Player Matchup

Ares
Ares
HomieKenobi6288
Ares
Level 48
God Stats
3W - 3L
1,553 SR
Queue Stats
39W - 49L
1,402 Elo+
Party 4
Discordia
Discordia
OppDestroya
Discordia
Level 108
God Stats
6W - 3L
1,360 SR
Queue Stats
143W - 105L
1,570 Elo+
Party 1
Bellona
Bellona
Snuckable
Bellona
Level 89
God Stats
18W - 8L
1,500 SR
Queue Stats
255W - 228L
1,502 Elo+
Party 1
Bastet
Bastet
The guy2484
Bastet
Level 42
God Stats
28W - 14L
1,618 SR
Queue Stats
87W - 98L
1,442 Elo+
Party 1
Neith
Neith
solidorange2017
Neith
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,343 Elo+
Party 4
Team Averages
Level 61
1,506 SR
1,452 Elo+

VS

Team Averages
Level 54
1,398 SR
1,451 Elo+
Sol
Sol
Francky-boss10
Sol
Level 65
God Stats
0W - 3L
1,279 SR
Queue Stats
58W - 58L
1,407 Elo+
Solo
Zhong Kui
Zhong Kui
Kalex_Badtr0p3rs
Zhong Kui
Level 43
God Stats
10W - 4L
1,502 SR
Queue Stats
209W - 209L
1,456 Elo+
Party 3
Bastet
Bastet
S3DaX_Camaron_-_
Bastet
Level 86
God Stats
2W - 3L
1,451 SR
Queue Stats
578W - 538L
1,468 Elo+
Party 3
Izanami
Izanami
YbkAngel
Izanami
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 71L
1,466 Elo+
Party 2
Cthulhu
Cthulhu
YbkBryan
Cthulhu
Level 47
God Stats
1W - 3L
1,259 SR
Queue Stats
106W - 105L
1,459 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 1 / 14
10,445
497
17,953
16,895
16,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Discordia
OppDestroya
Discordia
20
11 / 1 / 6
12,700
605
18,460
8,881
3,626
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
Snuckable
Bellona
17
4 / 0 / 6
10,934
521
9,159
12,905
17,388
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Bastet
17
3 / 3 / 6
10,099
481
7,773
12,646
4,646
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
5 / 5 / 6
10,135
483
13,575
11,769
4,284
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 8 / 2
9,593
457
14,248
21,281
7,525
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
17
3 / 3 / 2
10,221
487
8,010
15,378
12,007
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
2 / 5 / 2
10,541
502
5,308
17,698
7,063
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
YbkAngel
Izanami
13
3 / 6 / 0
8,542
407
8,258
14,850
5,124
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cthulhu
YbkBryan
Cthulhu
12
0 / 6 / 3
8,602
410
5,270
19,357
15,259
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
19
28
Kills
10
10
Deaths
28
38
Assists
9
Player
Kills
Deaths
Assists
KDA
L
2
8
2
0.38
W
5
1
14
12
L
Zhong Kui
3
3
2
1.33
W
Discordia
OppDestroya
Discordia
11
1
6
14
L
2
5
2
0.6
W
Bellona
Snuckable
Bellona
4
0
6
7
W
Bastet
3
3
6
2
L
Izanami
YbkAngel
Izanami
3
6
0
0.5
L
Cthulhu
YbkBryan
Cthulhu
0
6
3
0.25
W
5
5
6
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,920
Damage
41,094
63,096
Taken
88,564
46,069
Mitigated
46,978
22,246
Healing
26,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,248
3,909
0
8,613
21,281
7,525
2,970
7,715
13,036
69,165
0
W
17,953
593
466
3,650
16,895
16,125
403
9,747
7,148
37,397
0
L
Zhong Kui
8,010
310
0
4,700
15,378
12,007
0
7,292
7,454
72,334
0
W
Discordia
OppDestroya
Discordia
18,460
1,075
0
3,558
8,881
3,626
294
2,445
6,436
107,923
0
L
5,308
1,719
0
7,648
17,698
7,063
0
4,811
12,278
0
85,277
W
Bellona
Snuckable
Bellona
9,159
1,015
0
5,090
12,905
17,388
99
4,432
8,473
970
61,221
W
Bastet
7,773
2,178
519
5,914
12,646
4,646
0
4,679
7,967
0
64,602
L
Izanami
YbkAngel
Izanami
8,258
5,116
0
1,002
14,850
5,124
177
7,326
7,392
0
49,322
L
Cthulhu
YbkBryan
Cthulhu
5,270
364
2,430
2,437
19,357
15,259
46
8,435
10,647
25,959
0
W
13,575
8,539
0
3,049
11,769
4,284
2,397
6,225
5,544
0
61,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,313
Gold Earned
47,499
598
Minions Killed
551
0
Camps Cleared
0
2,055,677
Distance Traveled
1,878,349
20
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,593
457
127
6
0
313,430
0
W
Ares
10,445
497
34
2
0
409,620
3
L
Zhong Kui
10,221
487
142
7
0
382,399
8
W
Discordia
12,700
605
195
9
0
418,483
5
L
Bastet
10,541
502
160
8
0
433,307
2
W
Bellona
10,934
521
151
7
0
418,295
8
W
Bastet
10,099
481
103
5
0
474,595
2
L
Izanami
8,542
407
75
4
0
350,682
1
L
Cthulhu
8,602
410
47
2
0
398,531
3
W
Neith
10,135
483
115
5
0
334,684
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role