Player Matchup

Tyr
Tyr
Kojaih
Tyr
Level 111
God Stats
1W - 3L
1,674 SR
Queue Stats
371W - 334L
1,566 Elo+
Party 1
Ra
Ra
Treski2525
Ra
Level 29
God Stats
34W - 48L
1,429 SR
Queue Stats
183W - 180L
1,508 Elo+
Party 1
Anhur
Anhur
yourmomXshoTz
Anhur
Level 65
God Stats
1W - 2L
1,433 SR
Queue Stats
41W - 46L
1,441 Elo+
Party 1
Team Averages
Level 68
1,512 SR
1,505 Elo+

VS

Team Averages
Level 66
1,531 SR
1,510 Elo+
Artio
Artio
DullerMonk
Artio
Level 129
God Stats
8W - 9L
1,542 SR
Queue Stats
488W - 398L
1,511 Elo+
Party 2
Thor
Thor
OpticDragoon499
Thor
Level 54
God Stats
1W - 0L
1,327 SR
Queue Stats
82W - 97L
1,399 Elo+
Party 2
Nox
Nox
YoooooBroooo879
Nox
Level 15
God Stats
3W - 0L
1,725 SR
Queue Stats
47W - 19L
1,621 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
Kojaih
Tyr
13
2 / 3 / 8
10,044
628
10,388
16,711
18,253
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

13
1 / 6 / 9
9,564
598
11,488
11,158
4,167
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

13
7 / 8 / 3
10,343
646
10,492
16,195
5,801
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
15
4 / 3 / 12
11,061
691
12,431
23,146
15,914
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
5 / 3 / 8
11,057
691
9,272
12,013
4,895
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
8 / 4 / 4
11,862
741
16,233
8,212
2,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
41
10
Kills
17
17
Deaths
10
20
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Artio
4
3
12
3.33
L
Tyr
Kojaih
Tyr
2
3
8
2
W
5
3
8
3
L
1
6
9
0.92
W
8
4
4
2.5
L
7
8
3
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,368
Damage
37,936
44,064
Taken
43,371
28,221
Mitigated
23,212
8,967
Healing
11,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
12,431
767
1,546
7,762
23,146
15,914
222
6,620
14,464
23,055
0
L
Tyr
Kojaih
Tyr
10,388
1,552
459
2,817
16,711
18,253
184
10,875
5,836
0
27,789
W
9,272
685
114
917
12,013
4,895
520
3,129
8,652
0
25,840
L
11,488
770
901
2,015
11,158
4,167
148
7,748
3,410
36,462
0
W
16,233
545
0
837
8,212
2,403
715
1,452
6,708
52,200
0
L
10,492
6,316
0
2,775
16,195
5,801
710
10,500
5,695
0
29,926

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,951
Gold Earned
33,980
154
Minions Killed
148
6
Camps Cleared
6
814,800
Distance Traveled
833,167
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
11,061
691
15
1
1
278,139
2
L
Tyr
10,044
628
45
3
0
309,899
4
W
Thor
11,057
691
52
3
0
277,207
2
L
Ra
9,564
598
61
4
3
258,043
2
W
Nox
11,862
741
81
5
5
277,821
3
L
Anhur
10,343
646
48
3
3
246,858
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role