Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Achilles
Achilles
Fernando_Willem
Achilles
Level 85
God Stats
1W - 2L
1,596 SR
Queue Stats
37W - 34L
1,519 Elo+
Party 3
Merlin
Merlin
LaXirlaTeMata
Merlin
Level 139
God Stats
1W - 6L
1,247 SR
Queue Stats
345W - 376L
1,478 Elo+
Solo
Geb
Geb
Sigil_23
Geb
Level 64
God Stats
0W - 1L
1,390 SR
Queue Stats
74W - 49L
1,600 Elo+
Party 3
Cliodhna
Cliodhna
zwish_070
Cliodhna
Level 100
God Stats
5W - 4L
1,610 SR
Queue Stats
65W - 55L
1,537 Elo+
Party 3
Team Averages
Level 89
1,469 SR
1,527 Elo+

VS

Team Averages
Level 125
1,545 SR
1,517 Elo+
Chernobog
Chernobog
Ameboncio
Chernobog
Level 139
God Stats
1W - 0L
1,339 SR
Queue Stats
40W - 36L
1,517 Elo+
Party 2
Jormungandr
Jormungandr
Honey_Khepri
Jormungandr
Level 124
God Stats
2W - 0L
1,668 SR
Queue Stats
80W - 73L
1,509 Elo+
Party 1
Hercules
Hercules
Honey_Kiwi
Hercules
Level 120
God Stats
4W - 2L
1,487 SR
Queue Stats
107W - 90L
1,531 Elo+
Party 1
The Morrigan
The Morrigan
aldeano26112019
The Morrigan
Level 98
God Stats
1W - 0L
1,672 SR
Queue Stats
153W - 132L
1,461 Elo+
Solo
Loki
Loki
pollete27
Loki
Level 142
God Stats
1W - 2L
1,556 SR
Queue Stats
104W - 70L
1,566 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
11
4 / 2 / 1
6,116
556
6,304
7,623
2,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
10
0 / 2 / 1
5,405
491
4,363
9,440
6,718
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
1 / 4 / 2
5,319
484
3,300
5,352
1,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
1 / 3 / 3
5,251
477
2,471
8,336
4,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
zwish_070
Cliodhna
10
4 / 3 / 2
6,078
553
4,265
7,456
2,343
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Ameboncio
Chernobog
11
4 / 4 / 3
6,296
572
4,301
6,758
1,939
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jormungandr
Honey_Khepri
Jormungandr
9
1 / 2 / 5
5,820
529
4,564
8,074
4,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hercules
Honey_Kiwi
Hercules
12
2 / 0 / 1
6,633
603
6,411
7,628
4,611
The Morrigan
aldeano26112019
The Morrigan
12
3 / 2 / 6
7,119
647
2,709
4,849
1,766
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Loki
11
4 / 2 / 3
6,517
592
4,496
6,582
1,877
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
32
10
Kills
14
14
Deaths
10
9
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
4
2
1
2.25
W
Chernobog
Ameboncio
Chernobog
4
4
3
1.38
L
Achilles
0
2
1
0.25
W
Jormungandr
Honey_Khepri
Jormungandr
1
2
5
1.75
W
Hercules
Honey_Kiwi
Hercules
2
0
1
2.5
L
1
4
2
0.5
L
1
3
3
0.83
W
The Morrigan
aldeano26112019
The Morrigan
3
2
6
3
W
Loki
4
2
3
2.75
L
Cliodhna
zwish_070
Cliodhna
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,703
Damage
22,481
38,207
Taken
33,891
17,030
Mitigated
14,819
12,299
Healing
10,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
6,304
700
0
2,699
7,623
2,363
188
1,347
6,276
34,978
0
W
Chernobog
Ameboncio
Chernobog
4,301
2,532
0
1,550
6,758
1,939
52
4,425
2,333
0
30,590
L
Achilles
4,363
1,263
0
4,422
9,440
6,718
0
378
9,062
0
25,625
W
Jormungandr
Honey_Khepri
Jormungandr
4,564
1,361
232
1,649
8,074
4,626
0
3,557
4,517
25,110
0
W
Hercules
Honey_Kiwi
Hercules
6,411
2,092
0
3,772
7,628
4,611
0
0
7,004
0
40,822
L
3,300
343
0
838
5,352
1,579
0
2,416
2,936
30,357
0
L
2,471
254
292
1,538
8,336
4,027
0
2,030
6,306
12,062
0
W
The Morrigan
aldeano26112019
The Morrigan
2,709
390
0
1,055
4,849
1,766
26
2,695
2,154
32,445
5,747
W
Loki
4,496
1,104
0
2,156
6,582
1,877
0
1,398
5,143
0
29,677
L
Cliodhna
zwish_070
Cliodhna
4,265
466
0
2,510
7,456
2,343
0
447
7,009
0
27,828

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,169
Gold Earned
32,385
239
Minions Killed
338
0
Camps Cleared
0
1,016,484
Distance Traveled
1,110,717
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
6,116
556
49
4
0
205,244
3
W
Chernobog
6,296
572
66
6
0
224,795
1
L
Achilles
5,405
491
58
5
0
194,003
0
W
Jormungandr
5,820
529
40
4
0
197,748
1
W
Hercules
6,633
603
78
7
0
222,646
4
L
Merlin
5,319
484
63
6
0
155,248
1
L
Geb
5,251
477
14
1
0
233,404
2
W
The Morrigan
7,119
647
88
8
0
215,175
4
W
Loki
6,517
592
66
6
0
250,353
2
L
Cliodhna
6,078
553
55
5
0
228,585
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role