Player Matchup

Osiris
Osiris
DurikiAkuma7459
Osiris
Level 49
God Stats
2W - 7L
1,216 SR
Queue Stats
97W - 149L
1,330 Elo+
Solo
Scylla
Scylla
Lockdown07-Fett
Scylla
Level 48
God Stats
1W - 4L
1,233 SR
Queue Stats
198W - 207L
1,379 Elo+
Party 3
Fenrir
Fenrir
Optimus-Primal96
Fenrir
Level 63
God Stats
20W - 18L
1,537 SR
Queue Stats
230W - 253L
1,376 Elo+
Party 3
Aphrodite
Aphrodite
Soulless_Glitch
Aphrodite
Level 53
God Stats
13W - 11L
1,600 SR
Queue Stats
65W - 96L
1,308 Elo+
Party 2
Khepri
Khepri
dogeys256
Khepri
Level 35
God Stats
4W - 9L
1,494 SR
Queue Stats
72W - 96L
1,383 Elo+
Party 2
Team Averages
Level 50
1,416 SR
1,355 Elo+

VS

Team Averages
Level 92
1,512 SR
1,408 Elo+
Cliodhna
Cliodhna
Alpha_Lucifer21
Cliodhna
Level 81
God Stats
4W - 0L
1,633 SR
Queue Stats
183W - 180L
1,467 Elo+
Party 1
Artemis
Artemis
Dado-Scorpion33
Artemis
Level 107
God Stats
4W - 9L
1,388 SR
Queue Stats
93W - 100L
1,455 Elo+
Party 1
Yemoja
Yemoja
EliElo2109
Yemoja
Level 119
God Stats
24W - 13L
1,663 SR
Queue Stats
192W - 186L
1,437 Elo+
Party 1
Thoth
Thoth
Tifus_81
Thoth
Level 28
God Stats
4W - 4L
1,467 SR
Queue Stats
13W - 19L
1,371 Elo+
Party 1
Osiris
Osiris
patshogun 47
Osiris
Level 125
God Stats
27W - 30L
1,408 SR
Queue Stats
202W - 203L
1,308 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 4 / 0
3,808
423
1,245
3,950
2,731
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
1 / 2 / 0
4,829
537
1,275
3,619
861
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
2 / 1 / 1
5,075
564
2,837
4,792
1,266
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Aphrodite
Soulless_Glitch
Aphrodite
7
0 / 2 / 1
4,334
482
2,381
4,374
1,573
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Khepri
dogeys256
Khepri
7
0 / 3 / 1
4,115
457
1,829
7,168
3,396
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
10
6 / 2 / 1
6,026
670
5,085
5,748
1,457
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

8
2 / 0 / 2
5,131
570
4,383
3,364
941
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Yemoja
EliElo2109
Yemoja
8
0 / 0 / 6
4,874
542
3,019
4,369
2,124
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thoth
Tifus_81
Thoth
7
0 / 2 / 4
4,554
506
529
2,587
521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Osiris
11
4 / 0 / 0
6,656
740
2,403
3,475
2,572
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
25
3
Kills
12
12
Deaths
4
3
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
6
2
1
3.25
W
2
0
2
3
L
0
4
0
0
W
Yemoja
EliElo2109
Yemoja
0
0
6
3
L
1
2
0
0.5
L
2
1
1
2.5
L
Aphrodite
Soulless_Glitch
Aphrodite
0
2
1
0.25
W
Thoth
Tifus_81
Thoth
0
2
4
1
L
Khepri
dogeys256
Khepri
0
3
1
0.17
W
Osiris
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,567
Damage
15,419
23,903
Taken
19,543
9,827
Mitigated
7,615
5,765
Healing
6,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
5,085
1,007
0
3,193
5,748
1,457
0
811
4,819
0
32,385
W
4,383
1,772
0
611
3,364
941
14
1,638
1,624
0
24,787
L
1,245
596
0
420
3,950
2,731
0
0
3,950
0
9,034
W
Yemoja
EliElo2109
Yemoja
3,019
373
232
1,090
4,369
2,124
189
2,287
1,834
17,208
0
L
1,275
0
0
182
3,619
861
68
438
3,023
19,333
0
L
2,837
1,732
0
885
4,792
1,266
0
356
4,395
0
18,855
L
Aphrodite
Soulless_Glitch
Aphrodite
2,381
422
1,611
2,021
4,374
1,573
0
989
3,171
18,216
0
W
Thoth
Tifus_81
Thoth
529
0
0
250
2,587
521
0
249
2,306
10,165
0
L
Khepri
dogeys256
Khepri
1,829
181
116
530
7,168
3,396
0
1,085
5,816
9,987
0
W
Osiris
2,403
943
0
1,203
3,475
2,572
1,702
0
3,475
0
32,078

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,161
Gold Earned
27,241
157
Minions Killed
238
0
Camps Cleared
0
851,075
Distance Traveled
916,221
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
6,026
670
62
7
0
207,818
0
W
Artemis
5,131
570
51
6
0
168,947
2
L
Osiris
3,808
423
18
2
0
92,788
0
W
Yemoja
4,874
542
30
3
0
182,727
4
L
Scylla
4,829
537
40
4
0
184,492
0
L
Fenrir
5,075
564
36
4
0
231,412
2
L
Aphrodite
4,334
482
40
4
0
173,202
0
W
Thoth
4,554
506
24
3
0
189,240
0
L
Khepri
4,115
457
23
3
0
169,181
5
W
Osiris
6,656
740
71
8
0
167,489
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role