Player Matchup

Chaac
Chaac
Maygoosta
Chaac
Level 106
God Stats
0W - 1L
1,626 SR
Queue Stats
22W - 17L
1,605 Elo+
Party 3
Olorun
Olorun
SiTT_N_SpiNN
Olorun
Level 2
God Stats
0W - 1L
1,765 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Izanami
Izanami
Soggybread37
Izanami
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 16L
1,242 Elo+
Party 2
Pele
Pele
kiddoslayerr
Pele
Level 18
God Stats
6W - 8L
1,530 SR
Queue Stats
27W - 37L
1,355 Elo+
Solo
Hel
Hel
whowantsacoldone
Hel
Level 5
God Stats
7W - 6L
1,218 SR
Queue Stats
19W - 15L
1,163 Elo+
Party 2
Team Averages
Level 27
1,528 SR
1,373 Elo+

VS

Team Averages
Level 18
1,631 SR
1,541 Elo+
Tsukuyomi
Tsukuyomi
DarkCataclysim
Tsukuyomi
Level 28
God Stats
3W - 3L
1,627 SR
Queue Stats
138W - 136L
1,544 Elo+
Party 1
Ymir
Ymir
Imaginaryghast
Ymir
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Thoth
Thoth
Scrankar
Thoth
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Vyscól
Apollo
Level 29
God Stats
25W - 5L
1,948 SR
Queue Stats
184W - 76L
1,808 Elo+
Party 1
Gilgamesh
Gilgamesh
jacktasticone
Gilgamesh
Level 29
God Stats
3W - 10L
1,578 SR
Queue Stats
106W - 146L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Maygoosta
Chaac
19
6 / 5 / 1
11,881
566
16,134
20,590
27,575
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Olorun
15
5 / 10 / 0
10,057
479
7,883
16,368
4,900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Izanami
Soggybread37
Izanami
11
0 / 9 / 0
7,592
362
1,990
11,883
2,321
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

1
0 / 0 / 0
5,581
266
0
0
0
13
0 / 11 / 0
8,129
387
2,588
13,149
1,887
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DarkCataclysim
Tsukuyomi
20
10 / 1 / 6
14,644
697
14,608
15,289
7,500
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

6
0 / 2 / 0
8,210
391
172
3,319
1,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thoth
Scrankar
Thoth
17
3 / 4 / 6
12,297
586
6,447
7,529
2,794
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
Vyscól
Apollo
20
20 / 0 / 5
16,423
782
24,540
20,223
9,107
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
jacktasticone
Gilgamesh
18
2 / 5 / 5
12,952
617
5,496
15,315
12,568
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
57
11
Kills
35
35
Deaths
12
1
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
DarkCataclysim
Tsukuyomi
10
1
6
13
W
0
2
0
0
L
Chaac
Maygoosta
Chaac
6
5
1
1.3
W
Thoth
Scrankar
Thoth
3
4
6
1.5
L
Olorun
5
10
0
0.5
L
Izanami
Soggybread37
Izanami
0
9
0
0
W
Apollo
Vyscól
Apollo
20
0
5
22.5
W
Gilgamesh
jacktasticone
Gilgamesh
2
5
5
0.9
L
0
0
0
0
L
0
11
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,595
Damage
51,263
61,990
Taken
61,675
36,683
Mitigated
33,378
13,826
Healing
25,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
DarkCataclysim
Tsukuyomi
14,608
1,937
0
6,703
15,289
7,500
1,310
2,916
12,373
0
111,859
W
172
0
0
1,067
3,319
1,409
0
1,388
1,931
1,492
0
L
Chaac
Maygoosta
Chaac
16,134
2,267
0
7,622
20,590
27,575
0
1,190
19,318
1,664
86,375
W
Thoth
Scrankar
Thoth
6,447
198
0
913
7,529
2,794
1,701
3,149
4,380
53,901
0
L
Olorun
7,883
2,569
0
2,999
16,368
4,900
1,205
4,648
11,202
54,811
0
L
Izanami
Soggybread37
Izanami
1,990
906
0
6
11,883
2,321
0
181
11,702
0
35,292
W
Apollo
Vyscól
Apollo
24,540
16,863
0
13,016
20,223
9,107
12,930
3,661
16,562
0
171,506
W
Gilgamesh
jacktasticone
Gilgamesh
5,496
1,797
0
3,585
15,315
12,568
902
1,059
14,256
0
59,523
L
0
0
0
0
0
0
0
0
0
0
0
L
2,588
221
1,091
2,108
13,149
1,887
0
0
13,149
44,573
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,240
Gold Earned
64,526
427
Minions Killed
645
0
Camps Cleared
0
1,421,209
Distance Traveled
1,756,389
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
14,644
697
178
8
0
454,777
4
W
Ymir
8,210
391
1
0
0
81,973
1
L
Chaac
11,881
566
164
8
0
406,488
4
W
Thoth
12,297
586
113
5
0
359,127
1
L
Olorun
10,057
479
104
5
0
296,157
1
L
Izanami
7,592
362
70
3
0
368,335
6
W
Apollo
16,423
782
235
11
0
428,663
2
W
Gilgamesh
12,952
617
118
6
0
431,849
2
L
Pele
5,581
266
0
0
0
0
0
L
Hel
8,129
387
89
4
0
350,229
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role