Player Matchup

Bellona
Bellona
DrySnailTrail
Bellona
Level 63
God Stats
24W - 13L
1,644 SR
Queue Stats
212W - 220L
1,525 Elo+
Party 2
Charybdis
Charybdis
FlowsRaw
Charybdis
Level 21
God Stats
24W - 16L
1,646 SR
Queue Stats
79W - 81L
1,405 Elo+
Solo
Zeus
Zeus
TheIronShiek
Zeus
Level 24
God Stats
2W - 2L
1,546 SR
Queue Stats
79W - 89L
1,488 Elo+
Party 2
Team Averages
Level 36
1,612 SR
1,473 Elo+

VS

Team Averages
Level 34
1,410 SR
1,521 Elo+
Chaac
Chaac
TchronicT
Chaac
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 9L
1,470 Elo+
Party 1
Ra
Ra
asweatycasual
Ra
Level 26
God Stats
0W - 2L
1,202 SR
Queue Stats
47W - 43L
1,530 Elo+
Party 1
Fenrir
Fenrir
juan24178
Fenrir
Level 69
God Stats
17W - 18L
1,528 SR
Queue Stats
166W - 183L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
18
16 / 2 / 9
13,689
856
21,982
17,749
17,949
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Charybdis
FlowsRaw
Charybdis
15
4 / 4 / 14
11,262
704
11,681
12,681
4,463
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
5 / 5 / 16
11,935
746
22,529
11,872
4,863
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
TchronicT
Chaac
12
1 / 10 / 8
9,917
620
8,224
25,503
19,063
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
3 / 7 / 6
10,590
662
12,842
15,798
5,072
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
juan24178
Fenrir
14
7 / 8 / 3
11,005
688
13,557
19,570
14,196
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
28
25
Kills
11
11
Deaths
25
39
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Bellona
16
2
9
10.25
W
Charybdis
FlowsRaw
Charybdis
4
4
14
2.75
L
Chaac
TchronicT
Chaac
1
10
8
0.5
W
5
5
16
2.6
L
3
7
6
0.86
L
Fenrir
juan24178
Fenrir
7
8
3
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,192
Damage
34,623
42,302
Taken
60,871
27,275
Mitigated
38,331
9,136
Healing
8,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
21,982
5,406
355
3,348
17,749
17,949
954
5,225
11,950
8,683
44,731
W
Charybdis
FlowsRaw
Charybdis
11,681
7,803
0
2,096
12,681
4,463
927
3,766
8,731
0
36,051
L
Chaac
TchronicT
Chaac
8,224
2,142
189
3,851
25,503
19,063
0
10,758
14,745
0
15,079
W
22,529
4,787
83
3,254
11,872
4,863
535
3,368
8,248
61,513
0
L
12,842
939
2,186
2,191
15,798
5,072
0
6,554
9,244
41,107
0
L
Fenrir
juan24178
Fenrir
13,557
2,053
0
539
19,570
14,196
0
9,550
10,020
0
23,186

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,886
Gold Earned
31,512
202
Minions Killed
130
13
Camps Cleared
2
856,202
Distance Traveled
804,984
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
13,689
856
70
4
4
331,924
2
W
Charybdis
11,262
704
55
3
4
277,847
3
L
Chaac
9,917
620
14
1
0
258,332
1
W
Zeus
11,935
746
77
5
5
246,431
3
L
Ra
10,590
662
93
6
0
259,778
3
L
Fenrir
11,005
688
23
1
2
286,874
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role