Player Matchup

Tsukuyomi
Tsukuyomi
Diamond I
 
Tsukuyomi
Diamond I
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Raijin
Raijin
Masters
GimpSoda
Raijin
Masters
Level 49
God Stats
1W - 2L
1,390 SR
Queue Stats
133W - 132L
2,598 MMR
Solo
Kuzenbo
Kuzenbo
Masters
Meganeitor350
Kuzenbo
Masters
Level 96
God Stats
39W - 24L
1,720 SR
Queue Stats
170W - 163L
2,549 MMR
Solo
Sol
Sol
Masters
Ymir
Sol
Masters
Level 160
God Stats
25W - 21L
1,817 SR
Queue Stats
387W - 341L
2,763 MMR
Party 1
Camazotz
Camazotz
Diamond III
lnVerNeSs
Camazotz
Diamond III
Level 158
God Stats
12W - 8L
1,654 SR
Queue Stats
220W - 171L
2,580 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 113
1,616 SR
2,398 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 131
1,508 SR
2,646 MMR
Anhur
Anhur
Diamond I
JenniLiveCam
Anhur
Diamond I
Level 57
God Stats
2W - 3L
1,545 SR
Queue Stats
48W - 30L
2,724 MMR
Solo
Achilles
Achilles
Masters
MrMaby
Achilles
Masters
Level 160
God Stats
6W - 7L
1,703 SR
Queue Stats
495W - 424L
2,530 MMR
Solo
Kukulkan
Kukulkan
Masters
SpongeBobBoyZ
Kukulkan
Masters
Level 157
God Stats
1W - 6L
1,225 SR
Queue Stats
318W - 332L
2,712 MMR
Solo
Bakasura
Bakasura
Masters
Taerithroen
Bakasura
Masters
Level 154
God Stats
11W - 21L
1,360 SR
Queue Stats
722W - 701L
2,542 MMR
Solo
Thanatos
Thanatos
Diamond I
masinemasina
Thanatos
Diamond I
Level 126
God Stats
126W - 84L
1,704 SR
Queue Stats
284W - 266L
2,721 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
18
4 / 4 / 13
11,290
538
19,836
16,843
18,574
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Raijin
GimpSoda
Raijin
18
3 / 6 / 8
11,026
525
8,714
15,810
5,778
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kuzenbo
17
1 / 2 / 14
10,934
521
9,324
17,712
21,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sol
Ymir
Sol
19
5 / 8 / 3
12,229
582
14,622
17,278
7,587
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Camazotz
lnVerNeSs
Camazotz
20
13 / 1 / 5
13,203
629
20,149
21,181
9,321
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bans
TiamatOdinMulan

VS

Bans
FenrirGebLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 2 / 6
12,600
600
17,386
20,276
8,607
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
MrMaby
Achilles
15
2 / 9 / 2
10,052
479
16,134
29,609
28,972
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kukulkan
SpongeBobBoyZ
Kukulkan
18
5 / 3 / 4
11,391
542
15,156
7,979
3,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bakasura
Taerithroen
Bakasura
16
4 / 5 / 9
9,991
476
6,935
24,594
24,208
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thanatos
masinemasina
Thanatos
18
3 / 7 / 6
10,896
519
8,328
16,612
6,545
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
48
26
Kills
21
21
Deaths
26
43
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
4
4
13
2.63
W
Raijin
GimpSoda
Raijin
3
6
8
1.17
L
7
2
6
5
W
Kuzenbo
1
2
14
4
L
Achilles
MrMaby
Achilles
2
9
2
0.33
L
Kukulkan
SpongeBobBoyZ
Kukulkan
5
3
4
2.33
L
Bakasura
Taerithroen
Bakasura
4
5
9
1.7
W
Sol
Ymir
Sol
5
8
3
0.81
W
Camazotz
lnVerNeSs
Camazotz
13
1
5
15.5
L
Thanatos
masinemasina
Thanatos
3
7
6
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,645
Damage
63,939
88,824
Taken
99,070
62,268
Mitigated
71,794
26,768
Healing
44,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
19,836
3,851
0
3,437
16,843
18,574
322
2,072
13,520
9,327
67,568
W
Raijin
GimpSoda
Raijin
8,714
932
0
1,066
15,810
5,778
769
4,336
11,144
89,239
0
L
17,386
11,128
0
11,093
20,276
8,607
1,968
12,306
7,899
0
119,620
W
Kuzenbo
9,324
1,945
0
2,011
17,712
21,008
264
6,273
11,024
47,090
0
L
Achilles
MrMaby
Achilles
16,134
2,934
0
9,218
29,609
28,972
0
5,068
22,802
11,390
56,002
L
Kukulkan
SpongeBobBoyZ
Kukulkan
15,156
899
0
1,511
7,979
3,462
0
4,206
3,729
105,847
0
L
Bakasura
Taerithroen
Bakasura
6,935
3,994
313
7,171
24,594
24,208
50
8,222
15,881
0
25,897
W
Sol
Ymir
Sol
14,622
5,546
0
5,710
17,278
7,587
3,891
1,018
16,137
81,154
8,928
W
Camazotz
lnVerNeSs
Camazotz
20,149
7,715
0
14,544
21,181
9,321
0
4,293
16,074
0
111,322
L
Thanatos
masinemasina
Thanatos
8,328
1,886
0
14,874
16,612
6,545
0
2,854
13,536
0
89,420

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,682
Gold Earned
54,930
718
Minions Killed
738
0
Camps Cleared
0
2,067,404
Distance Traveled
2,020,975
20
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
11,290
538
113
5
0
420,388
3
W
Raijin
11,026
525
179
9
0
376,528
9
L
Anhur
12,600
600
203
10
0
367,795
4
W
Kuzenbo
10,934
521
78
4
0
433,191
3
L
Achilles
10,052
479
129
6
0
375,257
6
L
Kukulkan
11,391
542
216
10
0
400,712
7
L
Bakasura
9,991
476
57
3
0
403,550
2
W
Sol
12,229
582
169
8
0
343,067
4
W
Camazotz
13,203
629
179
9
0
494,230
1
L
Thanatos
10,896
519
133
6
0
473,661
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role