Player Matchup

Bastet
Bastet
SpreadEm8978
Bastet
Level 121
God Stats
1W - 3L
1,525 SR
Queue Stats
330W - 356L
1,418 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
TimeLordSpyro
Morgan Le Fay
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
180W - 190L
1,408 Elo+
Party 2
Persephone
Persephone
Zott17
Persephone
Level 49
God Stats
1W - 1L
1,445 SR
Queue Stats
72W - 92L
1,413 Elo+
Party 1
Aphrodite
Aphrodite
ezerlast
Aphrodite
Level 66
God Stats
3W - 4L
1,523 SR
Queue Stats
148W - 168L
1,480 Elo+
Party 1
Merlin
Merlin
jako443
Merlin
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 89L
1,476 Elo+
Solo
Team Averages
Level 88
1,499 SR
1,439 Elo+

VS

Team Averages
Level 111
1,500 SR
1,457 Elo+
Fenrir
Fenrir
 
Fenrir
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
 
Vamana
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
 
Tyr
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cerberus
Cerberus
Hatake_Kurosaki
Cerberus
Level 81
God Stats
1W - 0L
1,289 SR
Queue Stats
39W - 53L
1,404 Elo+
Party 3
Yemoja
Yemoja
cnijok
Yemoja
Level 89
God Stats
2W - 1L
1,713 SR
Queue Stats
207W - 192L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
11
1 / 8 / 3
7,741
595
10,050
10,649
3,105
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
TimeLordSpyro
Morgan Le Fay
16
5 / 8 / 3
10,045
773
14,235
14,129
5,307
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Persephone
Zott17
Persephone
14
1 / 7 / 7
9,076
698
12,017
14,154
4,460
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Aphrodite
ezerlast
Aphrodite
16
1 / 3 / 6
9,168
705
6,498
18,263
13,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Merlin
jako443
Merlin
17
2 / 5 / 6
9,236
710
16,941
12,297
5,342
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
18
10 / 3 / 16
11,218
863
15,996
14,604
9,214
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vamana
 
Vamana
17
4 / 1 / 23
10,463
805
8,270
16,670
17,606
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tyr
 
Tyr
17
7 / 4 / 14
10,328
794
15,497
15,653
13,584
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
18
9 / 2 / 19
11,120
855
15,265
19,709
25,909
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Yemoja
cnijok
Yemoja
17
2 / 1 / 23
10,864
836
8,395
13,075
13,613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
127
10
Kills
32
31
Deaths
11
25
Assists
95
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
10
3
16
6
W
Vamana
 
Vamana
4
1
23
15.5
W
Tyr
 
Tyr
7
4
14
3.5
W
Cerberus
9
2
19
9.25
L
Bastet
1
8
3
0.31
L
Morgan Le Fay
TimeLordSpyro
Morgan Le Fay
5
8
3
0.81
L
Persephone
Zott17
Persephone
1
7
7
0.64
W
Yemoja
cnijok
Yemoja
2
1
23
13.5
L
Aphrodite
ezerlast
Aphrodite
1
3
6
1.33
L
Merlin
jako443
Merlin
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,741
Damage
63,423
69,492
Taken
79,711
31,359
Mitigated
79,926
24,760
Healing
46,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
15,996
4,667
4,021
3,672
14,604
9,214
933
9,384
5,008
0
27,336
W
Vamana
 
Vamana
8,270
2,075
3,535
5,184
16,670
17,606
965
8,633
8,037
405
22,062
W
Tyr
 
Tyr
15,497
1,167
2,906
5,297
15,653
13,584
753
10,245
5,408
0
22,361
W
Cerberus
15,265
659
1,139
7,706
19,709
25,909
353
14,176
4,945
26,879
0
L
Bastet
10,050
1,570
341
905
10,649
3,105
0
4,591
5,616
0
12,960
L
Morgan Le Fay
TimeLordSpyro
Morgan Le Fay
14,235
2,800
854
1,232
14,129
5,307
0
4,821
8,954
27,670
0
L
Persephone
Zott17
Persephone
12,017
2,425
880
2,043
14,154
4,460
0
3,863
9,669
21,697
0
W
Yemoja
cnijok
Yemoja
8,395
1,305
10,210
3,182
13,075
13,613
1,618
7,253
5,822
27,395
0
L
Aphrodite
ezerlast
Aphrodite
6,498
1,290
6,726
8,421
18,263
13,145
0
6,573
11,258
13,817
0
L
Merlin
jako443
Merlin
16,941
2,052
1,253
2,105
12,297
5,342
0
2,889
9,028
39,575
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,266
Gold Earned
53,993
97
Minions Killed
147
0
Camps Cleared
0
1,034,648
Distance Traveled
1,294,739
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,218
863
15
1
0
282,353
0
W
Vamana
10,463
805
24
2
0
265,542
1
W
Tyr
10,328
794
29
2
0
265,822
6
W
Cerberus
11,120
855
50
4
0
247,003
0
L
Bastet
7,741
595
4
0
0
152,208
0
L
Morgan Le Fay
10,045
773
22
2
0
179,772
1
L
Persephone
9,076
698
12
1
0
246,031
0
W
Yemoja
10,864
836
29
2
0
234,019
2
L
Aphrodite
9,168
705
11
1
0
252,280
0
L
Merlin
9,236
710
48
4
0
204,357
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role