Player Matchup

Zeus
Zeus
DarkStarDerek
Zeus
Level 103
God Stats
1W - 1L
1,450 SR
Queue Stats
82W - 81L
1,490 Elo+
Solo
Osiris
Osiris
Erik3riek
Osiris
Level 69
God Stats
1W - 2L
1,500 SR
Queue Stats
147W - 167L
1,409 Elo+
Solo
Arachne
Arachne
Kaybob420
Arachne
Level 108
God Stats
3W - 7L
1,314 SR
Queue Stats
65W - 90L
1,399 Elo+
Solo
Heimdallr
Heimdallr
callmegingey
Heimdallr
Level 88
God Stats
13W - 17L
1,352 SR
Queue Stats
541W - 557L
1,454 Elo+
Solo
Kukulkan
Kukulkan
hellboy74
Kukulkan
Level 120
God Stats
34W - 32L
1,510 SR
Queue Stats
68W - 85L
1,462 Elo+
Solo
Team Averages
Level 98
1,425 SR
1,443 Elo+

VS

Team Averages
Level 108
1,521 SR
1,438 Elo+
Camazotz
Camazotz
Caser2002
Camazotz
Level 53
God Stats
3W - 0L
1,768 SR
Queue Stats
15W - 9L
1,481 Elo+
Solo
Cerberus
Cerberus
Daddy_369
Cerberus
Level 120
God Stats
18W - 12L
1,525 SR
Queue Stats
195W - 196L
1,444 Elo+
Solo
Artemis
Artemis
The Dado07
Artemis
Level 155
God Stats
5W - 2L
1,524 SR
Queue Stats
88W - 86L
1,490 Elo+
Solo
Zeus
Zeus
blackpanther2993
Zeus
Level 126
God Stats
3W - 4L
1,377 SR
Queue Stats
139W - 182L
1,418 Elo+
Solo
Hera
Hera
diablonanez
Hera
Level 84
God Stats
2W - 10L
1,411 SR
Queue Stats
40W - 73L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 6 / 6
10,846
1,085
16,629
14,665
3,900
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Osiris
Erik3riek
Osiris
16
2 / 5 / 3
9,171
917
7,365
15,704
12,943
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Arachne
Kaybob420
Arachne
16
3 / 4 / 5
10,039
1,004
12,848
15,064
6,428
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heimdallr
callmegingey
Heimdallr
16
2 / 2 / 4
9,827
983
9,221
10,552
3,686
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kukulkan
hellboy74
Kukulkan
17
1 / 0 / 6
10,450
1,045
10,150
6,564
2,655
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

179

VS

Team 2 Tickets

232

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Caser2002
Camazotz
16
5 / 3 / 6
10,356
1,036
7,774
15,949
12,698
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cerberus
Daddy_369
Cerberus
16
3 / 0 / 10
11,097
1,110
13,161
16,158
21,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
The Dado07
Artemis
16
1 / 4 / 10
9,748
975
12,297
10,535
4,616
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Short Bow

Short Bow

+15%
Attack Speed

16
3 / 1 / 7
9,888
989
14,441
6,274
2,508
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

17
5 / 4 / 7
11,013
1,101
12,598
10,436
4,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
57
12
Kills
17
17
Deaths
12
24
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Camazotz
Caser2002
Camazotz
5
3
6
2.67
W
Cerberus
Daddy_369
Cerberus
3
0
10
8
L
4
6
6
1.17
L
Osiris
Erik3riek
Osiris
2
5
3
0.7
L
Arachne
Kaybob420
Arachne
3
4
5
1.38
W
Artemis
The Dado07
Artemis
1
4
10
1.5
W
3
1
7
6.5
L
Heimdallr
callmegingey
Heimdallr
2
2
4
2
W
5
4
7
2.13
L
Kukulkan
hellboy74
Kukulkan
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,213
Damage
60,271
62,549
Taken
59,352
29,612
Mitigated
45,757
6,796
Healing
13,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
Caser2002
Camazotz
7,774
2,142
291
5,472
15,949
12,698
0
7,243
8,648
0
11,821
W
Cerberus
Daddy_369
Cerberus
13,161
209
0
3,288
16,158
21,634
0
7,721
8,387
20,306
0
L
16,629
2,831
251
1,975
14,665
3,900
0
11,543
2,976
39,160
0
L
Osiris
Erik3riek
Osiris
7,365
3,590
0
184
15,704
12,943
0
9,663
5,828
0
14,010
L
Arachne
Kaybob420
Arachne
12,848
8,915
0
1,892
15,064
6,428
0
8,152
6,616
0
19,672
W
Artemis
The Dado07
Artemis
12,297
6,418
198
1,262
10,535
4,616
0
6,777
3,758
0
30,905
W
14,441
3,914
139
350
6,274
2,508
0
1,293
4,981
33,427
0
L
Heimdallr
callmegingey
Heimdallr
9,221
3,700
0
373
10,552
3,686
0
7,173
3,196
0
26,344
W
12,598
3,071
442
2,073
10,436
4,301
0
3,745
6,691
48,227
0
L
Kukulkan
hellboy74
Kukulkan
10,150
673
620
1,501
6,564
2,655
0
3,669
2,853
50,481
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,333
Gold Earned
52,102
202
Minions Killed
219
9
Camps Cleared
4
963,823
Distance Traveled
1,053,551
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
10,356
1,036
18
2
0
224,451
0
W
Cerberus
11,097
1,110
11
1
0
240,178
0
L
Zeus
10,846
1,085
40
4
2
173,490
0
L
Osiris
9,171
917
7
1
1
180,121
0
L
Arachne
10,039
1,004
12
1
2
210,285
0
W
Artemis
9,748
975
46
5
0
192,339
0
W
Zeus
9,888
989
50
5
3
192,828
0
L
Heimdallr
9,827
983
35
4
3
186,616
0
W
Hera
11,013
1,101
94
9
1
203,755
0
L
Kukulkan
10,450
1,045
108
11
1
213,311
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role