Player Matchup

Gilgamesh
Gilgamesh
FireS
Gilgamesh
Level 107
God Stats
2W - 0L
1,729 SR
Queue Stats
51W - 57L
1,392 Elo+
Party 1
Agni
Agni
OXxXSolsticeXxXO
Agni
Level 9
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 13L
1,272 Elo+
Party 1
Ra
Ra
Urarak
Ra
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 18L
1,259 Elo+
Solo
Team Averages
Level 44
1,576 SR
1,308 Elo+

VS

Team Averages
Level 41
1,365 SR
1,299 Elo+
Kukulkan
Kukulkan
AXMNL
Kukulkan
Level 18
God Stats
27W - 39L
1,241 SR
Queue Stats
111W - 149L
1,274 Elo+
Party 2
Tiamat
Tiamat
V3ndaval
Tiamat
Level 17
God Stats
62W - 95L
1,286 SR
Queue Stats
85W - 131L
1,222 Elo+
Party 2
Rama
Rama
Warcito
Rama
Level 88
God Stats
2W - 4L
1,568 SR
Queue Stats
93W - 138L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
FireS
Gilgamesh
19
19 / 3 / 6
15,263
898
22,894
24,081
20,412
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
2 / 4 / 16
11,781
693
5,598
10,940
3,892
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ra
16
6 / 7 / 13
12,580
740
15,834
15,063
6,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AXMNL
Kukulkan
15
4 / 9 / 8
11,507
677
16,334
15,344
7,697
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magic Focus

Magic Focus

+20
Magical Power

Tiamat
V3ndaval
Tiamat
15
5 / 7 / 7
11,517
677
10,295
15,213
10,985
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rama
Warcito
Rama
15
5 / 11 / 6
11,828
696
12,380
17,873
7,010
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
35
27
Kills
14
14
Deaths
27
35
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
AXMNL
Kukulkan
4
9
8
0.89
W
Gilgamesh
FireS
Gilgamesh
19
3
6
7.33
W
2
4
16
2.5
W
Ra
6
7
13
1.79
L
Tiamat
V3ndaval
Tiamat
5
7
7
1.21
L
Rama
Warcito
Rama
5
11
6
0.73

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,326
Damage
39,009
50,084
Taken
48,430
30,538
Mitigated
25,692
13,243
Healing
9,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
AXMNL
Kukulkan
16,334
1,594
124
2,502
15,344
7,697
0
7,543
7,801
39,473
0
W
Gilgamesh
FireS
Gilgamesh
22,894
6,537
150
4,056
24,081
20,412
1,366
12,797
11,284
9,554
57,980
W
5,598
702
0
1,381
10,940
3,892
432
7,629
3,311
23,793
0
W
Ra
15,834
3,158
3,029
4,627
15,063
6,234
621
7,310
7,753
41,406
0
L
Tiamat
V3ndaval
Tiamat
10,295
1,455
408
4,856
15,213
10,985
0
7,432
7,781
32,516
0
L
Rama
Warcito
Rama
12,380
7,006
0
1,407
17,873
7,010
0
9,810
8,063
0
39,709

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,624
Gold Earned
34,852
195
Minions Killed
161
10
Camps Cleared
4
900,868
Distance Traveled
697,089
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
11,507
677
49
3
0
239,191
4
W
Gilgamesh
15,263
898
70
4
8
332,859
1
W
Agni
11,781
693
48
3
2
295,804
0
W
Ra
12,580
740
77
5
0
272,205
2
L
Tiamat
11,517
677
64
4
2
247,098
0
L
Rama
11,828
696
48
3
2
210,800
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role