Player Matchup

Mercury
Mercury
Boogieman123920
Mercury
Level 28
God Stats
4W - 2L
1,643 SR
Queue Stats
40W - 41L
1,395 Elo+
Solo
Cliodhna
Cliodhna
FunddaPlug7
Cliodhna
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 8L
1,645 Elo+
Solo
Odin
Odin
KYLERTHEKILLER01
Odin
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,209 Elo+
Solo
Charybdis
Charybdis
KingCrimson46
Charybdis
Level 23
God Stats
8W - 8L
1,531 SR
Queue Stats
26W - 34L
1,337 Elo+
Solo
Hades
Hades
bentley22851
Hades
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,287 Elo+
Solo
Team Averages
Level 19
1,535 SR
1,374 Elo+

VS

Team Averages
Level 15
1,333 SR
1,360 Elo+
Cerberus
Cerberus
DMJ360GOLD
Cerberus
Level 18
God Stats
0W - 3L
1,284 SR
Queue Stats
25W - 27L
1,273 Elo+
Solo
Mercury
Mercury
Kingmebaby06208
Mercury
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,657 Elo+
Party 1
Hachiman
Hachiman
S1deEffectss
Hachiman
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,630 Elo+
Party 1
Achilles
Achilles
haak bill
Achilles
Level 12
God Stats
3W - 11L
1,109 SR
Queue Stats
3W - 17L
1,009 Elo+
Party 2
Kukulkan
Kukulkan
whome17
Kukulkan
Level 21
God Stats
10W - 24L
1,270 SR
Queue Stats
17W - 36L
1,229 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 0 / 7
11,385
474
12,609
11,524
4,307
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cliodhna
FunddaPlug7
Cliodhna
20
21 / 2 / 0
14,189
591
19,317
15,332
6,877
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
6 / 1 / 2
12,418
517
6,866
11,875
10,428
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charybdis
KingCrimson46
Charybdis
19
5 / 5 / 5
12,493
521
13,040
15,449
6,409
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
2 / 6 / 1
8,628
360
687
9,294
8,557
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DMJ360GOLD
Cerberus
8
0 / 7 / 1
7,066
294
3,226
13,720
4,751
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

14
0 / 10 / 2
8,741
364
4,375
16,503
5,618
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hachiman
S1deEffectss
Hachiman
14
5 / 8 / 2
9,471
395
8,329
14,707
4,855
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Achilles
haak bill
Achilles
15
5 / 8 / 1
10,251
427
5,884
19,036
13,778
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kukulkan
whome17
Kukulkan
18
3 / 9 / 2
11,266
469
9,177
12,762
8,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
21
42
Kills
13
14
Deaths
42
15
Assists
8
Player
Kills
Deaths
Assists
KDA
W
8
0
7
11.5
L
Cerberus
DMJ360GOLD
Cerberus
0
7
1
0.07
W
Cliodhna
FunddaPlug7
Cliodhna
21
2
0
10.5
W
6
1
2
7
W
Charybdis
KingCrimson46
Charybdis
5
5
5
1.5
L
0
10
2
0.1
L
Hachiman
S1deEffectss
Hachiman
5
8
2
0.75
W
2
6
1
0.42
L
Achilles
haak bill
Achilles
5
8
1
0.69
L
Kukulkan
whome17
Kukulkan
3
9
2
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,519
Damage
30,991
63,474
Taken
76,728
36,578
Mitigated
37,799
11,716
Healing
5,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,609
5,969
0
188
11,524
4,307
2,377
3,257
8,267
0
40,628
L
Cerberus
DMJ360GOLD
Cerberus
3,226
628
0
1,699
13,720
4,751
198
371
13,349
19,125
0
W
Cliodhna
FunddaPlug7
Cliodhna
19,317
3,436
0
5,722
15,332
6,877
1,630
850
14,482
0
105,116
W
6,866
1,405
0
875
11,875
10,428
1,612
0
11,875
18,169
44,129
W
Charybdis
KingCrimson46
Charybdis
13,040
8,810
0
4,484
15,449
6,409
7,686
6,978
8,471
0
94,482
L
4,375
2,635
0
1,413
16,503
5,618
757
1,657
14,846
0
37,032
L
Hachiman
S1deEffectss
Hachiman
8,329
4,675
0
1,284
14,707
4,855
830
163
14,544
0
44,966
W
687
687
0
447
9,294
8,557
2,111
1,318
7,976
10,825
0
L
Achilles
haak bill
Achilles
5,884
1,558
0
824
19,036
13,778
320
932
18,104
0
24,335
L
Kukulkan
whome17
Kukulkan
9,177
1,835
0
0
12,762
8,797
1,146
80
12,682
73,637
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,113
Gold Earned
46,795
494
Minions Killed
404
0
Camps Cleared
0
2,147,812
Distance Traveled
1,934,496
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
11,385
474
49
2
0
476,124
0
L
Cerberus
7,066
294
61
3
0
282,732
4
W
Cliodhna
14,189
591
133
6
0
466,062
1
W
Odin
12,418
517
114
5
0
470,582
2
W
Charybdis
12,493
521
181
8
0
383,952
0
L
Mercury
8,741
364
73
3
0
431,856
0
L
Hachiman
9,471
395
86
4
0
366,710
4
W
Hades
8,628
360
17
1
0
351,092
3
L
Achilles
10,251
427
21
1
0
464,176
0
L
Kukulkan
11,266
469
163
7
0
389,022
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role