Player Matchup

Bastet
Bastet
RedToyBoat
Bastet
Level 13
God Stats
1W - 3L
1,360 SR
Queue Stats
7W - 8L
1,349 Elo+
Party 1
Thanatos
Thanatos
Sariarus
Thanatos
Level 21
God Stats
23W - 31L
1,408 SR
Queue Stats
62W - 74L
1,415 Elo+
Solo
Scylla
Scylla
Vlad_Boyy
Scylla
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,226 Elo+
Party 1
Cliodhna
Cliodhna
ciliu38
Cliodhna
Level 4
God Stats
1W - 1L
1,255 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Sobek
Sobek
αlυcαrδ
Sobek
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
119W - 95L
1,630 Elo+
Solo
Team Averages
Level 13
1,405 SR
1,424 Elo+

VS

Team Averages
Level 20
1,484 SR
1,481 Elo+
Erlang Shen
Erlang Shen
ForbiddenSvmurvi
Erlang Shen
Level 9
God Stats
1W - 3L
1,291 SR
Queue Stats
109W - 78L
1,638 Elo+
Solo
King Arthur
King Arthur
K0DRAN12
King Arthur
Level 27
God Stats
1W - 1L
1,330 SR
Queue Stats
163W - 182L
1,405 Elo+
Solo
Thor
Thor
falema
Thor
Level 25
God Stats
3W - 0L
1,837 SR
Queue Stats
101W - 99L
1,507 Elo+
Solo
Kukulkan
Kukulkan
hambop
Kukulkan
Level 21
God Stats
48W - 25L
1,618 SR
Queue Stats
111W - 109L
1,392 Elo+
Solo
Jing Wei
Jing Wei
uqlee
Jing Wei
Level 19
God Stats
10W - 16L
1,343 SR
Queue Stats
72W - 63L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
RedToyBoat
Bastet
17
5 / 6 / 6
11,068
1,006
15,923
27,359
11,585
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Thanatos
Sariarus
Thanatos
17
7 / 9 / 10
12,302
1,118
16,083
14,585
6,354
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Scylla
Vlad_Boyy
Scylla
17
0 / 11 / 10
10,025
911
3,565
16,373
6,351
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cliodhna
ciliu38
Cliodhna
17
1 / 15 / 9
10,664
969
9,601
24,179
11,294
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
7 / 1 / 7
12,824
1,166
12,276
23,651
40,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Team 1 Tickets

0

VS

Team 2 Tickets

192

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
ForbiddenSvmurvi
Erlang Shen
20
5 / 4 / 28
13,814
1,256
12,440
16,995
20,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

King Arthur
K0DRAN12
King Arthur
20
11 / 7 / 18
12,512
1,137
20,294
21,911
25,630
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thor
falema
Thor
18
1 / 5 / 13
10,729
975
5,487
8,590
3,677
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kukulkan
hambop
Kukulkan
18
7 / 3 / 16
11,999
1,091
18,709
7,567
2,999
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
uqlee
Jing Wei
20
18 / 2 / 16
14,197
1,291
43,103
11,603
5,661
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
133
20
Kills
42
42
Deaths
21
42
Assists
91
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
ForbiddenSvmurvi
Erlang Shen
5
4
28
4.75
W
King Arthur
K0DRAN12
King Arthur
11
7
18
2.86
L
Bastet
RedToyBoat
Bastet
5
6
6
1.33
L
Thanatos
Sariarus
Thanatos
7
9
10
1.33
L
Scylla
Vlad_Boyy
Scylla
0
11
10
0.45
L
Cliodhna
ciliu38
Cliodhna
1
15
9
0.37
W
Thor
falema
Thor
1
5
13
1.5
W
Kukulkan
hambop
Kukulkan
7
3
16
5
W
Jing Wei
uqlee
Jing Wei
18
2
16
13
L
7
1
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,448
Damage
100,033
106,147
Taken
66,666
76,451
Mitigated
58,544
14,028
Healing
7,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
ForbiddenSvmurvi
Erlang Shen
12,440
5,260
0
3,710
16,995
20,577
0
3,568
13,427
241
19,887
W
King Arthur
K0DRAN12
King Arthur
20,294
1,433
0
170
21,911
25,630
0
3,875
18,036
6,519
30,528
L
Bastet
RedToyBoat
Bastet
15,923
5,962
0
3,431
27,359
11,585
0
5,657
21,702
0
27,146
L
Thanatos
Sariarus
Thanatos
16,083
5,496
0
5,635
14,585
6,354
0
3,558
11,027
0
26,104
L
Scylla
Vlad_Boyy
Scylla
3,565
1,930
0
0
16,373
6,351
0
1,839
14,534
15,325
0
L
Cliodhna
ciliu38
Cliodhna
9,601
2,421
0
230
24,179
11,294
0
6,144
18,035
0
44,479
W
Thor
falema
Thor
5,487
1,421
0
0
8,590
3,677
0
1,394
7,196
0
19,782
W
Kukulkan
hambop
Kukulkan
18,709
2,270
0
982
7,567
2,999
0
1,235
6,332
47,150
0
W
Jing Wei
uqlee
Jing Wei
43,103
28,822
0
2,751
11,603
5,661
0
5,769
5,834
0
69,324
L
12,276
1,144
0
4,732
23,651
40,867
0
5,905
17,746
28,422
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,883
Gold Earned
63,251
176
Minions Killed
241
7
Camps Cleared
6
1,018,665
Distance Traveled
1,045,412
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
13,814
1,256
22
2
0
199,985
0
W
King Arthur
12,512
1,137
40
4
1
239,247
0
L
Bastet
11,068
1,006
25
2
1
248,725
1
L
Thanatos
12,302
1,118
16
1
4
189,156
0
L
Scylla
10,025
911
23
2
1
168,343
1
L
Cliodhna
10,664
969
76
7
0
174,180
3
W
Thor
10,729
975
33
3
3
153,384
0
W
Kukulkan
11,999
1,091
88
8
0
199,429
0
W
Jing Wei
14,197
1,291
58
5
2
253,367
1
L
Sobek
12,824
1,166
36
3
1
238,261
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role