Player Matchup

Thoth
Thoth
Antonius2PAC
Thoth
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 119L
1,407 Elo+
Solo
Sol
Sol
Oth-an
Sol
Level 25
God Stats
0W - 2L
1,247 SR
Queue Stats
23W - 25L
1,357 Elo+
Solo
Rama
Rama
cackyn
Rama
Level 14
God Stats
0W - 3L
1,257 SR
Queue Stats
23W - 21L
1,445 Elo+
Solo
Thanatos
Thanatos
miguelunchu_15
Thanatos
Level 17
God Stats
1W - 3L
1,386 SR
Queue Stats
74W - 43L
1,424 Elo+
Solo
Olorun
Olorun
n_dubs10
Olorun
Level 13
God Stats
3W - 1L
1,816 SR
Queue Stats
10W - 10L
1,475 Elo+
Solo
Team Averages
Level 19
1,441 SR
1,422 Elo+

VS

Team Averages
Level 19
1,569 SR
1,416 Elo+
Guan Yu
Guan Yu
Pogonazvyx
Guan Yu
Level 22
God Stats
15W - 19L
1,482 SR
Queue Stats
146W - 201L
1,350 Elo+
Party 1
Scylla
Scylla
SunderMeDaddy_
Scylla
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 14L
1,743 Elo+
Solo
Jing Wei
Jing Wei
TKBeastboy
Jing Wei
Level 25
God Stats
2W - 0L
1,723 SR
Queue Stats
52W - 61L
1,289 Elo+
Party 2
Ra
Ra
TKm23a03tt2006i
Ra
Level 27
God Stats
4W - 3L
1,469 SR
Queue Stats
82W - 87L
1,319 Elo+
Party 2
Ymir
Ymir
kelda225
Ymir
Level 8
God Stats
7W - 3L
1,672 SR
Queue Stats
17W - 17L
1,379 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 11 / 4
10,453
436
10,847
15,732
5,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Sol
Oth-an
Sol
14
0 / 5 / 8
9,122
380
4,525
12,919
4,022
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
cackyn
Rama
18
0 / 3 / 5
11,124
464
7,775
11,417
4,074
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
17
7 / 9 / 3
11,450
477
9,512
19,935
7,997
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Olorun
n_dubs10
Olorun
20
18 / 8 / 4
13,445
560
27,739
20,734
8,914
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Pogonazvyx
Guan Yu
16
4 / 7 / 4
10,481
437
8,188
21,832
18,621
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

20
28 / 5 / 3
15,341
639
38,180
14,992
5,703
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jing Wei
TKBeastboy
Jing Wei
14
3 / 5 / 4
9,473
395
3,901
11,338
3,902
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
1 / 9 / 5
10,448
435
6,255
19,089
6,821
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ymir
18
0 / 2 / 8
11,046
460
4,901
19,142
16,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
60
28
Kills
36
36
Deaths
28
24
Assists
24
Player
Kills
Deaths
Assists
KDA
L
3
11
4
0.45
L
Sol
Oth-an
Sol
0
5
8
0.8
W
Guan Yu
Pogonazvyx
Guan Yu
4
7
4
0.86
W
28
5
3
5.9
W
Jing Wei
TKBeastboy
Jing Wei
3
5
4
1
W
1
9
5
0.39
L
Rama
cackyn
Rama
0
3
5
0.83
W
Ymir
0
2
8
2
L
Thanatos
7
9
3
0.94
L
Olorun
n_dubs10
Olorun
18
8
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,398
Damage
61,425
80,737
Taken
86,393
30,551
Mitigated
51,991
24,544
Healing
25,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,847
482
0
1,912
15,732
5,544
0
10,084
5,210
50,242
0
L
Sol
Oth-an
Sol
4,525
843
0
2,676
12,919
4,022
1,337
7,415
5,384
33,691
3,244
W
Guan Yu
Pogonazvyx
Guan Yu
8,188
1,349
2,310
7,992
21,832
18,621
278
12,787
9,045
1,125
41,242
W
38,180
3,419
0
794
14,992
5,703
0
7,183
7,809
107,917
0
W
Jing Wei
TKBeastboy
Jing Wei
3,901
1,963
0
2,430
11,338
3,902
0
5,541
5,797
0
54,602
W
6,255
858
1,355
5,825
19,089
6,821
1,971
11,750
7,339
63,973
0
L
Rama
cackyn
Rama
7,775
6,639
0
2,410
11,417
4,074
367
6,754
4,543
0
74,222
W
Ymir
4,901
766
0
4,381
19,142
16,944
444
3,995
15,147
48,668
0
L
Thanatos
9,512
1,995
0
11,656
19,935
7,997
0
11,579
7,990
0
61,659
L
Olorun
n_dubs10
Olorun
27,739
14,119
33
5,857
20,734
8,914
1,572
12,797
7,717
94,144
9,036

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,594
Gold Earned
56,789
543
Minions Killed
479
0
Camps Cleared
0
2,058,482
Distance Traveled
2,069,257
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
10,453
436
88
4
0
414,890
3
L
Sol
9,122
380
69
3
0
444,662
3
W
Guan Yu
10,481
437
74
3
0
411,492
0
W
Scylla
15,341
639
134
6
0
457,618
4
W
Jing Wei
9,473
395
72
3
0
425,913
4
W
Ra
10,448
435
119
5
0
390,390
0
L
Rama
11,124
464
147
6
0
412,934
5
W
Ymir
11,046
460
80
3
0
383,844
0
L
Thanatos
11,450
477
107
4
0
433,088
0
L
Olorun
13,445
560
132
6
0
352,908
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role