Player Matchup

Hera
Hera
TSMShi
Hera
Level 29
God Stats
5W - 4L
1,905 SR
Queue Stats
44W - 44L
1,477 Elo+
Solo
Thanatos
Thanatos
WillyInnit
Thanatos
Level 28
God Stats
34W - 31L
1,476 SR
Queue Stats
199W - 145L
1,512 Elo+
Solo
Neith
Neith
elkvid
Neith
Level 8
God Stats
1W - 1L
1,774 SR
Queue Stats
12W - 15L
1,558 Elo+
Solo
Izanami
Izanami
theGrizlyBearSpy
Izanami
Level 30
God Stats
33W - 36L
1,563 SR
Queue Stats
120W - 129L
1,456 Elo+
Solo
Apollo
Apollo
xbeginx
Apollo
Level 11
God Stats
7W - 7L
1,529 SR
Queue Stats
15W - 16L
1,268 Elo+
Solo
Team Averages
Level 21
1,649 SR
1,454 Elo+

VS

Team Averages
Level 31
1,572 SR
1,562 Elo+
Ra
Ra
ActuallyCursed
Ra
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,290 Elo+
Party 1
Discordia
Discordia
JellyFoxx
Discordia
Level 41
God Stats
2W - 1L
1,727 SR
Queue Stats
20W - 14L
1,634 Elo+
Party 1
Skadi
Skadi
Serazael
Skadi
Level 28
God Stats
4W - 1L
1,631 SR
Queue Stats
53W - 35L
1,542 Elo+
Solo
Chaac
Chaac
Skavnir
Chaac
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 16L
1,656 Elo+
Party 1
Chiron
Chiron
TheDestroyer7123
Chiron
Level 24
God Stats
3W - 0L
1,500 SR
Queue Stats
37W - 10L
1,687 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
TSMShi
Hera
17
2 / 4 / 11
10,318
938
12,548
11,139
3,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
WillyInnit
Thanatos
17
3 / 5 / 6
10,672
970
7,420
12,565
4,275
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Neith
elkvid
Neith
17
4 / 6 / 4
10,637
967
8,412
11,421
3,837
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

17
0 / 5 / 9
10,004
909
6,552
16,545
5,065
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Apollo
xbeginx
Apollo
17
7 / 6 / 5
11,644
1,059
9,245
14,082
4,610
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

120

VS

Team 2 Tickets

187

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 5 / 7
9,828
893
1,447
8,294
3,150
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Discordia
JellyFoxx
Discordia
18
7 / 1 / 14
11,988
1,090
20,843
7,945
2,904
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Skadi
Serazael
Skadi
17
3 / 2 / 11
10,572
961
8,562
10,060
3,722
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
Skavnir
Chaac
18
7 / 3 / 13
12,226
1,111
15,557
9,564
9,192
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

19
9 / 5 / 11
13,115
1,192
15,450
11,761
4,805
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
82
16
Kills
26
26
Deaths
16
35
Assists
56
Player
Kills
Deaths
Assists
KDA
W
0
5
7
0.7
W
Discordia
JellyFoxx
Discordia
7
1
14
14
W
Skadi
Serazael
Skadi
3
2
11
4.25
W
Chaac
Skavnir
Chaac
7
3
13
4.5
L
Hera
TSMShi
Hera
2
4
11
1.88
W
9
5
11
2.9
L
Thanatos
WillyInnit
Thanatos
3
5
6
1.2
L
Neith
elkvid
Neith
4
6
4
1
L
0
5
9
0.9
L
Apollo
xbeginx
Apollo
7
6
5
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,177
Damage
61,859
65,752
Taken
47,624
21,415
Mitigated
23,773
8,861
Healing
11,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,447
0
1,742
1,306
8,294
3,150
0
1,781
6,513
31,710
0
W
Discordia
JellyFoxx
Discordia
20,843
357
0
0
7,945
2,904
0
2,710
5,235
28,505
0
W
Skadi
Serazael
Skadi
8,562
3,027
0
1,070
10,060
3,722
0
3,708
6,352
0
22,222
W
Chaac
Skavnir
Chaac
15,557
904
0
3,004
9,564
9,192
0
966
8,598
370
26,945
L
Hera
TSMShi
Hera
12,548
756
0
468
11,139
3,628
0
4,432
6,425
33,854
0
W
15,450
5,208
1,404
2,637
11,761
4,805
0
3,383
8,378
0
52,922
L
Thanatos
WillyInnit
Thanatos
7,420
1,486
0
3,681
12,565
4,275
0
3,464
8,743
0
18,063
L
Neith
elkvid
Neith
8,412
2,601
703
1,759
11,421
3,837
0
3,623
7,287
0
30,409
L
6,552
2,559
0
790
16,545
5,065
0
6,818
8,849
0
38,048
L
Apollo
xbeginx
Apollo
9,245
4,224
0
1,460
14,082
4,610
0
2,787
10,861
0
23,879

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,275
Gold Earned
57,729
223
Minions Killed
235
4
Camps Cleared
9
1,028,990
Distance Traveled
1,056,705
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,828
893
81
7
1
212,606
0
W
Discordia
11,988
1,090
14
1
0
209,975
0
W
Skadi
10,572
961
26
2
0
209,077
0
W
Chaac
12,226
1,111
28
3
1
220,592
0
L
Hera
10,318
938
41
4
0
203,490
0
W
Chiron
13,115
1,192
86
8
7
204,455
2
L
Thanatos
10,672
970
21
2
0
229,872
0
L
Neith
10,637
967
39
4
2
196,412
0
L
Izanami
10,004
909
75
7
2
196,299
0
L
Apollo
11,644
1,059
47
4
0
202,917
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role