Player Matchup

Danzaburou
Danzaburou
Andyst
Danzaburou
Level 29
God Stats
1W - 1L
1,329 SR
Queue Stats
137W - 117L
1,567 Elo+
Solo
Ymir
Ymir
Farizeo
Ymir
Level 5
God Stats
3W - 2L
1,765 SR
Queue Stats
8W - 16L
1,638 Elo+
Party 1
Gilgamesh
Gilgamesh
Rearendil
Gilgamesh
Level 26
God Stats
17W - 10L
1,606 SR
Queue Stats
146W - 92L
1,612 Elo+
Solo
Tsukuyomi
Tsukuyomi
Rocavil44
Tsukuyomi
Level 29
God Stats
15W - 11L
1,539 SR
Queue Stats
77W - 91L
1,431 Elo+
Solo
Anubis
Anubis
felipecrack
Anubis
Level 19
God Stats
4W - 9L
1,314 SR
Queue Stats
37W - 55L
1,277 Elo+
Party 1
Team Averages
Level 22
1,510 SR
1,505 Elo+

VS

Team Averages
Level 15
1,500 SR
1,432 Elo+
Izanami
Izanami
JCN30
Izanami
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 74L
1,529 Elo+
Solo
Vulcan
Vulcan
MonedaSalada
Vulcan
Level 2
God Stats
3W - 2L
1,500 SR
Queue Stats
19W - 17L
1,097 Elo+
Solo
Bastet
Bastet
PodzDud
Bastet
Level 17
God Stats
1W - 3L
1,500 SR
Queue Stats
35W - 33L
1,627 Elo+
Solo
King Arthur
King Arthur
keldrako
King Arthur
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ares
Ares
luck00000
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 21L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Andyst
Danzaburou
12
7 / 0 / 1
7,238
724
6,064
4,643
1,594
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ymir
Farizeo
Ymir
6
0 / 4 / 3
4,674
467
1,463
6,285
2,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Gilgamesh
Rearendil
Gilgamesh
10
6 / 1 / 0
6,419
642
6,503
6,937
4,055
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tsukuyomi
Rocavil44
Tsukuyomi
10
2 / 0 / 5
5,966
597
2,534
4,271
1,161
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
10
4 / 2 / 0
5,973
597
4,472
7,003
2,634
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
JCN30
Izanami
9
3 / 3 / 0
5,353
535
3,572
4,546
1,098
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
7
1 / 4 / 0
4,593
459
3,236
5,646
1,196
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bastet
PodzDud
Bastet
11
2 / 1 / 0
5,917
592
5,954
7,697
2,039
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

King Arthur
keldrako
King Arthur
6
1 / 6 / 0
4,415
442
1,693
6,355
2,639
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ares
8
0 / 5 / 3
4,835
484
1,920
7,886
3,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
10
19
Kills
7
7
Deaths
19
9
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Andyst
Danzaburou
7
0
1
7.5
W
Ymir
Farizeo
Ymir
0
4
3
0.38
L
Izanami
JCN30
Izanami
3
3
0
1
L
Vulcan
1
4
0
0.25
L
Bastet
PodzDud
Bastet
2
1
0
2
W
Gilgamesh
Rearendil
Gilgamesh
6
1
0
6
W
Tsukuyomi
Rocavil44
Tsukuyomi
2
0
5
4.5
W
Anubis
4
2
0
2
L
King Arthur
keldrako
King Arthur
1
6
0
0.17
L
Ares
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,036
Damage
16,375
29,139
Taken
32,130
12,050
Mitigated
10,758
11,006
Healing
5,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Andyst
Danzaburou
6,064
3,438
0
3,610
4,643
1,594
0
227
4,416
0
46,786
W
Ymir
Farizeo
Ymir
1,463
334
0
336
6,285
2,606
0
1,925
4,350
7,095
0
L
Izanami
JCN30
Izanami
3,572
3,058
0
494
4,546
1,098
101
573
3,973
0
35,622
L
Vulcan
3,236
797
0
595
5,646
1,196
614
3,266
2,380
14,580
0
L
Bastet
PodzDud
Bastet
5,954
1,892
0
4,016
7,697
2,039
0
1,380
6,145
0
35,841
W
Gilgamesh
Rearendil
Gilgamesh
6,503
1,610
0
1,659
6,937
4,055
116
0
6,937
1,330
27,060
W
Tsukuyomi
Rocavil44
Tsukuyomi
2,534
511
0
2,674
4,271
1,161
0
398
3,833
0
29,147
W
Anubis
4,472
405
0
2,727
7,003
2,634
620
2,214
4,447
24,567
0
L
King Arthur
keldrako
King Arthur
1,693
332
0
80
6,355
2,639
0
317
5,596
0
10,275
L
Ares
1,920
353
0
516
7,886
3,786
0
1,095
6,791
10,939
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,270
Gold Earned
25,113
297
Minions Killed
214
0
Camps Cleared
0
882,972
Distance Traveled
976,820
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,238
724
100
10
0
182,141
6
W
Ymir
4,674
467
13
1
0
124,474
0
L
Izanami
5,353
535
82
8
0
178,386
2
L
Vulcan
4,593
459
26
3
0
185,948
0
L
Bastet
5,917
592
78
8
0
223,420
2
W
Gilgamesh
6,419
642
73
7
0
196,405
4
W
Tsukuyomi
5,966
597
53
5
0
223,212
0
W
Anubis
5,973
597
58
6
0
156,740
1
L
King Arthur
4,415
442
19
2
0
199,560
0
L
Ares
4,835
484
9
1
0
189,506
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role