Player Matchup

Anubis
Anubis
 
Anubis
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
 
Cthulhu
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Danilo louven
Aphrodite
Level 124
God Stats
5W - 5L
1,344 SR
Queue Stats
73W - 75L
1,433 Elo+
Party 1
Bakasura
Bakasura
LightString9202
Bakasura
Level 88
God Stats
11W - 11L
1,529 SR
Queue Stats
586W - 649L
1,461 Elo+
Party 1
Jing Wei
Jing Wei
yWALUIGI
Jing Wei
Level 137
God Stats
5W - 7L
1,275 SR
Queue Stats
360W - 337L
1,504 Elo+
Party 1
Team Averages
Level 109
1,429 SR
1,480 Elo+

VS

Team Averages
Level 92
1,490 SR
1,503 Elo+
Zeus
Zeus
Arathorme
Zeus
Level 157
God Stats
4W - 6L
1,577 SR
Queue Stats
319W - 331L
1,459 Elo+
Solo
Heimdallr
Heimdallr
Guille_A95
Heimdallr
Level 68
God Stats
1W - 2L
1,555 SR
Queue Stats
103W - 101L
1,538 Elo+
Solo
Geb
Geb
Mafiosox
Geb
Level 58
God Stats
3W - 4L
1,243 SR
Queue Stats
251W - 277L
1,521 Elo+
Solo
Loki
Loki
Z3R0RedFish002
Loki
Level 85
God Stats
7W - 6L
1,636 SR
Queue Stats
209W - 205L
1,533 Elo+
Solo
Gilgamesh
Gilgamesh
zV14N4
Gilgamesh
Level 94
God Stats
3W - 4L
1,439 SR
Queue Stats
184W - 185L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
5 / 0 / 1
6,871
625
4,976
4,322
1,722
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
 
Cthulhu
11
2 / 0 / 3
6,619
602
7,171
9,376
5,343
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Aphrodite
Danilo louven
Aphrodite
10
0 / 1 / 4
5,399
491
3,228
5,393
1,594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bakasura
11
3 / 1 / 1
6,327
575
3,750
7,844
3,119
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jing Wei
yWALUIGI
Jing Wei
10
1 / 2 / 2
5,652
514
6,075
6,986
1,931
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
11
2 / 3 / 0
6,490
590
3,424
5,105
1,211
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
Guille_A95
Heimdallr
9
1 / 2 / 2
5,380
489
4,834
6,526
1,870
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

8
1 / 2 / 2
5,322
484
2,823
8,697
4,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
0 / 2 / 1
5,295
481
4,789
7,243
1,773
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Gilgamesh
zV14N4
Gilgamesh
8
0 / 2 / 0
4,974
452
4,732
8,660
3,459

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
9
11
Kills
4
4
Deaths
11
11
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
5
0
1
5.5
W
Cthulhu
 
Cthulhu
2
0
3
3.5
L
Zeus
2
3
0
0.67
W
Aphrodite
Danilo louven
Aphrodite
0
1
4
2
L
Heimdallr
Guille_A95
Heimdallr
1
2
2
1
W
Bakasura
3
1
1
3.5
L
1
2
2
1
L
0
2
1
0.25
W
Jing Wei
yWALUIGI
Jing Wei
1
2
2
1
L
Gilgamesh
zV14N4
Gilgamesh
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,200
Damage
20,602
33,921
Taken
36,231
13,709
Mitigated
12,932
18,876
Healing
10,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
4,976
261
0
2,301
4,322
1,722
264
1,699
2,413
36,262
0
W
Cthulhu
 
Cthulhu
7,171
1,053
104
5,568
9,376
5,343
40
411
8,965
36,947
0
L
Zeus
3,424
199
0
895
5,105
1,211
106
3,014
2,091
34,134
0
W
Aphrodite
Danilo louven
Aphrodite
3,228
176
1,268
2,947
5,393
1,594
0
1,772
3,519
21,588
0
L
Heimdallr
Guille_A95
Heimdallr
4,834
2,638
0
1,932
6,526
1,870
0
1,230
5,296
0
29,459
W
Bakasura
3,750
2,644
0
4,298
7,844
3,119
0
437
7,337
0
34,842
L
2,823
569
395
2,294
8,697
4,619
0
3,468
4,975
11,748
0
L
4,789
1,429
0
2,320
7,243
1,773
0
2,183
4,591
0
25,125
W
Jing Wei
yWALUIGI
Jing Wei
6,075
4,641
0
2,390
6,986
1,931
0
1,546
5,440
0
28,842
L
Gilgamesh
zV14N4
Gilgamesh
4,732
1,126
0
2,686
8,660
3,459
0
4,307
3,573
0
24,831

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,868
Gold Earned
27,461
348
Minions Killed
244
0
Camps Cleared
0
1,216,242
Distance Traveled
1,129,526
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,871
625
80
7
0
212,671
3
W
Cthulhu
6,619
602
82
7
0
240,232
2
L
Zeus
6,490
590
87
8
0
209,162
4
W
Aphrodite
5,399
491
42
4
0
222,762
4
L
Heimdallr
5,380
489
52
5
0
201,558
4
W
Bakasura
6,327
575
87
8
0
272,945
2
L
Geb
5,322
484
13
1
0
231,365
2
L
Loki
5,295
481
53
5
0
266,016
1
W
Jing Wei
5,652
514
57
5
0
267,632
5
L
Gilgamesh
4,974
452
39
4
0
221,425
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role