Player Matchup

Ymir
Ymir
BannedSolo
Ymir
Level 4
God Stats
7W - 6L
1,400 SR
Queue Stats
40W - 72L
1,303 Elo+
Party 1
Thoth
Thoth
M0rsm0rdr
Thoth
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Guan Yu
Guan Yu
ayeascide
Guan Yu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 36L
1,500 Elo+
Party 1
Arachne
Arachne
iZzi6292
Arachne
Level 21
God Stats
12W - 13L
1,386 SR
Queue Stats
55W - 91L
1,319 Elo+
Party 1
Cupid
Cupid
jacinto709
Cupid
Level 44
God Stats
6W - 7L
1,359 SR
Queue Stats
165W - 216L
1,321 Elo+
Party 1
Team Averages
Level 15
1,429 SR
1,389 Elo+

VS

Team Averages
Level 11
1,480 SR
1,451 Elo+
Izanami
Izanami
Killer12gage830
Izanami
Level 16
God Stats
2W - 3L
1,387 SR
Queue Stats
8W - 6L
1,414 Elo+
Solo
Poseidon
Poseidon
SamuraiCraf7
Poseidon
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Thor
Thor
girlpowerr123
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Cupid
Cupid
gullygod2kchamp
Cupid
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Neith
Neith
pacific-2002
Neith
Level 29
God Stats
17W - 16L
1,511 SR
Queue Stats
88W - 89L
1,341 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 9
11,100
463
2,157
13,245
12,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Thoth
M0rsm0rdr
Thoth
20
15 / 2 / 3
15,450
644
20,599
12,605
8,577
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Guan Yu
ayeascide
Guan Yu
16
6 / 4 / 8
11,931
497
6,203
16,421
18,453
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Arachne
iZzi6292
Arachne
19
10 / 3 / 7
13,541
564
10,162
23,763
9,891
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Cupid
19
8 / 2 / 2
13,238
552
11,024
11,973
4,808
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 5 / 1
11,664
486
14,420
17,144
4,923
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poseidon
SamuraiCraf7
Poseidon
7
1 / 13 / 1
7,031
293
4,764
12,398
2,432
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 17 / 1
7,974
332
2,543
18,646
5,026
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

8
1 / 10 / 1
7,800
325
1,562
8,036
2,516
Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
6 / 3 / 3
12,387
516
11,472
12,247
4,176
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
19
43
Kills
12
12
Deaths
48
29
Assists
7
Player
Kills
Deaths
Assists
KDA
W
4
1
9
8.5
L
4
5
1
0.9
W
Thoth
M0rsm0rdr
Thoth
15
2
3
8.25
L
Poseidon
SamuraiCraf7
Poseidon
1
13
1
0.12
W
Guan Yu
ayeascide
Guan Yu
6
4
8
2.5
L
0
17
1
0.03
L
1
10
1
0.15
W
Arachne
iZzi6292
Arachne
10
3
7
4.5
W
Cupid
8
2
2
4.5
L
6
3
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,145
Damage
34,761
78,007
Taken
68,471
54,333
Mitigated
19,073
27,764
Healing
3,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,157
454
0
994
13,245
12,604
1,028
555
12,612
20,102
0
L
14,420
9,035
0
910
17,144
4,923
468
4,825
12,225
0
89,867
W
Thoth
M0rsm0rdr
Thoth
20,599
1,587
0
1,643
12,605
8,577
4,728
90
12,504
118,358
0
L
Poseidon
SamuraiCraf7
Poseidon
4,764
1,279
0
788
12,398
2,432
0
3,205
9,135
11,895
0
W
Guan Yu
ayeascide
Guan Yu
6,203
1,645
2,688
4,101
16,421
18,453
378
3,929
12,492
5,680
39,087
L
2,543
920
0
212
18,646
5,026
0
5,145
13,337
0
20,395
L
1,562
988
0
60
8,036
2,516
108
3,286
4,616
0
11,771
W
Arachne
iZzi6292
Arachne
10,162
7,853
0
14,804
23,763
9,891
1,107
2,984
20,720
0
98,636
W
Cupid
11,024
6,006
674
2,860
11,973
4,808
7,562
858
11,115
0
90,021
L
11,472
3,744
0
1,236
12,247
4,176
1,478
6,105
5,766
0
53,085

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,260
Gold Earned
46,856
563
Minions Killed
335
0
Camps Cleared
0
2,090,909
Distance Traveled
1,589,352
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,100
463
32
1
0
289,957
0
L
Izanami
11,664
486
161
7
0
383,771
0
W
Thoth
15,450
644
186
8
0
439,576
2
L
Poseidon
7,031
293
15
1
0
248,709
0
W
Guan Yu
11,931
497
90
4
0
482,486
0
L
Thor
7,974
332
33
1
0
358,872
0
L
Cupid
7,800
325
23
1
0
176,468
4
W
Arachne
13,541
564
113
5
0
460,858
0
W
Cupid
13,238
552
142
6
0
418,032
5
L
Neith
12,387
516
103
4
0
421,532
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role