Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
ITZ Kayle
Zeus
Level 128
God Stats
5W - 3L
1,790 SR
Queue Stats
147W - 151L
1,455 Elo+
Solo
Bastet
Bastet
Paulonott
Bastet
Level 100
God Stats
2W - 5L
1,634 SR
Queue Stats
427W - 489L
1,472 Elo+
Solo
Odin
Odin
cavieral
Odin
Level 66
God Stats
1W - 3L
1,515 SR
Queue Stats
51W - 42L
1,479 Elo+
Solo
Scylla
Scylla
xerosvaldo123
Scylla
Level 120
God Stats
3W - 3L
1,464 SR
Queue Stats
359W - 392L
1,411 Elo+
Solo
Team Averages
Level 108
1,581 SR
1,463 Elo+

VS

Team Averages
Level 115
1,501 SR
1,462 Elo+
Vulcan
Vulcan
 
Vulcan
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
 
Aphrodite
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
Dracols
Chiron
Level 107
God Stats
15W - 6L
1,590 SR
Queue Stats
287W - 272L
1,483 Elo+
Solo
Ymir
Ymir
luzdodia88
Ymir
Level 63
God Stats
17W - 14L
1,534 SR
Queue Stats
207W - 272L
1,364 Elo+
Party 1
Bakasura
Bakasura
thomyzbn
Bakasura
Level 128
God Stats
14W - 21L
1,382 SR
Queue Stats
736W - 713L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
6
0 / 0 / 2
5,184
370
1,568
3,157
2,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Zeus
12
5 / 5 / 1
7,291
521
8,019
8,662
2,150
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
Paulonott
Bastet
13
3 / 3 / 5
7,558
540
6,730
10,959
3,006
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Odin
12
1 / 4 / 2
6,510
465
2,993
12,742
6,910
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

13
2 / 2 / 4
7,043
503
5,386
6,503
1,613
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
13
4 / 2 / 0
8,137
581
9,753
5,943
1,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Aphrodite
 
Aphrodite
13
2 / 2 / 2
7,817
558
4,603
10,201
3,763
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chiron
Dracols
Chiron
14
7 / 1 / 0
8,873
634
8,520
8,536
3,044
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

11
0 / 4 / 2
6,979
499
4,383
10,514
6,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bakasura
thomyzbn
Bakasura
14
1 / 2 / 5
7,990
571
4,418
10,461
4,587
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
23
11
Kills
14
14
Deaths
11
14
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
0
2
1
W
Vulcan
 
Vulcan
4
2
0
2
W
Aphrodite
 
Aphrodite
2
2
2
1.5
W
Chiron
Dracols
Chiron
7
1
0
7
L
Zeus
5
5
1
1.1
L
Bastet
Paulonott
Bastet
3
3
5
1.83
L
Odin
1
4
2
0.5
W
0
4
2
0.25
W
Bakasura
thomyzbn
Bakasura
1
2
5
1.75
L
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,696
Damage
31,677
42,023
Taken
45,655
15,768
Mitigated
19,945
12,894
Healing
20,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
1,568
128
149
1,791
3,157
2,089
0
948
2,191
5,998
0
W
Vulcan
 
Vulcan
9,753
3,754
0
764
5,943
1,699
1,022
502
5,079
48,505
0
W
Aphrodite
 
Aphrodite
4,603
411
1,823
6,733
10,201
3,763
544
2,544
7,295
41,767
0
W
Chiron
Dracols
Chiron
8,520
4,009
541
4,370
8,536
3,044
2,827
5,029
3,507
0
62,669
L
Zeus
8,019
1,234
0
2,117
8,662
2,150
0
1,490
7,172
35,566
2,067
L
Bastet
Paulonott
Bastet
6,730
2,151
0
3,921
10,959
3,006
0
4,338
6,244
0
34,230
L
Odin
2,993
467
0
2,636
12,742
6,910
0
9,863
2,705
0
35,659
W
4,383
1,182
161
1,308
10,514
6,852
186
4,917
5,482
14,686
0
W
Bakasura
thomyzbn
Bakasura
4,418
2,237
0
5,064
10,461
4,587
419
1,541
8,848
0
46,325
L
5,386
422
0
2,280
6,503
1,613
0
1,657
4,624
39,197
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,586
Gold Earned
39,796
279
Minions Killed
404
0
Camps Cleared
0
1,199,322
Distance Traveled
1,373,251
13
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
5,184
370
6
0
0
130,612
0
W
Vulcan
8,137
581
87
6
0
279,797
3
W
Aphrodite
7,817
558
93
7
0
259,100
5
W
Chiron
8,873
634
106
8
0
255,093
3
L
Zeus
7,291
521
66
5
0
238,785
2
L
Bastet
7,558
540
69
5
0
301,916
4
L
Odin
6,510
465
63
5
0
272,236
2
W
Ymir
6,979
499
20
1
0
267,805
7
W
Bakasura
7,990
571
98
7
0
311,456
3
L
Scylla
7,043
503
75
5
0
255,773
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role