Player Matchup

Merlin
Merlin
AGxCrash
Merlin
Level 30
God Stats
16W - 13L
1,679 SR
Queue Stats
65W - 72L
1,485 Elo+
Party 1
Sylvanus
Sylvanus
IllMvpForEvEr
Sylvanus
Level 18
God Stats
5W - 2L
1,902 SR
Queue Stats
23W - 32L
1,281 Elo+
Party 1
Apollo
Apollo
Larro337
Apollo
Level 41
God Stats
0W - 1L
1,457 SR
Queue Stats
83W - 81L
1,593 Elo+
Party 1
Team Averages
Level 30
1,679 SR
1,453 Elo+

VS

Team Averages
Level 23
1,632 SR
1,348 Elo+
Zhong Kui
Zhong Kui
Kirby SSBU
Zhong Kui
Level 26
God Stats
2W - 0L
1,702 SR
Queue Stats
2W - 2L
1,349 Elo+
Solo
Gilgamesh
Gilgamesh
dismissedexcon
Gilgamesh
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 11L
1,327 Elo+
Solo
Thor
Thor
raadaaraadaa
Thor
Level 29
God Stats
6W - 5L
1,694 SR
Queue Stats
84W - 110L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
AGxCrash
Merlin
12
2 / 7 / 3
8,119
625
8,065
10,053
3,435
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
IllMvpForEvEr
Sylvanus
12
2 / 5 / 4
9,040
695
4,680
12,939
16,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Apollo
Larro337
Apollo
12
4 / 7 / 1
8,568
659
10,529
12,323
4,546
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Kirby SSBU
Zhong Kui
16
10 / 0 / 8
10,826
833
14,729
14,097
9,907
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
dismissedexcon
Gilgamesh
14
6 / 3 / 12
10,039
772
11,714
12,901
7,136
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

13
3 / 5 / 12
9,466
728
6,384
8,489
3,277
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
51
8
Kills
19
19
Deaths
8
8
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Merlin
AGxCrash
Merlin
2
7
3
0.5
L
Sylvanus
IllMvpForEvEr
Sylvanus
2
5
4
0.8
W
Zhong Kui
Kirby SSBU
Zhong Kui
10
0
8
14
L
Apollo
Larro337
Apollo
4
7
1
0.64
W
Gilgamesh
dismissedexcon
Gilgamesh
6
3
12
4
W
3
5
12
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,274
Damage
32,827
35,315
Taken
35,487
24,388
Mitigated
20,320
5,349
Healing
12,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
AGxCrash
Merlin
8,065
879
229
243
10,053
3,435
88
4,865
5,188
29,343
0
L
Sylvanus
IllMvpForEvEr
Sylvanus
4,680
871
1,849
2,281
12,939
16,407
0
5,993
6,946
9,181
0
W
Zhong Kui
Kirby SSBU
Zhong Kui
14,729
1,766
90
10,629
14,097
9,907
896
4,877
9,220
47,238
0
L
Apollo
Larro337
Apollo
10,529
4,930
0
747
12,323
4,546
41
4,250
8,073
0
26,098
W
Gilgamesh
dismissedexcon
Gilgamesh
11,714
2,915
0
175
12,901
7,136
449
4,198
8,703
0
23,119
W
6,384
1,062
943
973
8,489
3,277
1,152
4,070
4,419
0
21,330

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,727
Gold Earned
30,331
104
Minions Killed
150
5
Camps Cleared
7
620,993
Distance Traveled
735,264
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,119
625
57
4
1
195,316
0
L
Sylvanus
9,040
695
9
1
0
208,636
0
W
Zhong Kui
10,826
833
93
7
4
261,753
4
L
Apollo
8,568
659
38
3
4
217,041
2
W
Gilgamesh
10,039
772
23
2
2
240,707
4
W
Thor
9,466
728
34
3
1
232,804
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role