Player Matchup

Zeus
Zeus
Alexthe1st
Zeus
Level 121
God Stats
7W - 5L
1,627 SR
Queue Stats
237W - 214L
1,585 Elo+
Party 1
Mulan
Mulan
ChaacBigRain
Mulan
Level 28
God Stats
8W - 2L
1,817 SR
Queue Stats
128W - 100L
1,644 Elo+
Party 2
Erlang Shen
Erlang Shen
EchantedBFsChest
Erlang Shen
Level 20
God Stats
6W - 3L
1,500 SR
Queue Stats
60W - 52L
1,628 Elo+
Party 2
Thor
Thor
YourMomsDOg
Thor
Level 7
God Stats
2W - 0L
1,719 SR
Queue Stats
23W - 21L
1,586 Elo+
Solo
Olorun
Olorun
yereva
Olorun
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 5L
1,781 Elo+
Party 1
Team Averages
Level 36
1,633 SR
1,645 Elo+

VS

Team Averages
Level 21
1,564 SR
1,608 Elo+
Cerberus
Cerberus
DarkCataclysim
Cerberus
Level 28
God Stats
1W - 2L
1,305 SR
Queue Stats
138W - 136L
1,552 Elo+
Solo
Thor
Thor
PlayboiFabio
Thor
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 52L
1,549 Elo+
Solo
Hel
Hel
TheSant04
Hel
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 26L
1,521 Elo+
Solo
Anhur
Anhur
Vyscól
Anhur
Level 29
God Stats
21W - 5L
1,932 SR
Queue Stats
184W - 76L
1,825 Elo+
Solo
Gilgamesh
Gilgamesh
eljhosuas
Gilgamesh
Level 27
God Stats
17W - 9L
1,583 SR
Queue Stats
147W - 167L
1,591 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 2 / 8
11,149
656
15,798
8,494
5,211
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
16 / 0 / 6
11,314
666
23,467
16,485
14,049
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Erlang Shen
EchantedBFsChest
Erlang Shen
15
5 / 1 / 10
9,413
554
4,475
8,288
3,103
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
4 / 4 / 10
8,560
504
8,486
11,876
4,262
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Olorun
yereva
Olorun
16
0 / 3 / 2
9,418
554
4,022
10,512
3,284
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
11
1 / 5 / 6
8,043
473
6,646
20,353
22,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
2 / 10 / 2
7,984
470
2,518
13,739
4,371
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

10
2 / 13 / 0
6,887
405
5,667
15,110
5,422
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
Vyscól
Anhur
15
5 / 3 / 1
8,950
526
8,934
13,533
5,019
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
eljhosuas
Gilgamesh
7
0 / 4 / 0
6,290
370
4,407
10,143
4,132
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
19
35
Kills
10
10
Deaths
35
36
Assists
9
Player
Kills
Deaths
Assists
KDA
W
10
2
8
7
W
16
0
6
19
L
Cerberus
1
5
6
0.8
W
Erlang Shen
EchantedBFsChest
Erlang Shen
5
1
10
10
L
2
10
2
0.3
L
2
13
0
0.15
L
Anhur
Vyscól
Anhur
5
3
1
1.83
W
4
4
10
2.25
L
Gilgamesh
eljhosuas
Gilgamesh
0
4
0
0
W
Olorun
yereva
Olorun
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,248
Damage
28,172
55,655
Taken
72,878
29,909
Mitigated
41,330
21,793
Healing
14,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,798
2,728
0
2,722
8,494
5,211
902
4,680
3,606
87,368
0
W
23,467
3,699
0
7,735
16,485
14,049
0
2,204
13,520
5,884
66,345
L
Cerberus
6,646
306
0
4,186
20,353
22,386
0
8,490
11,180
27,827
0
W
Erlang Shen
EchantedBFsChest
Erlang Shen
4,475
2,136
0
3,771
8,288
3,103
288
1,048
7,146
0
41,136
L
2,518
372
0
1,448
13,739
4,371
0
3,229
10,139
0
21,517
L
5,667
372
111
1,718
15,110
5,422
0
4,211
10,225
23,456
0
L
Anhur
Vyscól
Anhur
8,934
3,906
0
4,707
13,533
5,019
0
4,106
9,171
0
70,315
W
8,486
2,127
0
2,409
11,876
4,262
0
3,160
8,546
0
36,753
L
Gilgamesh
eljhosuas
Gilgamesh
4,407
1,030
0
2,549
10,143
4,132
0
0
9,393
0
22,013
W
Olorun
yereva
Olorun
4,022
1,714
94
5,062
10,512
3,284
1,917
890
9,622
76,409
9,774

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,854
Gold Earned
38,154
580
Minions Killed
300
0
Camps Cleared
0
1,655,630
Distance Traveled
1,236,762
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,149
656
172
10
0
314,885
0
W
Mulan
11,314
666
128
8
0
359,302
2
L
Cerberus
8,043
473
41
2
0
277,460
1
W
Erlang Shen
9,413
554
83
5
0
359,838
1
L
Thor
7,984
470
43
3
0
219,790
0
L
Hel
6,887
405
43
3
0
251,821
0
L
Anhur
8,950
526
130
8
0
310,847
3
W
Thor
8,560
504
50
3
0
311,579
1
L
Gilgamesh
6,290
370
43
3
0
176,844
2
W
Olorun
9,418
554
147
9
0
310,026
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role