Player Matchup

Fenrir
Fenrir
Cuenta1uyprueba
Fenrir
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 11L
1,215 Elo+
Party 2
Sun Wukong
Sun Wukong
T4c BestiA4050
Sun Wukong
Level 7
God Stats
3W - 7L
1,256 SR
Queue Stats
70W - 98L
1,364 Elo+
Party 1
Kukulkan
Kukulkan
brunosrc
Kukulkan
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 20L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
iGxRRam
Cernunnos
Level 60
God Stats
2W - 2L
1,327 SR
Queue Stats
247W - 276L
1,417 Elo+
Party 1
Ymir
Ymir
tonyg19832001
Ymir
Level 22
God Stats
13W - 13L
1,441 SR
Queue Stats
37W - 40L
1,345 Elo+
Solo
Team Averages
Level 23
1,405 SR
1,368 Elo+

VS

Team Averages
Level 20
1,588 SR
1,353 Elo+
Anubis
Anubis
Hokage-Slushii
Anubis
Level 16
God Stats
1W - 1L
1,728 SR
Queue Stats
12W - 24L
1,222 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Hokage-zuki
Cu Chulainn
Level 36
God Stats
2W - 4L
1,500 SR
Queue Stats
145W - 150L
1,471 Elo+
Party 3
Cerberus
Cerberus
IDVIC323
Cerberus
Level 18
God Stats
1W - 1L
1,712 SR
Queue Stats
2W - 5L
1,288 Elo+
Solo
Cthulhu
Cthulhu
VenularMantella
Cthulhu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Izanami
Izanami
unicornicopia647
Izanami
Level 29
God Stats
2W - 5L
1,500 SR
Queue Stats
110W - 149L
1,282 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 15 / 10
13,534
356
9,322
43,547
31,077
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sun Wukong
T4c BestiA4050
Sun Wukong
20
6 / 6 / 5
17,765
468
16,999
31,313
17,873
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
brunosrc
Kukulkan
16
2 / 10 / 5
13,362
352
4,446
12,414
5,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
iGxRRam
Cernunnos
20
7 / 3 / 8
21,628
569
27,043
28,464
14,443
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

20
7 / 5 / 9
18,383
484
19,261
42,561
64,900
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 8 / 6
16,282
428
26,648
33,624
22,791
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cu Chulainn
Hokage-zuki
Cu Chulainn
20
17 / 3 / 10
20,277
534
47,555
34,474
63,625
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cerberus
IDVIC323
Cerberus
4
0 / 0 / 1
8,576
226
0
218
62
11
0 / 11 / 3
11,210
295
2,485
20,025
9,264
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
6 / 5 / 6
16,160
425
19,235
17,231
7,360
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
61
25
Kills
35
39
Deaths
27
37
Assists
26
Player
Kills
Deaths
Assists
KDA
W
3
15
10
0.53
L
12
8
6
1.88
L
Cu Chulainn
Hokage-zuki
Cu Chulainn
17
3
10
7.33
L
Cerberus
IDVIC323
Cerberus
0
0
1
0.5
W
Sun Wukong
T4c BestiA4050
Sun Wukong
6
6
5
1.42
L
0
11
3
0.14
W
Kukulkan
brunosrc
Kukulkan
2
10
5
0.45
W
Cernunnos
iGxRRam
Cernunnos
7
3
8
3.67
W
7
5
9
2.3
L
6
5
6
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,071
Damage
95,923
158,299
Taken
105,572
133,303
Mitigated
103,102
41,858
Healing
20,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,322
1,996
0
9,176
43,547
31,077
1,353
11,893
29,830
0
25,608
L
26,648
2,115
0
12,289
33,624
22,791
1,821
8,235
25,389
105,598
0
L
Cu Chulainn
Hokage-zuki
Cu Chulainn
47,555
6,642
0
3,387
34,474
63,625
1,444
5,725
28,749
32,774
129,775
L
Cerberus
IDVIC323
Cerberus
0
0
0
24
218
62
0
0
218
0
0
W
Sun Wukong
T4c BestiA4050
Sun Wukong
16,999
5,420
0
9,894
31,313
17,873
1,819
9,280
22,033
11
111,995
L
2,485
458
0
510
20,025
9,264
0
3,711
16,314
12,343
0
W
Kukulkan
brunosrc
Kukulkan
4,446
1,613
0
522
12,414
5,010
1,488
2,996
9,418
26,516
0
W
Cernunnos
iGxRRam
Cernunnos
27,043
16,157
0
12,526
28,464
14,443
8,004
6,749
21,715
0
268,861
W
19,261
4,040
0
9,740
42,561
64,900
1,687
8,146
34,415
113,841
0
L
19,235
14,765
0
4,100
17,231
7,360
8,344
6,391
10,840
0
104,755

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

84,672
Gold Earned
72,505
681
Minions Killed
558
0
Camps Cleared
0
3,064,367
Distance Traveled
2,169,419
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
13,534
356
28
1
0
656,527
2
L
Anubis
16,282
428
125
3
0
568,111
0
L
Cu Chulainn
20,277
534
263
7
0
683,138
0
L
Cerberus
8,576
226
0
0
0
0
0
W
Sun Wukong
17,765
468
162
4
0
609,350
0
L
Cthulhu
11,210
295
8
0
0
353,020
0
W
Kukulkan
13,362
352
41
1
0
488,470
0
W
Cernunnos
21,628
569
354
9
0
676,376
0
W
Ymir
18,383
484
96
3
0
633,644
7
L
Izanami
16,160
425
162
4
0
565,150
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role