Player Matchup

Neith
Neith
Barbi3Dowll
Neith
Level 124
God Stats
3W - 2L
1,485 SR
Queue Stats
349W - 262L
1,515 Elo+
Party 2
Skadi
Skadi
BloomNBH2003
Skadi
Level 109
God Stats
17W - 4L
1,931 SR
Queue Stats
327W - 250L
1,525 Elo+
Party 2
Bastet
Bastet
ElectThought12
Bastet
Level 79
God Stats
25W - 6L
1,711 SR
Queue Stats
326W - 244L
1,519 Elo+
Party 2
Mulan
Mulan
Joshuar00lz
Mulan
Level 87
God Stats
2W - 1L
1,343 SR
Queue Stats
25W - 28L
1,516 Elo+
Solo
Ares
Ares
has_10_san
Ares
Level 104
God Stats
16W - 5L
1,824 SR
Queue Stats
126W - 69L
1,586 Elo+
Party 2
Team Averages
Level 101
1,659 SR
1,532 Elo+

VS

Team Averages
Level 141
1,627 SR
1,565 Elo+
Artio
Artio
Arioga
Artio
Level 152
God Stats
6W - 7L
1,575 SR
Queue Stats
248W - 211L
1,608 Elo+
Party 1
Baron Samedi
Baron Samedi
Evileye Keno
Baron Samedi
Level 129
God Stats
7W - 3L
1,770 SR
Queue Stats
297W - 275L
1,595 Elo+
Party 1
Discordia
Discordia
JohnEdmunds
Discordia
Level 148
God Stats
1W - 2L
1,794 SR
Queue Stats
225W - 227L
1,534 Elo+
Solo
Sun Wukong
Sun Wukong
RyZexRed
Sun Wukong
Level 135
God Stats
6W - 10L
1,452 SR
Queue Stats
266W - 249L
1,519 Elo+
Party 1
Cupid
Cupid
SweeTkush972
Cupid
Level 142
God Stats
4W - 5L
1,546 SR
Queue Stats
472W - 453L
1,571 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 0 / 7
12,234
556
11,536
14,820
7,477
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
11 / 4 / 3
13,724
624
17,074
14,355
6,051
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
7 / 3 / 4
13,022
592
12,353
20,680
9,033
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
4 / 2 / 6
12,124
551
24,399
22,099
23,259
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
3 / 2 / 16
11,147
507
13,507
18,714
25,136
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Arioga
Artio
17
1 / 4 / 3
10,662
485
14,239
24,847
22,301
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Baron Samedi
Evileye Keno
Baron Samedi
12
0 / 8 / 5
8,505
387
7,040
21,348
24,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Discordia
JohnEdmunds
Discordia
15
1 / 5 / 2
9,897
450
14,600
14,961
5,374
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
RyZexRed
Sun Wukong
16
5 / 5 / 2
10,649
484
10,574
19,786
9,425
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
4 / 8 / 4
11,145
507
10,310
16,940
5,383
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
27
30
Kills
11
11
Deaths
30
36
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Artio
Arioga
Artio
1
4
3
0.63
W
5
0
7
8.5
W
11
4
3
3.13
W
7
3
4
3
L
Baron Samedi
Evileye Keno
Baron Samedi
0
8
5
0.31
L
Discordia
JohnEdmunds
Discordia
1
5
2
0.4
W
4
2
6
3.5
L
Sun Wukong
RyZexRed
Sun Wukong
5
5
2
1.2
L
4
8
4
0.75
W
3
2
16
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,869
Damage
56,763
90,668
Taken
97,882
70,956
Mitigated
66,643
35,812
Healing
32,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
Arioga
Artio
14,239
1,313
610
13,684
24,847
22,301
0
5,995
18,852
75,388
0
W
11,536
4,764
0
6,493
14,820
7,477
1,863
8,564
5,720
0
104,170
W
17,074
7,936
0
5,715
14,355
6,051
3,226
2,818
11,519
0
117,897
W
12,353
3,362
0
13,318
20,680
9,033
1,522
6,422
14,076
0
108,461
L
Baron Samedi
Evileye Keno
Baron Samedi
7,040
392
999
4,529
21,348
24,160
0
5,694
15,654
20,602
0
L
Discordia
JohnEdmunds
Discordia
14,600
476
183
4,009
14,961
5,374
0
3,418
11,543
67,098
0
W
24,399
2,648
0
8,448
22,099
23,259
319
10,517
11,502
13,668
68,905
L
Sun Wukong
RyZexRed
Sun Wukong
10,574
2,923
0
5,419
19,786
9,425
122
2,486
17,300
0
61,390
L
10,310
5,220
55
3,344
16,940
5,383
0
2,372
14,568
0
67,255
W
13,507
1,310
506
1,332
18,714
25,136
486
6,737
11,651
35,422
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,251
Gold Earned
50,858
680
Minions Killed
507
0
Camps Cleared
0
2,158,190
Distance Traveled
1,967,933
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
10,662
485
146
7
0
393,653
0
W
Neith
12,234
556
177
8
0
399,170
1
W
Skadi
13,724
624
164
7
0
420,081
3
W
Bastet
13,022
592
166
8
0
463,989
2
L
Baron Samedi
8,505
387
24
1
0
371,958
1
L
Discordia
9,897
450
117
5
0
399,773
4
W
Mulan
12,124
551
140
6
0
420,169
2
L
Sun Wukong
10,649
484
88
4
0
430,542
1
L
Cupid
11,145
507
132
6
0
372,007
4
W
Ares
11,147
507
33
2
0
454,781
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role