Baron Samedi
myadave
Baron Samedi
9
3 / 1 / 3
8,431
562
2,940
2,459
896
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AzureStrikerTay
Sun Wukong
14
6 / 3 / 8
10,851
723
8,841
12,457
13,071
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Sylvanus
15
12 / 2 / 7
12,191
813
17,084
13,386
14,870
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hades
noblestar
Hades
12
2 / 6 / 10
9,759
651
6,981
12,555
10,857
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
45
9
Kills
20
20
Deaths
11
18
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
AzureStrikerTay
Sun Wukong
6
3
8
3.33
L
2
8
9
0.81
L
4
11
6
0.64
W
Sylvanus
12
2
7
7.75
L
Baron Samedi
myadave
Baron Samedi
3
1
3
4.5
W
Hades
noblestar
Hades
2
6
10
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,684
Damage
32,906
40,567
Taken
38,398
22,947
Mitigated
38,798
10,557
Healing
13,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
AzureStrikerTay
Sun Wukong
8,841
1,806
0
1,680
12,457
13,071
755
1,455
11,002
0
37,048
L
14,736
4,824
0
7,079
20,093
15,806
118
10,337
9,452
290
36,176
L
13,008
6,735
142
1,058
18,015
6,245
262
10,168
7,550
0
37,911
W
Sylvanus
17,084
5,816
4,261
6,579
13,386
14,870
1,474
1,243
12,143
29,127
6,308
L
Baron Samedi
myadave
Baron Samedi
2,940
320
1,006
1,272
2,459
896
0
1,320
1,139
9,129
0
W
Hades
noblestar
Hades
6,981
1,081
388
869
12,555
10,857
819
670
11,885
15,975
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,628
Gold Earned
32,801
117
Minions Killed
127
2
Camps Cleared
6
511,503
Distance Traveled
624,408
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
10,851
723
70
5
5
230,033
0
L
Chaac
9,707
647
61
4
0
236,635
2
L
Medusa
9,490
633
41
3
2
188,998
1
W
Sylvanus
12,191
813
36
2
0
198,077
2
L
Baron Samedi
8,431
562
15
1
0
85,870
0
W
Hades
9,759
651
21
1
1
196,298
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role