Player Matchup

Nike
Nike
Gold IV
ARG_REYES44
Nike
Gold IV
Level 88
God Stats
7W - 4L
1,702 SR
Queue Stats
142W - 148L
1,566 MMR
Solo
Bacchus
Bacchus
Platinum V
Kikieidk
Bacchus
Platinum V
Level 141
God Stats
0W - 6L
1,283 SR
Queue Stats
174W - 155L
1,567 MMR
Solo
Thanatos
Thanatos
Bronze III
SireSwitchZ
Thanatos
Bronze III
Level 40
God Stats
0W - 1L
1,471 SR
Queue Stats
1W - 3L
1,600 MMR
Party 1
Raijin
Raijin
Bronze III
XxBleaknessxX
Raijin
Bronze III
Level 138
God Stats
0W - 1L
1,777 SR
Queue Stats
4W - 4L
1,575 MMR
Party 1
Charybdis
Charybdis
Platinum V
leoorchid
Charybdis
Platinum V
Level 149
God Stats
1W - 5L
1,408 SR
Queue Stats
480W - 479L
1,549 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 111
1,528 SR
1,571 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 119
1,460 SR
1,573 MMR
Serqet
Serqet
Gold IV
Ace_Assassin97
Serqet
Gold IV
Level 128
God Stats
3W - 6L
1,230 SR
Queue Stats
53W - 55L
1,534 MMR
Solo
Nu Wa
Nu Wa
Gold III
CJCP2018
Nu Wa
Gold III
Level 127
God Stats
5W - 3L
1,554 SR
Queue Stats
47W - 46L
1,578 MMR
Solo
Terra
Terra
Platinum II
JL4mb
Terra
Platinum II
Level 125
God Stats
3W - 4L
1,527 SR
Queue Stats
73W - 73L
1,638 MMR
Party 2
Rama
Rama
Platinum II
SniperGangBlk
Rama
Platinum II
Level 97
God Stats
21W - 19L
1,617 SR
Queue Stats
171W - 179L
1,590 MMR
Solo
Mulan
Mulan
Gold V
neggabih
Mulan
Gold V
Level 119
God Stats
1W - 3L
1,371 SR
Queue Stats
18W - 20L
1,524 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 8 / 0
10,129
440
10,346
23,586
17,084
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bacchus
Kikieidk
Bacchus
12
2 / 10 / 4
9,004
391
10,804
30,155
27,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Thanatos
SireSwitchZ
Thanatos
14
2 / 10 / 2
9,276
403
7,952
22,777
7,619
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
1 / 10 / 4
10,565
459
14,797
18,919
6,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
leoorchid
Charybdis
14
3 / 10 / 2
9,617
418
11,587
21,193
4,423
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bans
CliodhnaGebTiamat

VS

Bans
Ah PuchMorgan Le FayArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
13 / 3 / 12
12,810
557
11,578
16,458
6,260
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nu Wa
CJCP2018
Nu Wa
20
15 / 0 / 17
14,032
610
33,471
14,757
5,565
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Terra
JL4mb
Terra
15
4 / 5 / 26
11,712
509
9,557
24,609
26,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
5 / 3 / 12
13,077
569
10,517
15,635
6,123
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mulan
neggabih
Mulan
19
11 / 0 / 18
13,467
586
27,245
24,735
26,435
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
133
10
Kills
48
48
Deaths
11
12
Assists
85
Player
Kills
Deaths
Assists
KDA
L
2
8
0
0.25
W
13
3
12
6.33
W
Nu Wa
CJCP2018
Nu Wa
15
0
17
23.5
W
Terra
JL4mb
Terra
4
5
26
3.4
L
Bacchus
Kikieidk
Bacchus
2
10
4
0.4
L
Thanatos
SireSwitchZ
Thanatos
2
10
2
0.3
W
5
3
12
3.67
L
1
10
4
0.3
L
Charybdis
leoorchid
Charybdis
3
10
2
0.4
W
Mulan
neggabih
Mulan
11
0
18
20

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,486
Damage
92,368
116,630
Taken
96,194
62,573
Mitigated
71,241
23,258
Healing
40,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,346
1,045
0
3,248
23,586
17,084
0
8,624
13,759
2,489
63,758
W
11,578
3,096
0
4,234
16,458
6,260
1,145
5,294
11,066
0
58,615
W
Nu Wa
CJCP2018
Nu Wa
33,471
8,896
766
6,687
14,757
5,565
2,145
6,040
8,573
108,006
0
W
Terra
JL4mb
Terra
9,557
1,853
3,268
4,855
24,609
26,858
173
10,098
14,371
29,863
0
L
Bacchus
Kikieidk
Bacchus
10,804
791
0
3,619
30,155
27,383
156
12,922
16,208
45,149
0
L
Thanatos
SireSwitchZ
Thanatos
7,952
1,900
0
10,814
22,777
7,619
0
7,718
14,151
0
56,531
W
10,517
8,753
0
8,389
15,635
6,123
4,223
5,135
10,500
0
115,680
L
14,797
1,093
0
2,267
18,919
6,064
710
8,275
9,416
92,442
0
L
Charybdis
leoorchid
Charybdis
11,587
5,384
0
3,310
21,193
4,423
582
7,908
12,851
0
64,514
W
Mulan
neggabih
Mulan
27,245
3,482
0
11,852
24,735
26,435
1,204
3,796
19,995
11,467
83,437

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,591
Gold Earned
65,098
557
Minions Killed
559
0
Camps Cleared
0
1,825,591
Distance Traveled
2,171,369
11
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
10,129
440
122
5
0
382,387
3
W
Serqet
12,810
557
84
4
0
476,798
5
W
Nu Wa
14,032
610
158
7
0
418,047
2
W
Terra
11,712
509
28
1
0
434,716
13
L
Bacchus
9,004
391
58
3
0
377,945
2
L
Thanatos
9,276
403
100
4
0
390,345
2
W
Rama
13,077
569
154
7
0
393,464
5
L
Raijin
10,565
459
168
7
0
331,570
4
L
Charybdis
9,617
418
109
5
0
343,344
0
W
Mulan
13,467
586
135
6
0
448,344
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role