Player Matchup

Cthulhu
Cthulhu
ArCkaNToS6
Cthulhu
Level 105
God Stats
0W - 4L
1,348 SR
Queue Stats
79W - 84L
1,507 Elo+
Party 2
Discordia
Discordia
FilthyToaster72
Discordia
Level 97
God Stats
0W - 3L
1,297 SR
Queue Stats
5W - 14L
1,372 Elo+
Party 1
Bastet
Bastet
Hattori_Hanzo134
Bastet
Level 85
God Stats
4W - 8L
1,539 SR
Queue Stats
109W - 132L
1,463 Elo+
Party 2
Chaac
Chaac
IncompetentOoze
Chaac
Level 61
God Stats
2W - 4L
1,517 SR
Queue Stats
4W - 11L
1,371 Elo+
Party 1
Thoth
Thoth
JudooMike
Thoth
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,434 Elo+
Party 1
Team Averages
Level 81
1,440 SR
1,429 Elo+

VS

Team Averages
Level 83
1,631 SR
1,544 Elo+
Cu Chulainn
Cu Chulainn
ChavuTohLoki
Cu Chulainn
Level 117
God Stats
11W - 3L
1,596 SR
Queue Stats
145W - 98L
1,585 Elo+
Party 3
Tsukuyomi
Tsukuyomi
DarethBale
Tsukuyomi
Level 127
God Stats
37W - 13L
1,743 SR
Queue Stats
178W - 94L
1,655 Elo+
Party 3
Janus
Janus
KataclismoRB
Janus
Level 28
God Stats
12W - 6L
1,876 SR
Queue Stats
258W - 173L
1,677 Elo+
Party 3
Hades
Hades
REDA_1802
Hades
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 40L
1,429 Elo+
Solo
Zeus
Zeus
Son64Goku34
Zeus
Level 68
God Stats
8W - 6L
1,439 SR
Queue Stats
34W - 67L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ArCkaNToS6
Cthulhu
15
1 / 5 / 2
9,444
944
5,153
19,123
15,337
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Discordia
FilthyToaster72
Discordia
16
4 / 6 / 2
10,680
1,068
15,020
13,314
4,541
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
1 / 9 / 3
9,754
975
10,700
24,531
9,547
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
0 / 6 / 4
9,049
905
7,795
20,362
12,161
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thoth
JudooMike
Thoth
15
0 / 12 / 2
8,418
842
4,637
19,737
6,299
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

28

VS

Team 2 Tickets

309

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
ChavuTohLoki
Cu Chulainn
18
10 / 1 / 21
11,920
1,192
22,048
12,652
14,527
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tsukuyomi
DarethBale
Tsukuyomi
18
7 / 1 / 20
10,969
1,097
18,198
10,201
5,235
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

18
9 / 2 / 16
11,398
1,140
16,168
7,576
4,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hades
REDA_1802
Hades
18
4 / 1 / 21
11,176
1,118
16,503
13,624
8,751
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
8 / 1 / 9
10,123
1,012
17,985
3,609
1,252
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
125
6
Kills
38
38
Deaths
6
13
Assists
87
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
ArCkaNToS6
Cthulhu
1
5
2
0.4
W
Cu Chulainn
ChavuTohLoki
Cu Chulainn
10
1
21
20.5
W
Tsukuyomi
DarethBale
Tsukuyomi
7
1
20
17
L
Discordia
FilthyToaster72
Discordia
4
6
2
0.83
L
1
9
3
0.28
L
0
6
4
0.33
L
Thoth
JudooMike
Thoth
0
12
2
0.08
W
9
2
16
8.5
W
Hades
REDA_1802
Hades
4
1
21
14.5
W
8
1
9
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,305
Damage
90,902
97,067
Taken
47,662
47,885
Mitigated
33,893
8,200
Healing
9,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
ArCkaNToS6
Cthulhu
5,153
99
133
1,063
19,123
15,337
0
13,126
5,214
14,421
0
W
Cu Chulainn
ChavuTohLoki
Cu Chulainn
22,048
4,298
0
1,661
12,652
14,527
0
6,705
5,947
6,621
26,661
W
Tsukuyomi
DarethBale
Tsukuyomi
18,198
3,255
0
3,211
10,201
5,235
0
5,199
5,002
0
33,192
L
Discordia
FilthyToaster72
Discordia
15,020
0
0
311
13,314
4,541
0
5,002
7,900
26,836
0
L
10,700
3,871
0
1,712
24,531
9,547
0
14,300
9,625
0
29,758
L
7,795
1,278
228
3,062
20,362
12,161
0
11,649
8,085
0
22,258
L
Thoth
JudooMike
Thoth
4,637
744
177
1,514
19,737
6,299
0
9,954
9,382
15,156
0
W
16,168
649
0
250
7,576
4,128
0
4,310
3,266
44,244
0
W
Hades
REDA_1802
Hades
16,503
1,392
167
4,076
13,624
8,751
0
7,334
6,290
27,084
0
W
17,985
316
0
0
3,609
1,252
0
1,262
2,347
29,497
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,345
Gold Earned
55,586
135
Minions Killed
213
3
Camps Cleared
9
902,472
Distance Traveled
1,002,069
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,444
944
22
2
0
190,814
0
W
Cu Chulainn
11,920
1,192
27
3
1
205,497
0
W
Tsukuyomi
10,969
1,097
44
4
0
212,527
0
L
Discordia
10,680
1,068
22
2
0
182,737
0
L
Bastet
9,754
975
36
4
1
203,608
0
L
Chaac
9,049
905
35
4
2
179,232
0
L
Thoth
8,418
842
20
2
0
146,081
3
W
Janus
11,398
1,140
86
9
2
178,222
2
W
Hades
11,176
1,118
19
2
4
200,728
2
W
Zeus
10,123
1,012
37
4
2
205,095
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role