Player Matchup

Sobek
Sobek
 
Sobek
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Scylla
Scylla
BigBruhthaZeus
Scylla
Level 106
God Stats
11W - 18L
1,481 SR
Queue Stats
301W - 277L
1,500 Elo+
Party 3
Horus
Horus
FlatGebSociety
Horus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
162W - 87L
1,782 Elo+
Party 1
Medusa
Medusa
NomNomEatEmUp
Medusa
Level 97
God Stats
1W - 2L
1,457 SR
Queue Stats
159W - 162L
1,505 Elo+
Party 3
Ravana
Ravana
YoungAhegao
Ravana
Level 64
God Stats
27W - 9L
1,832 SR
Queue Stats
316W - 174L
1,647 Elo+
Party 1
Team Averages
Level 84
1,554 SR
1,587 Elo+

VS

Team Averages
Level 68
1,623 SR
1,673 Elo+
Thanatos
Thanatos
Darkseramod
Thanatos
Level 104
God Stats
9W - 11L
1,452 SR
Queue Stats
240W - 224L
1,589 Elo+
Solo
Hou Yi
Hou Yi
Tanjuiko
Hou Yi
Level 69
God Stats
2W - 0L
1,772 SR
Queue Stats
437W - 131L
1,771 Elo+
Party 2
Bacchus
Bacchus
j wizzle70
Bacchus
Level 44
God Stats
33W - 10L
1,817 SR
Queue Stats
214W - 88L
1,686 Elo+
Party 2
Anubis
Anubis
ufunkingwutm8
Anubis
Level 122
God Stats
76W - 72L
1,573 SR
Queue Stats
132W - 132L
1,561 Elo+
Solo
Gilgamesh
Gilgamesh
Λογαlτγ
Gilgamesh
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 3L
1,758 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
8
0 / 4 / 1
5,000
455
2,409
10,116
6,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
0 / 3 / 2
5,412
492
2,140
4,308
849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 3 / 3
6,464
588
4,609
8,488
5,043
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
2 / 3 / 0
5,712
519
4,739
7,198
1,313
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ravana
11
4 / 1 / 0
6,448
586
5,379
5,294
1,420
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Darkseramod
Thanatos
9
2 / 3 / 1
5,822
529
2,383
6,763
1,647
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hou Yi
Tanjuiko
Hou Yi
12
4 / 1 / 1
6,998
636
7,730
7,570
2,230
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
j wizzle70
Bacchus
8
2 / 0 / 4
5,903
537
1,979
5,629
3,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
3 / 2 / 1
6,732
612
5,430
5,590
2,149
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
Λογαlτγ
Gilgamesh
13
3 / 1 / 0
7,159
651
5,995
7,362
4,057
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
21
7
Kills
14
14
Deaths
7
6
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
0
4
1
0.13
L
0
3
2
0.33
W
Thanatos
Darkseramod
Thanatos
2
3
1
0.83
L
1
3
3
0.83
L
2
3
0
0.67
W
Hou Yi
Tanjuiko
Hou Yi
4
1
1
4.5
L
Ravana
4
1
0
4
W
Bacchus
j wizzle70
Bacchus
2
0
4
4
W
3
2
1
1.75
W
Gilgamesh
Λογαlτγ
Gilgamesh
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,276
Damage
23,517
35,404
Taken
32,914
15,623
Mitigated
13,892
10,886
Healing
16,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
2,409
299
0
2,886
10,116
6,998
0
2,663
7,453
15,320
0
L
2,140
228
0
500
4,308
849
0
2,661
1,647
27,289
0
W
Thanatos
Darkseramod
Thanatos
2,383
628
0
4,928
6,763
1,647
0
506
6,257
0
24,603
L
4,609
1,848
174
3,300
8,488
5,043
0
593
7,895
0
34,527
L
4,739
1,959
0
1,538
7,198
1,313
300
517
6,681
0
34,223
W
Hou Yi
Tanjuiko
Hou Yi
7,730
4,388
0
3,979
7,570
2,230
702
1,031
6,539
0
54,015
L
Ravana
5,379
1,844
0
2,488
5,294
1,420
0
1,568
3,726
0
33,183
W
Bacchus
j wizzle70
Bacchus
1,979
251
165
1,846
5,629
3,809
0
1,895
3,734
8,180
0
W
5,430
410
0
2,829
5,590
2,149
384
1,181
4,366
42,494
0
W
Gilgamesh
Λογαlτγ
Gilgamesh
5,995
1,896
0
2,704
7,362
4,057
0
0
6,865
3,510
39,366

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,036
Gold Earned
32,614
297
Minions Killed
334
0
Camps Cleared
0
1,087,018
Distance Traveled
1,030,667
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
5,000
455
13
1
0
209,088
2
L
Scylla
5,412
492
71
6
0
195,947
2
W
Thanatos
5,822
529
54
5
0
218,605
3
L
Horus
6,464
588
76
7
0
215,796
1
L
Medusa
5,712
519
59
5
0
206,683
2
W
Hou Yi
6,998
636
102
9
0
185,765
1
L
Ravana
6,448
586
78
7
0
259,504
4
W
Bacchus
5,903
537
8
1
0
234,589
0
W
Anubis
6,732
612
84
8
0
176,738
7
W
Gilgamesh
7,159
651
86
8
0
214,970
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role