Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Bastet
Bastet
Samidas55
Bastet
Level 62
God Stats
9W - 6L
1,631 SR
Queue Stats
316W - 290L
1,485 Elo+
Party 4
Aphrodite
Aphrodite
UggiSan
Aphrodite
Level 124
God Stats
4W - 2L
1,705 SR
Queue Stats
544W - 485L
1,558 Elo+
Party 3
Hou Yi
Hou Yi
oulala R6
Hou Yi
Level 87
God Stats
8W - 8L
1,512 SR
Queue Stats
616W - 530L
1,487 Elo+
Party 4
Guan Yu
Guan Yu
rl9nk
Guan Yu
Level 14
God Stats
5W - 6L
1,362 SR
Queue Stats
32W - 25L
1,319 Elo+
Party 3
Team Averages
Level 67
1,542 SR
1,470 Elo+

VS

Team Averages
Level 65
1,637 SR
1,462 Elo+
Hera
Hera
Active_Break
Hera
Level 84
God Stats
3W - 1L
1,761 SR
Queue Stats
300W - 242L
1,557 Elo+
Party 2
Medusa
Medusa
GOJO-EN-TWINGO
Medusa
Level 28
God Stats
22W - 43L
1,342 SR
Queue Stats
35W - 60L
1,261 Elo+
Party 1
Pele
Pele
GenesisOblivion_
Pele
Level 125
God Stats
38W - 16L
1,727 SR
Queue Stats
517W - 422L
1,559 Elo+
Party 2
Tiamat
Tiamat
Ryantdavey3
Tiamat
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 76L
1,527 Elo+
Party 2
Izanami
Izanami
ZORO-EN-TWINGO
Izanami
Level 61
God Stats
3W - 4L
1,856 SR
Queue Stats
161W - 194L
1,408 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
6
0 / 0 / 3
3,673
735
1,390
4,159
1,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bastet
Samidas55
Bastet
7
2 / 0 / 1
3,965
793
1,807
3,146
723
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Aphrodite
UggiSan
Aphrodite
7
2 / 0 / 1
3,976
795
1,307
2,381
648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Hou Yi
oulala R6
Hou Yi
6
2 / 1 / 0
3,891
778
2,397
2,577
555
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Guan Yu
rl9nk
Guan Yu
6
0 / 1 / 0
3,344
669
261
3,027
1,406
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 2 / 0
2,854
571
991
1,493
296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

7
1 / 0 / 0
3,784
757
2,181
1,812
354
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
1 / 1 / 0
3,908
782
2,604
3,152
748
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tiamat
5
0 / 1 / 0
3,196
639
880
3,072
1,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

5
0 / 2 / 0
3,430
686
1,429
3,592
739
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
2
6
Kills
2
2
Deaths
6
5
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
0
0
3
1.5
L
0
2
0
0
L
1
0
0
1
L
1
1
0
1
L
Tiamat
0
1
0
0
W
Bastet
Samidas55
Bastet
2
0
1
2.5
W
Aphrodite
UggiSan
Aphrodite
2
0
1
2.5
L
0
2
0
0
W
Hou Yi
oulala R6
Hou Yi
2
1
0
2
W
Guan Yu
rl9nk
Guan Yu
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,162
Damage
8,085
15,290
Taken
13,121
4,876
Mitigated
3,271
8,027
Healing
4,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
1,390
299
0
1,552
4,159
1,544
0
508
3,651
4,707
0
L
991
74
0
270
1,493
296
0
285
1,208
6,537
0
L
2,181
894
0
985
1,812
354
204
0
1,812
0
16,201
L
2,604
1,130
0
1,708
3,152
748
0
509
2,643
0
18,385
L
Tiamat
880
389
121
844
3,072
1,134
0
751
2,321
7,339
0
W
Bastet
Samidas55
Bastet
1,807
909
0
2,206
3,146
723
0
482
2,664
0
14,097
W
Aphrodite
UggiSan
Aphrodite
1,307
211
366
1,571
2,381
648
0
670
1,711
16,769
0
L
1,429
1,250
0
750
3,592
739
0
1,152
2,440
0
11,873
W
Hou Yi
oulala R6
Hou Yi
2,397
1,309
0
973
2,577
555
0
211
2,366
0
16,698
W
Guan Yu
rl9nk
Guan Yu
261
0
0
1,359
3,027
1,406
0
0
3,027
0
8,474

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,849
Gold Earned
17,172
146
Minions Killed
123
0
Camps Cleared
0
524,057
Distance Traveled
460,586
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
3,673
735
6
1
0
109,496
2
L
Hera
2,854
571
11
2
0
51,281
0
L
Medusa
3,784
757
26
5
0
96,087
1
L
Pele
3,908
782
36
7
0
117,532
0
L
Tiamat
3,196
639
13
3
0
102,362
0
W
Bastet
3,965
793
40
8
0
113,134
2
W
Aphrodite
3,976
795
41
8
0
102,944
1
L
Izanami
3,430
686
37
7
0
93,324
1
W
Hou Yi
3,891
778
36
7
0
98,151
0
W
Guan Yu
3,344
669
23
5
0
100,332
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role