Player Matchup

Chaac
Chaac
 
Chaac
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
IMMINENT DEATH
Ymir
Level 124
God Stats
17W - 15L
1,444 SR
Queue Stats
431W - 452L
1,452 Elo+
Solo
Charybdis
Charybdis
Lady SunStar
Charybdis
Level 103
God Stats
39W - 27L
1,556 SR
Queue Stats
268W - 270L
1,508 Elo+
Solo
Kukulkan
Kukulkan
Morigumauch
Kukulkan
Level 88
God Stats
29W - 19L
1,548 SR
Queue Stats
84W - 79L
1,472 Elo+
Party 2
Ratatoskr
Ratatoskr
frostcat1
Ratatoskr
Level 85
God Stats
5W - 3L
1,481 SR
Queue Stats
116W - 145L
1,414 Elo+
Solo
Team Averages
Level 108
1,506 SR
1,469 Elo+

VS

Team Averages
Level 71
1,444 SR
1,484 Elo+
Fenrir
Fenrir
ADAMY07
Fenrir
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
33W - 37L
1,731 Elo+
Party 1
Tyr
Tyr
BIGRaff94
Tyr
Level 61
God Stats
31W - 44L
1,403 SR
Queue Stats
120W - 156L
1,383 Elo+
Party 1
Geb
Geb
EconomyOcean85
Geb
Level 135
God Stats
64W - 95L
1,289 SR
Queue Stats
423W - 447L
1,380 Elo+
Solo
Anubis
Anubis
RoZeN IcE
Anubis
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
130W - 149L
1,526 Elo+
Party 1
Scylla
Scylla
pottheadjimmy
Scylla
Level 41
God Stats
14W - 20L
1,530 SR
Queue Stats
76W - 99L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
18
9 / 0 / 9
12,512
1,043
21,450
10,844
10,920
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

17
1 / 1 / 9
11,728
977
8,072
11,038
12,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Charybdis
Lady SunStar
Charybdis
18
6 / 0 / 6
11,693
974
10,573
5,577
1,818
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
Morigumauch
Kukulkan
18
1 / 2 / 15
10,860
905
14,036
8,985
3,381
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ratatoskr
frostcat1
Ratatoskr
17
4 / 3 / 9
10,880
907
7,195
9,513
3,415
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

240

VS

Team 2 Tickets

116

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ADAMY07
Fenrir
16
1 / 7 / 4
10,069
839
9,258
16,794
12,092
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

17
1 / 3 / 4
10,003
834
7,771
16,887
16,026
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

17
0 / 6 / 3
10,211
851
6,765
16,084
16,702
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anubis
RoZeN IcE
Anubis
17
3 / 4 / 2
10,576
881
7,027
12,571
7,740
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
1 / 1 / 5
10,809
901
10,740
3,909
1,306
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
24
21
Kills
6
6
Deaths
21
48
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
9
0
9
13.5
L
Fenrir
ADAMY07
Fenrir
1
7
4
0.43
L
1
3
4
1
L
0
6
3
0.25
W
1
1
9
5.5
W
Charybdis
Lady SunStar
Charybdis
6
0
6
9
W
Kukulkan
Morigumauch
Kukulkan
1
2
15
4.25
L
Anubis
RoZeN IcE
Anubis
3
4
2
1
W
Ratatoskr
frostcat1
Ratatoskr
4
3
9
2.83
L
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,326
Damage
41,561
45,957
Taken
66,245
32,299
Mitigated
53,866
12,467
Healing
3,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
21,450
1,482
0
6,696
10,844
10,920
0
6,139
4,705
364
38,154
L
Fenrir
ADAMY07
Fenrir
9,258
2,052
11
279
16,794
12,092
0
5,739
10,816
0
15,719
L
7,771
822
0
2,551
16,887
16,026
0
6,117
10,283
0
17,984
L
6,765
366
0
0
16,084
16,702
0
6,281
9,515
42,388
0
W
8,072
587
0
3,298
11,038
12,765
0
5,436
5,602
37,316
0
W
Charybdis
Lady SunStar
Charybdis
10,573
3,728
0
373
5,577
1,818
0
3,794
1,783
0
39,334
W
Kukulkan
Morigumauch
Kukulkan
14,036
1,227
682
1,418
8,985
3,381
0
3,366
5,619
26,477
0
L
Anubis
RoZeN IcE
Anubis
7,027
1,393
57
414
12,571
7,740
0
3,214
8,918
17,008
0
W
Ratatoskr
frostcat1
Ratatoskr
7,195
1,309
0
0
9,513
3,415
0
5,797
3,716
0
9,797
L
10,740
168
0
0
3,909
1,306
0
1,121
2,650
37,576
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,673
Gold Earned
51,668
232
Minions Killed
207
7
Camps Cleared
8
1,203,257
Distance Traveled
1,143,933
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,512
1,043
39
3
0
263,220
0
L
Fenrir
10,069
839
20
2
5
237,815
0
L
Tyr
10,003
834
17
1
0
240,424
0
L
Geb
10,211
851
60
5
0
244,943
2
W
Ymir
11,728
977
69
6
4
197,455
1
W
Charybdis
11,693
974
78
7
2
247,429
0
W
Kukulkan
10,860
905
43
4
0
252,684
5
L
Anubis
10,576
881
24
2
1
189,744
0
W
Ratatoskr
10,880
907
3
0
1
242,469
0
L
Scylla
10,809
901
86
7
2
231,007
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role