Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
CarlReformed
Olorun
Level 13
God Stats
2W - 1L
1,677 SR
Queue Stats
125W - 89L
1,602 Elo+
Solo
Kuzenbo
Kuzenbo
MistahWarnklez
Kuzenbo
Level 28
God Stats
22W - 12L
1,577 SR
Queue Stats
162W - 161L
1,536 Elo+
Solo
Chronos
Chronos
Monee OM
Chronos
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 24L
1,517 Elo+
Solo
Thor
Thor
kwLs_KALVIN
Thor
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,470 Elo+
Solo
Team Averages
Level 18
1,551 SR
1,525 Elo+

VS

Team Averages
Level 16
1,657 SR
1,598 Elo+
Neith
Neith
FATAL_BLACK319
Neith
Level 7
God Stats
7W - 4L
1,564 SR
Queue Stats
13W - 10L
1,509 Elo+
Solo
Izanami
Izanami
Jonny Serna
Izanami
Level 18
God Stats
0W - 2L
1,540 SR
Queue Stats
9W - 9L
1,532 Elo+
Solo
Athena
Athena
Milldog583
Athena
Level 17
God Stats
5W - 2L
1,813 SR
Queue Stats
7W - 4L
1,648 Elo+
Solo
Nox
Nox
XxRazielxX1986
Nox
Level 11
God Stats
0W - 1L
1,737 SR
Queue Stats
14W - 10L
1,605 Elo+
Solo
Gilgamesh
Gilgamesh
domitsunami2285
Gilgamesh
Level 25
God Stats
20W - 14L
1,632 SR
Queue Stats
154W - 133L
1,697 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
9
3 / 1 / 0
5,640
564
4,320
6,106
2,084
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
12
7 / 0 / 1
7,145
715
5,787
3,843
1,967
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
0 / 2 / 2
5,132
513
3,518
6,088
6,164
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos
Monee OM
Chronos
10
7 / 1 / 3
6,372
637
6,316
3,944
1,471
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

7
0 / 2 / 6
4,728
473
3,960
5,128
1,189
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 0
4,052
405
557
3,961
1,112
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Izanami
Jonny Serna
Izanami
8
2 / 6 / 0
4,689
469
2,726
6,162
1,448
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
Milldog583
Athena
6
0 / 3 / 1
4,289
429
1,241
7,602
3,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

6
0 / 3 / 0
4,256
426
326
5,449
1,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
domitsunami2285
Gilgamesh
10
3 / 3 / 0
6,064
606
6,583
9,702
5,425
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
6
17
Kills
5
6
Deaths
17
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
3
1
0
3
W
Olorun
7
0
1
7.5
L
0
2
0
0
L
Izanami
Jonny Serna
Izanami
2
6
0
0.33
L
Athena
Milldog583
Athena
0
3
1
0.17
W
0
2
2
0.5
W
Chronos
Monee OM
Chronos
7
1
3
8.5
L
0
3
0
0
L
Gilgamesh
domitsunami2285
Gilgamesh
3
3
0
1
W
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,901
Damage
11,433
25,109
Taken
32,876
12,875
Mitigated
12,860
6,164
Healing
5,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
4,320
1,125
0
1,844
6,106
2,084
0
0
6,106
0
21,998
W
Olorun
5,787
3,198
54
1,922
3,843
1,967
822
180
3,663
42,751
4,689
L
557
134
0
771
3,961
1,112
0
2,477
1,450
0
11,552
L
Izanami
Jonny Serna
Izanami
2,726
2,272
0
616
6,162
1,448
0
3,177
2,949
0
18,395
L
Athena
Milldog583
Athena
1,241
419
0
617
7,602
3,237
0
2,448
5,102
5,026
0
W
3,518
1,298
0
825
6,088
6,164
0
275
5,813
23,612
0
W
Chronos
Monee OM
Chronos
6,316
2,426
0
999
3,944
1,471
819
233
3,711
30,515
5,242
L
326
92
0
500
5,449
1,638
0
2,384
3,065
12,273
0
L
Gilgamesh
domitsunami2285
Gilgamesh
6,583
2,147
0
3,114
9,702
5,425
0
3,125
6,299
0
34,661
W
3,960
869
0
520
5,128
1,189
335
879
4,249
0
11,274

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,017
Gold Earned
23,350
283
Minions Killed
160
0
Camps Cleared
0
900,973
Distance Traveled
779,353
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
5,640
564
52
5
0
209,622
3
W
Olorun
7,145
715
103
10
0
173,047
1
L
Neith
4,052
405
18
2
0
163,889
0
L
Izanami
4,689
469
38
4
0
151,028
0
L
Athena
4,289
429
11
1
0
136,013
2
W
Kuzenbo
5,132
513
42
4
0
170,214
2
W
Chronos
6,372
637
65
7
0
172,455
1
L
Nox
4,256
426
23
2
0
152,502
1
L
Gilgamesh
6,064
606
70
7
0
175,921
2
W
Thor
4,728
473
21
2
0
175,635
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role