Player Matchup

Ares
Ares
Chipizdra
Ares
Level 11
God Stats
1W - 0L
1,488 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
GodSlapp3d
Bellona
Level 18
God Stats
4W - 5L
1,483 SR
Queue Stats
54W - 55L
1,335 Elo+
Party 1
Arachne
Arachne
HomelessJoeBro
Arachne
Level 18
God Stats
16W - 14L
1,523 SR
Queue Stats
59W - 65L
1,339 Elo+
Party 1
Neith
Neith
polomoroder
Neith
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
shypiemy
Merlin
Level 29
God Stats
1W - 0L
1,473 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Team Averages
Level 17
1,493 SR
1,435 Elo+

VS

Team Averages
Level 9
1,457 SR
1,297 Elo+
Danzaburou
Danzaburou
HammyYute
Danzaburou
Level 5
God Stats
0W - 1L
1,485 SR
Queue Stats
0W - 2L
1,215 Elo+
Party 3
Nemesis
Nemesis
IKONFynn
Nemesis
Level 5
God Stats
0W - 2L
1,186 SR
Queue Stats
0W - 2L
1,130 Elo+
Solo
Bellona
Bellona
SWEETERMANZ
Bellona
Level 5
God Stats
0W - 1L
1,579 SR
Queue Stats
0W - 2L
1,215 Elo+
Party 3
Izanami
Izanami
joaco2382
Izanami
Level 25
God Stats
8W - 6L
1,533 SR
Queue Stats
82W - 73L
1,427 Elo+
Solo
Ra
Ra
uncookedomelet
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
15
1 / 6 / 8
11,459
458
3,387
21,884
24,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bellona
GodSlapp3d
Bellona
20
7 / 3 / 7
14,820
593
11,601
19,272
21,970
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

20
5 / 4 / 2
13,384
535
4,216
23,877
10,439
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
1 / 8 / 8
11,011
440
6,165
13,630
6,026
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
shypiemy
Merlin
20
10 / 4 / 5
14,128
565
20,897
16,103
7,684
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
HammyYute
Danzaburou
8
2 / 3 / 0
7,974
319
2,880
6,613
1,977
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
IKONFynn
Nemesis
19
5 / 8 / 9
12,245
490
8,887
17,158
7,653
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bellona
SWEETERMANZ
Bellona
7
1 / 3 / 1
7,755
310
2,705
5,656
3,130
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
joaco2382
Izanami
20
16 / 6 / 2
15,922
637
30,182
25,530
11,015
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

7
0 / 4 / 1
7,855
314
1,647
6,978
2,207
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
37
24
Kills
24
25
Deaths
24
30
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ares
1
6
8
0.83
W
Bellona
GodSlapp3d
Bellona
7
3
7
3.5
L
Danzaburou
HammyYute
Danzaburou
2
3
0
0.67
W
5
4
2
1.5
L
Nemesis
IKONFynn
Nemesis
5
8
9
1.19
L
Bellona
SWEETERMANZ
Bellona
1
3
1
0.5
L
Izanami
joaco2382
Izanami
16
6
2
2.83
W
1
8
8
0.63
W
Merlin
shypiemy
Merlin
10
4
5
3.13
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,266
Damage
46,301
94,766
Taken
61,935
70,397
Mitigated
25,982
24,613
Healing
11,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
3,387
303
0
902
21,884
24,278
1,077
1,481
20,243
18,755
0
W
Bellona
GodSlapp3d
Bellona
11,601
2,922
0
4,900
19,272
21,970
3,639
1,746
17,526
16,208
62,592
L
Danzaburou
HammyYute
Danzaburou
2,880
1,771
0
665
6,613
1,977
990
2,501
4,076
0
10,924
W
4,216
3,482
0
10,481
23,877
10,439
2,504
1,593
22,284
0
95,215
L
Nemesis
IKONFynn
Nemesis
8,887
4,494
0
1,601
17,158
7,653
0
6,355
10,579
0
38,376
L
Bellona
SWEETERMANZ
Bellona
2,705
773
0
1,198
5,656
3,130
0
931
4,661
0
23,016
L
Izanami
joaco2382
Izanami
30,182
21,490
0
6,878
25,530
11,015
578
11,570
13,586
0
152,828
W
6,165
2,471
0
2,286
13,630
6,026
4,900
1,088
12,542
0
54,034
W
Merlin
shypiemy
Merlin
20,897
852
184
5,860
16,103
7,684
4,905
1,186
14,917
115,314
0
L
1,647
627
36
1,379
6,978
2,207
234
4,215
2,355
22,175
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,802
Gold Earned
51,751
548
Minions Killed
401
0
Camps Cleared
0
2,256,055
Distance Traveled
1,291,993
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
11,459
458
22
1
0
444,089
0
W
Bellona
14,820
593
122
5
0
502,262
2
L
Danzaburou
7,974
319
23
1
0
133,358
0
W
Arachne
13,384
535
142
6
0
422,873
1
L
Nemesis
12,245
490
40
2
0
433,899
0
L
Bellona
7,755
310
49
2
0
193,661
1
L
Izanami
15,922
637
247
10
0
394,261
3
W
Neith
11,011
440
85
3
0
423,089
4
W
Merlin
14,128
565
177
7
0
463,742
2
L
Ra
7,855
314
42
2
0
136,814
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role