Player Matchup

Scylla
Scylla
KnechtusBuderus
Scylla
Level 68
God Stats
13W - 25L
1,359 SR
Queue Stats
86W - 127L
1,330 Elo+
Party 1
Guan Yu
Guan Yu
Tatewary
Guan Yu
Level 46
God Stats
6W - 9L
1,462 SR
Queue Stats
64W - 94L
1,360 Elo+
Solo
Jing Wei
Jing Wei
snakekidiggi
Jing Wei
Level 60
God Stats
4W - 4L
1,320 SR
Queue Stats
40W - 67L
1,280 Elo+
Party 1
Team Averages
Level 58
1,380 SR
1,323 Elo+

VS

Team Averages
Level 27
1,430 SR
1,256 Elo+
Charybdis
Charybdis
GrandVon
Charybdis
Level 63
God Stats
1W - 6L
1,500 SR
Queue Stats
8W - 21L
1,323 Elo+
Solo
Ares
Ares
image6jpg_
Ares
Level 13
God Stats
1W - 4L
1,289 SR
Queue Stats
75W - 113L
1,260 Elo+
Party 2
Kukulkan
Kukulkan
sykogothgirl
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,186 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 0 / 3
10,941
684
15,109
9,301
3,344
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Guan Yu
Tatewary
Guan Yu
14
1 / 0 / 7
9,727
608
7,427
11,835
11,458
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jing Wei
snakekidiggi
Jing Wei
15
3 / 0 / 7
10,345
647
10,323
9,280
3,363
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
GrandVon
Charybdis
13
0 / 3 / 0
8,801
550
5,323
12,422
4,722
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
0 / 2 / 0
8,662
541
7,047
17,620
17,964
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
sykogothgirl
Kukulkan
12
0 / 5 / 0
8,706
544
8,712
10,626
4,723
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
0
10
Kills
0
0
Deaths
10
17
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Charybdis
GrandVon
Charybdis
0
3
0
0
W
6
0
3
7.5
W
Guan Yu
Tatewary
Guan Yu
1
0
7
4.5
L
0
2
0
0
W
Jing Wei
snakekidiggi
Jing Wei
3
0
7
6.5
L
Kukulkan
sykogothgirl
Kukulkan
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,859
Damage
21,082
30,416
Taken
40,668
18,165
Mitigated
27,409
19,015
Healing
4,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
GrandVon
Charybdis
5,323
2,010
0
1,502
12,422
4,722
0
5,329
6,781
0
38,220
W
15,109
2,239
405
3,428
9,301
3,344
874
4,614
4,687
50,002
0
W
Guan Yu
Tatewary
Guan Yu
7,427
304
5,935
6,758
11,835
11,458
193
5,250
6,285
3,543
17,700
L
7,047
306
926
2,017
17,620
17,964
0
6,729
10,369
20,536
0
W
Jing Wei
snakekidiggi
Jing Wei
10,323
5,471
549
1,940
9,280
3,363
1,773
6,120
3,160
0
39,570
L
Kukulkan
sykogothgirl
Kukulkan
8,712
950
0
251
10,626
4,723
0
4,004
6,328
31,768
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,013
Gold Earned
26,169
190
Minions Killed
164
6
Camps Cleared
7
953,430
Distance Traveled
765,650
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
8,801
550
75
5
6
288,742
2
W
Scylla
10,941
684
95
6
1
265,807
3
W
Guan Yu
9,727
608
30
2
1
342,847
8
L
Ares
8,662
541
17
1
1
296,654
1
W
Jing Wei
10,345
647
65
4
4
344,776
3
L
Kukulkan
8,706
544
72
5
0
180,254
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role