Player Matchup

Eset
Eset
 
Eset
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
DracoFT
Charybdis
Level 88
God Stats
1W - 3L
1,536 SR
Queue Stats
495W - 518L
1,519 Elo+
Solo
Odin
Odin
RealllyyCapalot
Odin
Level 40
God Stats
5W - 10L
1,394 SR
Queue Stats
9W - 11L
1,359 Elo+
Solo
Agni
Agni
smitediaz12
Agni
Level 66
God Stats
25W - 16L
1,667 SR
Queue Stats
499W - 514L
1,523 Elo+
Solo
Da Ji
Da Ji
zukutukuu
Da Ji
Level 129
God Stats
26W - 21L
1,562 SR
Queue Stats
158W - 165L
1,544 Elo+
Solo
Team Averages
Level 85
1,532 SR
1,489 Elo+

VS

Team Averages
Level 93
1,446 SR
1,508 Elo+
Bakasura
Bakasura
BrownBearAF
Bakasura
Level 125
God Stats
10W - 6L
1,443 SR
Queue Stats
63W - 44L
1,554 Elo+
Solo
Zhong Kui
Zhong Kui
DrivingIsland97
Zhong Kui
Level 127
God Stats
1W - 0L
1,356 SR
Queue Stats
21W - 20L
1,506 Elo+
Solo
Chaac
Chaac
Hayabusa XII
Chaac
Level 116
God Stats
2W - 2L
1,311 SR
Queue Stats
114W - 122L
1,606 Elo+
Solo
Baron Samedi
Baron Samedi
StatedPenny4590
Baron Samedi
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 13L
1,310 Elo+
Solo
Bacchus
Bacchus
Tino1746
Bacchus
Level 64
God Stats
32W - 25L
1,620 SR
Queue Stats
183W - 165L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
16
1 / 9 / 3
10,360
863
12,214
21,648
6,951
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
DracoFT
Charybdis
16
0 / 9 / 3
10,015
835
12,352
22,344
6,865
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
1 / 1 / 2
9,221
768
1,319
2,405
645
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

15
1 / 1 / 3
9,767
814
4,623
3,747
1,317
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Da Ji
zukutukuu
Da Ji
16
6 / 7 / 2
11,494
958
12,199
13,679
5,602
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

313

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BrownBearAF
Bakasura
18
4 / 2 / 10
11,838
987
9,424
9,790
4,916
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zhong Kui
DrivingIsland97
Zhong Kui
20
17 / 1 / 8
13,807
1,151
29,510
11,918
10,236
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
1 / 0 / 17
11,122
927
4,585
18,373
25,044
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Baron Samedi
StatedPenny4590
Baron Samedi
18
1 / 5 / 12
10,397
866
7,380
9,952
4,646
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
Tino1746
Bacchus
19
4 / 1 / 19
12,957
1,080
9,248
12,808
15,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
93
9
Kills
27
27
Deaths
9
13
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
1
9
3
0.28
W
Bakasura
BrownBearAF
Bakasura
4
2
10
4.5
L
Charybdis
DracoFT
Charybdis
0
9
3
0.17
W
Zhong Kui
DrivingIsland97
Zhong Kui
17
1
8
21
W
1
0
17
9.5
L
1
1
2
2
W
Baron Samedi
StatedPenny4590
Baron Samedi
1
5
12
1.4
W
Bacchus
Tino1746
Bacchus
4
1
19
13.5
L
1
1
3
2.5
L
Da Ji
zukutukuu
Da Ji
6
7
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,707
Damage
60,147
63,823
Taken
62,841
21,380
Mitigated
59,982
2,559
Healing
20,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
12,214
851
389
1,272
21,648
6,951
0
17,778
3,660
30,706
0
W
Bakasura
BrownBearAF
Bakasura
9,424
6,981
0
2,966
9,790
4,916
0
1,383
8,407
0
28,911
L
Charybdis
DracoFT
Charybdis
12,352
6,856
0
447
22,344
6,865
0
18,284
3,664
0
28,869
W
Zhong Kui
DrivingIsland97
Zhong Kui
29,510
5,864
0
7,585
11,918
10,236
0
4,358
7,560
59,845
0
W
4,585
753
0
6,439
18,373
25,044
0
4,541
11,104
0
14,101
L
1,319
234
0
0
2,405
645
0
580
1,394
0
1,354
W
Baron Samedi
StatedPenny4590
Baron Samedi
7,380
578
843
815
9,952
4,646
0
3,385
6,567
29,322
0
W
Bacchus
Tino1746
Bacchus
9,248
724
0
1,594
12,808
15,140
0
3,170
6,917
16,244
0
L
4,623
195
0
451
3,747
1,317
0
2,966
781
16,439
0
L
Da Ji
zukutukuu
Da Ji
12,199
2,724
0
0
13,679
5,602
0
6,530
6,323
0
26,501

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,857
Gold Earned
60,121
129
Minions Killed
224
6
Camps Cleared
10
747,937
Distance Traveled
1,114,776
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
10,360
863
40
3
0
207,902
0
W
Bakasura
11,838
987
62
5
7
231,873
0
L
Charybdis
10,015
835
44
4
1
195,889
3
W
Zhong Kui
13,807
1,151
90
8
1
209,829
0
W
Chaac
11,122
927
15
1
1
252,333
1
L
Odin
9,221
768
0
0
0
43,257
0
W
Baron Samedi
10,397
866
45
4
1
192,407
0
W
Bacchus
12,957
1,080
12
1
0
228,334
0
L
Agni
9,767
814
21
2
1
115,258
4
L
Da Ji
11,494
958
24
2
4
185,631
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role