Player Matchup

Kukulkan
Kukulkan
Chipker
Kukulkan
Level 48
God Stats
3W - 7L
1,317 SR
Queue Stats
42W - 47L
1,424 Elo+
Solo
King Arthur
King Arthur
Legit gamer9635
King Arthur
Level 29
God Stats
46W - 32L
1,593 SR
Queue Stats
92W - 94L
1,473 Elo+
Party 1
Charybdis
Charybdis
p IVIurDocK q
Charybdis
Level 86
God Stats
23W - 19L
1,568 SR
Queue Stats
200W - 194L
1,495 Elo+
Solo
Arachne
Arachne
shpectacular
Arachne
Level 46
God Stats
1W - 2L
1,704 SR
Queue Stats
2W - 3L
1,601 Elo+
Solo
Merlin
Merlin
unfinepizza321
Merlin
Level 35
God Stats
2W - 3L
1,585 SR
Queue Stats
54W - 58L
1,469 Elo+
Party 1
Team Averages
Level 49
1,554 SR
1,492 Elo+

VS

Team Averages
Level 71
1,504 SR
1,435 Elo+
Bastet
Bastet
Die_Slow_21
Bastet
Level 81
God Stats
36W - 24L
1,537 SR
Queue Stats
434W - 490L
1,440 Elo+
Solo
Hera
Hera
Hualian
Hera
Level 44
God Stats
2W - 1L
1,500 SR
Queue Stats
208W - 199L
1,502 Elo+
Solo
Geb
Geb
Saimondsaimond
Geb
Level 35
God Stats
3W - 2L
1,280 SR
Queue Stats
60W - 69L
1,373 Elo+
Solo
Scylla
Scylla
SqueakyJoyStick
Scylla
Level 148
God Stats
12W - 15L
1,467 SR
Queue Stats
106W - 125L
1,382 Elo+
Solo
Neith
Neith
d3spaireon
Neith
Level 45
God Stats
3W - 0L
1,734 SR
Queue Stats
47W - 54L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Chipker
Kukulkan
17
7 / 2 / 5
12,400
1,240
15,395
7,164
2,491
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
Legit gamer9635
King Arthur
16
2 / 9 / 9
10,072
1,007
9,977
21,492
13,693
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charybdis
p IVIurDocK q
Charybdis
16
0 / 6 / 7
9,288
929
8,263
15,047
5,372
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Arachne
shpectacular
Arachne
16
3 / 7 / 8
10,119
1,012
7,812
14,468
5,475
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
2 / 7 / 8
10,041
1,004
10,112
19,208
6,693
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Team 1 Tickets

118

VS

Team 2 Tickets

210

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
18
4 / 3 / 21
11,174
1,117
16,535
12,981
5,611
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hera
Hualian
Hera
18
7 / 6 / 12
11,274
1,127
12,353
11,250
4,753
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
3 / 1 / 22
11,716
1,172
8,682
13,667
17,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

18
3 / 3 / 17
10,497
1,050
12,298
8,884
3,895
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
19
14 / 1 / 11
13,760
1,376
21,495
9,203
4,439
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
114
14
Kills
31
31
Deaths
14
37
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Chipker
Kukulkan
7
2
5
4.75
W
Bastet
4
3
21
4.83
W
Hera
Hualian
Hera
7
6
12
2.17
L
King Arthur
Legit gamer9635
King Arthur
2
9
9
0.72
W
3
1
22
14
W
3
3
17
3.83
W
Neith
14
1
11
19.5
L
Charybdis
p IVIurDocK q
Charybdis
0
6
7
0.58
L
Arachne
shpectacular
Arachne
3
7
8
1
L
2
7
8
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,559
Damage
71,363
77,379
Taken
55,985
33,724
Mitigated
35,729
3,704
Healing
9,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Chipker
Kukulkan
15,395
379
0
0
7,164
2,491
0
2,269
4,895
58,086
0
W
Bastet
16,535
2,088
171
2,624
12,981
5,611
0
5,805
7,176
0
27,942
W
Hera
Hualian
Hera
12,353
2,800
425
1,902
11,250
4,753
0
5,986
5,264
34,278
0
L
King Arthur
Legit gamer9635
King Arthur
9,977
3,213
0
173
21,492
13,693
0
11,061
10,431
0
22,327
W
8,682
973
0
1,676
13,667
17,031
0
4,921
8,746
16,475
0
W
12,298
483
114
771
8,884
3,895
0
4,622
4,262
44,472
0
W
Neith
21,495
8,945
0
1,767
9,203
4,439
0
4,173
5,030
0
47,619
L
Charybdis
p IVIurDocK q
Charybdis
8,263
5,742
124
142
15,047
5,372
0
8,261
6,786
0
24,588
L
Arachne
shpectacular
Arachne
7,812
6,230
0
1,968
14,468
5,475
0
4,858
9,610
0
15,618
L
10,112
759
410
887
19,208
6,693
0
6,884
12,324
26,467
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,920
Gold Earned
58,421
218
Minions Killed
229
6
Camps Cleared
8
974,697
Distance Traveled
1,014,531
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
12,400
1,240
122
12
2
213,279
1
W
Bastet
11,174
1,117
29
3
5
218,211
0
W
Hera
11,274
1,127
54
5
2
173,014
0
L
King Arthur
10,072
1,007
26
3
1
191,764
0
W
Geb
11,716
1,172
8
1
0
221,657
2
W
Scylla
10,497
1,050
82
8
0
205,317
2
W
Neith
13,760
1,376
56
6
1
196,332
3
L
Charybdis
9,288
929
36
4
0
172,260
1
L
Arachne
10,119
1,012
14
1
3
202,742
1
L
Merlin
10,041
1,004
20
2
0
194,652
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role