Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Erza08
Neith
Level 108
God Stats
1W - 5L
1,534 SR
Queue Stats
46W - 75L
1,364 Elo+
Party 1
Nu Wa
Nu Wa
Izukia
Nu Wa
Level 100
God Stats
8W - 2L
1,589 SR
Queue Stats
41W - 42L
1,517 Elo+
Party 1
Awilix
Awilix
Nathalzoka
Awilix
Level 158
God Stats
2W - 2L
1,501 SR
Queue Stats
331W - 348L
1,488 Elo+
Party 1
Bacchus
Bacchus
Setsunae_kiryu
Bacchus
Level 69
God Stats
8W - 3L
1,688 SR
Queue Stats
83W - 80L
1,540 Elo+
Party 1
Team Averages
Level 111
1,562 SR
1,482 Elo+

VS

Team Averages
Level 96
1,556 SR
1,421 Elo+
Bacchus
Bacchus
Infernea
Bacchus
Level 101
God Stats
3W - 5L
1,500 SR
Queue Stats
815W - 874L
1,395 Elo+
Party 3
Izanami
Izanami
Infernietta
Izanami
Level 89
God Stats
86W - 61L
1,590 SR
Queue Stats
532W - 607L
1,343 Elo+
Party 3
Charybdis
Charybdis
RedRabbitGuy
Charybdis
Level 77
God Stats
6W - 10L
1,300 SR
Queue Stats
174W - 181L
1,391 Elo+
Solo
Poseidon
Poseidon
davidvenus
Poseidon
Level 93
God Stats
4W - 7L
1,624 SR
Queue Stats
171W - 163L
1,511 Elo+
Party 2
Bastet
Bastet
nilodasilva-_
Bastet
Level 120
God Stats
12W - 14L
1,766 SR
Queue Stats
291W - 279L
1,467 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
10
3 / 5 / 1
6,609
472
2,668
7,891
3,929
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Neith
Erza08
Neith
13
2 / 0 / 3
7,864
562
3,764
3,788
1,013
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
Izukia
Nu Wa
15
5 / 1 / 4
8,707
622
6,550
5,508
1,646
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Awilix
Nathalzoka
Awilix
13
10 / 4 / 8
8,720
623
11,962
9,736
3,122
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

12
1 / 2 / 10
7,514
537
6,147
11,040
8,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Infernea
Bacchus
11
2 / 6 / 4
6,300
450
4,268
10,964
7,831
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
Infernietta
Izanami
11
0 / 3 / 0
6,612
472
1,316
5,913
1,558
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charybdis
RedRabbitGuy
Charybdis
12
3 / 6 / 2
7,491
535
9,148
10,831
3,633
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Poseidon
davidvenus
Poseidon
13
3 / 3 / 1
7,874
562
4,086
7,190
2,049
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
3 / 3 / 4
7,733
552
5,702
10,950
3,641
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
22
21
Kills
11
12
Deaths
21
26
Assists
11
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
3
5
1
0.7
W
Neith
Erza08
Neith
2
0
3
3.5
L
Bacchus
Infernea
Bacchus
2
6
4
0.67
L
Izanami
Infernietta
Izanami
0
3
0
0
W
Nu Wa
Izukia
Nu Wa
5
1
4
7
W
Awilix
Nathalzoka
Awilix
10
4
8
3.5
L
Charybdis
RedRabbitGuy
Charybdis
3
6
2
0.67
W
1
2
10
3
L
Poseidon
davidvenus
Poseidon
3
3
1
1.17
L
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,091
Damage
24,520
37,963
Taken
45,848
18,494
Mitigated
18,712
6,957
Healing
12,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
2,668
108
0
2,033
7,891
3,929
0
227
7,623
0
20,815
W
Neith
Erza08
Neith
3,764
1,395
0
1,217
3,788
1,013
240
628
3,042
0
45,111
L
Bacchus
Infernea
Bacchus
4,268
539
371
2,648
10,964
7,831
0
3,073
7,752
17,020
0
L
Izanami
Infernietta
Izanami
1,316
802
166
1,762
5,913
1,558
980
549
5,326
0
41,301
W
Nu Wa
Izukia
Nu Wa
6,550
1,179
104
1,398
5,508
1,646
882
1,642
3,592
55,710
0
W
Awilix
Nathalzoka
Awilix
11,962
5,040
0
248
9,736
3,122
1,092
2,366
7,061
0
34,848
L
Charybdis
RedRabbitGuy
Charybdis
9,148
5,384
0
2,194
10,831
3,633
1,100
2,974
7,835
0
38,085
W
6,147
872
0
1,957
11,040
8,784
222
2,477
8,291
26,947
0
L
Poseidon
davidvenus
Poseidon
4,086
394
0
686
7,190
2,049
0
2,823
4,117
56,311
0
L
5,702
997
0
4,282
10,950
3,641
0
2,734
8,121
0
43,809

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,414
Gold Earned
36,010
374
Minions Killed
392
0
Camps Cleared
0
1,312,212
Distance Traveled
1,252,048
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
6,609
472
41
3
0
186,180
1
W
Neith
7,864
562
108
8
0
244,528
5
L
Bacchus
6,300
450
32
2
0
258,382
4
L
Izanami
6,612
472
88
6
0
248,952
0
W
Nu Wa
8,707
622
121
9
0
272,957
6
W
Awilix
8,720
623
55
4
0
328,179
0
L
Charybdis
7,491
535
81
6
0
206,360
3
W
Bacchus
7,514
537
49
4
0
280,368
0
L
Poseidon
7,874
562
101
7
0
270,749
4
L
Bastet
7,733
552
90
6
0
267,605
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role