Player Matchup

Olorun
Olorun
CarlReformed
Olorun
Level 13
God Stats
2W - 1L
1,823 SR
Queue Stats
125W - 89L
1,618 Elo+
Solo
Yemoja
Yemoja
Juli0998
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,649 Elo+
Solo
Chronos
Chronos
Monee OM
Chronos
Level 28
God Stats
1W - 1L
1,826 SR
Queue Stats
20W - 24L
1,538 Elo+
Solo
Tsukuyomi
Tsukuyomi
Parade27
Tsukuyomi
Level 6
God Stats
1W - 1L
1,721 SR
Queue Stats
4W - 3L
1,708 Elo+
Solo
Gilgamesh
Gilgamesh
domitsunami2285
Gilgamesh
Level 25
God Stats
20W - 14L
1,610 SR
Queue Stats
154W - 133L
1,683 Elo+
Solo
Team Averages
Level 15
1,696 SR
1,639 Elo+

VS

Team Averages
Level 20
1,480 SR
1,568 Elo+
Ymir
Ymir
DirtyDan18675
Ymir
Level 28
God Stats
149W - 136L
1,589 SR
Queue Stats
210W - 219L
1,578 Elo+
Solo
Arachne
Arachne
GeV kach M
Arachne
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 14L
1,516 Elo+
Solo
Jing Wei
Jing Wei
JP09
Jing Wei
Level 17
God Stats
10W - 7L
1,568 SR
Queue Stats
51W - 53L
1,566 Elo+
Solo
Tyr
Tyr
hirez9nutz
Tyr
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 21L
1,621 Elo+
Solo
Olorun
Olorun
manlygunner
Olorun
Level 25
God Stats
2W - 1L
1,243 SR
Queue Stats
87W - 76L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
10
4 / 5 / 2
5,849
585
6,519
8,149
3,251
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Yemoja
Juli0998
Yemoja
4
0 / 9 / 2
3,911
391
345
6,241
1,450
Chronos
Monee OM
Chronos
9
3 / 2 / 1
5,771
577
1,637
4,092
1,273
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tsukuyomi
Parade27
Tsukuyomi
9
1 / 3 / 2
5,338
534
2,643
5,521
1,227
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Gilgamesh
domitsunami2285
Gilgamesh
10
1 / 3 / 0
5,387
539
2,564
8,618
5,243
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 1
7,317
732
5,915
7,091
7,058
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Arachne
GeV kach M
Arachne
10
6 / 3 / 3
6,413
641
3,732
7,589
3,047
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jing Wei
JP09
Jing Wei
11
4 / 1 / 1
6,358
636
3,438
4,301
1,429
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
1 / 2 / 6
5,272
527
5,174
5,686
3,268
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Olorun
9
5 / 2 / 2
5,910
591
2,530
5,237
2,117
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
32
9
Kills
19
22
Deaths
9
7
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Olorun
4
5
2
1
W
3
1
1
3.5
W
Arachne
GeV kach M
Arachne
6
3
3
2.5
W
Jing Wei
JP09
Jing Wei
4
1
1
4.5
L
Yemoja
Juli0998
Yemoja
0
9
2
0.11
L
Chronos
Monee OM
Chronos
3
2
1
1.75
L
Tsukuyomi
Parade27
Tsukuyomi
1
3
2
0.67
L
Gilgamesh
domitsunami2285
Gilgamesh
1
3
0
0.33
W
1
2
6
2
W
Olorun
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,708
Damage
20,789
32,621
Taken
29,904
12,444
Mitigated
16,919
7,862
Healing
10,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
6,519
3,330
54
2,047
8,149
3,251
0
1,328
6,528
27,288
2,894
W
5,915
2,034
0
2,013
7,091
7,058
196
97
6,994
44,660
2,794
W
Arachne
GeV kach M
Arachne
3,732
2,421
0
2,817
7,589
3,047
0
2,016
5,573
0
29,851
W
Jing Wei
JP09
Jing Wei
3,438
2,990
0
1,535
4,301
1,429
960
1,719
2,582
0
35,795
L
Yemoja
Juli0998
Yemoja
345
193
89
4
6,241
1,450
0
864
5,295
4,192
0
L
Chronos
Monee OM
Chronos
1,637
703
0
1,044
4,092
1,273
0
0
4,014
17,107
2,427
L
Tsukuyomi
Parade27
Tsukuyomi
2,643
440
0
2,262
5,521
1,227
0
259
5,184
0
21,156
L
Gilgamesh
domitsunami2285
Gilgamesh
2,564
747
0
2,362
8,618
5,243
0
5,122
3,496
0
31,019
W
5,174
659
56
1,731
5,686
3,268
0
1,887
3,799
0
12,833
W
Olorun
2,530
1,174
194
2,236
5,237
2,117
541
1,763
3,474
25,878
4,441

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,256
Gold Earned
31,270
205
Minions Killed
321
0
Camps Cleared
0
913,576
Distance Traveled
964,448
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
5,849
585
56
6
0
174,955
0
W
Ymir
7,317
732
97
10
0
173,770
2
W
Arachne
6,413
641
62
6
0
204,714
2
W
Jing Wei
6,358
636
81
8
0
193,929
1
L
Yemoja
3,911
391
6
1
0
156,205
0
L
Chronos
5,771
577
36
4
0
185,921
2
L
Tsukuyomi
5,338
534
46
5
0
218,795
1
L
Gilgamesh
5,387
539
61
6
0
177,700
3
W
Tyr
5,272
527
32
3
0
211,977
1
W
Olorun
5,910
591
49
5
0
180,058
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role