Player Matchup

Rama
Rama
AlarathTheMage
Rama
Level 121
God Stats
4W - 6L
1,421 SR
Queue Stats
165W - 133L
1,681 Elo+
Solo
Zhong Kui
Zhong Kui
GlizzyMcGuire
Zhong Kui
Level 160
God Stats
7W - 8L
1,608 SR
Queue Stats
464W - 313L
1,687 Elo+
Solo
Janus
Janus
Pootle
Janus
Level 157
God Stats
2W - 4L
1,411 SR
Queue Stats
76W - 85L
1,682 Elo+
Solo
Khepri
Khepri
Pyr0star
Khepri
Level 157
God Stats
1W - 1L
1,249 SR
Queue Stats
323W - 336L
1,660 Elo+
Solo
Tsukuyomi
Tsukuyomi
Venicik
Tsukuyomi
Level 145
God Stats
22W - 18L
1,698 SR
Queue Stats
488W - 442L
1,577 Elo+
Solo
Team Averages
Level 148
1,477 SR
1,657 Elo+

VS

Team Averages
Level 136
1,716 SR
1,642 Elo+
Ra
Ra
 
Ra
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
DadEscanor
Odin
Level 157
God Stats
0W - 1L
1,952 SR
Queue Stats
158W - 142L
1,670 Elo+
Solo
Ravana
Ravana
exotranc
Ravana
Level 116
God Stats
3W - 2L
1,807 SR
Queue Stats
124W - 110L
1,703 Elo+
Solo
Geb
Geb
mFrenzy
Geb
Level 153
God Stats
19W - 15L
1,725 SR
Queue Stats
385W - 366L
1,709 Elo+
Solo
Zeus
Zeus
xRegencyHD
Zeus
Level 104
God Stats
8W - 5L
1,598 SR
Queue Stats
448W - 415L
1,627 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 0 / 7
9,744
573
8,322
8,494
2,989
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zhong Kui
GlizzyMcGuire
Zhong Kui
17
5 / 3 / 0
11,020
648
8,969
15,790
16,623
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Janus
Pootle
Janus
15
2 / 2 / 3
9,294
547
8,713
8,389
3,095
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Khepri
Pyr0star
Khepri
14
2 / 2 / 5
8,531
502
3,557
8,493
7,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tsukuyomi
Venicik
Tsukuyomi
16
6 / 3 / 7
9,612
565
15,937
14,585
6,025
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
1 / 3 / 4
7,944
467
6,905
8,055
2,623
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

12
0 / 1 / 5
7,651
450
5,772
13,135
7,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ravana
exotranc
Ravana
17
6 / 4 / 1
10,020
589
14,251
15,895
10,370
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Geb
13
2 / 3 / 6
8,234
484
6,351
15,422
9,722
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
1 / 7 / 0
8,533
502
7,473
13,141
3,557
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
26
18
Kills
10
10
Deaths
18
22
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
1
3
4
1
W
3
0
7
6.5
L
0
1
5
2.5
W
Zhong Kui
GlizzyMcGuire
Zhong Kui
5
3
0
1.67
W
Janus
Pootle
Janus
2
2
3
1.75
W
Khepri
Pyr0star
Khepri
2
2
5
2.25
W
Tsukuyomi
Venicik
Tsukuyomi
6
3
7
3.17
L
Ravana
exotranc
Ravana
6
4
1
1.63
L
Geb
2
3
6
1.67
L
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,498
Damage
40,752
55,751
Taken
65,648
36,180
Mitigated
34,059
21,699
Healing
19,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
6,905
445
1,739
2,903
8,055
2,623
0
2,252
5,675
64,926
0
W
8,322
4,806
0
3,146
8,494
2,989
0
3,783
4,711
0
84,768
L
5,772
1,540
0
1,678
13,135
7,787
0
3,226
9,721
0
21,626
W
Zhong Kui
GlizzyMcGuire
Zhong Kui
8,969
1,404
323
8,417
15,790
16,623
0
653
14,768
68,536
0
W
Janus
Pootle
Janus
8,713
789
0
3,119
8,389
3,095
0
3,583
4,632
79,319
0
W
Khepri
Pyr0star
Khepri
3,557
605
0
2,014
8,493
7,448
0
4,489
3,734
21,451
0
W
Tsukuyomi
Venicik
Tsukuyomi
15,937
3,436
0
4,680
14,585
6,025
0
7,813
6,638
0
59,424
L
Ravana
exotranc
Ravana
14,251
5,054
0
5,557
15,895
10,370
0
8,530
6,552
0
77,061
L
Geb
6,351
1,387
0
4,054
15,422
9,722
0
3,999
11,177
44,018
0
L
7,473
1,947
0
3,703
13,141
3,557
98
1,779
11,284
64,743
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,201
Gold Earned
42,382
596
Minions Killed
532
0
Camps Cleared
0
1,764,456
Distance Traveled
1,703,545
37
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,944
467
139
8
0
348,570
7
W
Rama
9,744
573
151
9
0
331,466
10
L
Odin
7,651
450
26
2
0
370,305
0
W
Zhong Kui
11,020
648
159
9
0
313,072
10
W
Janus
9,294
547
168
10
0
367,361
7
W
Khepri
8,531
502
39
2
0
358,859
4
W
Tsukuyomi
9,612
565
79
5
0
393,698
6
L
Ravana
10,020
589
135
8
0
345,300
4
L
Geb
8,234
484
94
6
0
354,410
5
L
Zeus
8,533
502
138
8
0
284,960
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role