Player Matchup

Chernobog
Chernobog
 
Chernobog
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
CoolGer
Geb
Level 61
God Stats
35W - 27L
1,583 SR
Queue Stats
371W - 314L
1,536 Elo+
Party 1
Set
Set
Jungly
Set
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
417W - 403L
1,556 Elo+
Party 1
Kali
Kali
lordavile
Kali
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
188W - 197L
1,561 Elo+
Party 1
Ra
Ra
sleWitness
Ra
Level 60
God Stats
15W - 15L
1,462 SR
Queue Stats
213W - 259L
1,355 Elo+
Party 1
Team Averages
Level 107
1,509 SR
1,502 Elo+

VS

Team Averages
Level 113
1,521 SR
1,464 Elo+
Gilgamesh
Gilgamesh
Kratomus
Gilgamesh
Level 46
God Stats
10W - 7L
1,439 SR
Queue Stats
48W - 65L
1,442 Elo+
Solo
Agni
Agni
Mateunio92
Agni
Level 113
God Stats
13W - 5L
1,678 SR
Queue Stats
380W - 383L
1,495 Elo+
Solo
Sylvanus
Sylvanus
Mûgûs
Sylvanus
Level 143
God Stats
12W - 14L
1,500 SR
Queue Stats
715W - 657L
1,438 Elo+
Solo
Cliodhna
Cliodhna
damhar
Cliodhna
Level 155
God Stats
11W - 9L
1,479 SR
Queue Stats
145W - 142L
1,476 Elo+
Solo
Izanami
Izanami
kraizer88
Izanami
Level 106
God Stats
50W - 37L
1,508 SR
Queue Stats
218W - 205L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
15
0 / 4 / 1
8,450
469
5,591
13,779
3,588
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Geb
13
0 / 2 / 4
8,032
446
6,645
14,328
10,422
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Set
Jungly
Set
14
5 / 7 / 1
8,639
480
9,333
19,957
7,046
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Kali
14
1 / 7 / 2
8,795
489
8,354
15,882
8,882
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
2 / 6 / 4
8,323
462
4,631
12,060
3,287
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Kratomus
Gilgamesh
17
5 / 2 / 5
11,826
657
9,282
14,045
11,858
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
6 / 4 / 8
10,543
586
15,748
11,672
4,101
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sylvanus
Mûgûs
Sylvanus
15
6 / 0 / 7
10,399
578
8,765
13,857
13,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cliodhna
damhar
Cliodhna
17
6 / 2 / 6
11,142
619
13,043
13,869
5,426
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
kraizer88
Izanami
18
3 / 0 / 7
11,473
637
9,062
10,689
3,864
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
59
8
Kills
26
26
Deaths
8
12
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
0
4
1
0.13
L
Geb
0
2
4
1
L
Set
Jungly
Set
5
7
1
0.79
W
Gilgamesh
Kratomus
Gilgamesh
5
2
5
3.75
W
6
4
8
2.5
W
Sylvanus
Mûgûs
Sylvanus
6
0
7
9.5
W
Cliodhna
damhar
Cliodhna
6
2
6
4.5
W
Izanami
kraizer88
Izanami
3
0
7
6.5
L
Kali
1
7
2
0.29
L
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,554
Damage
55,900
76,006
Taken
64,132
33,225
Mitigated
38,864
21,516
Healing
25,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
5,591
3,464
0
4,810
13,779
3,588
0
4,109
9,662
0
65,767
L
Geb
6,645
459
1,976
1,986
14,328
10,422
0
6,102
8,015
31,945
0
L
Set
Jungly
Set
9,333
3,909
0
5,507
19,957
7,046
0
4,596
15,153
0
51,763
W
Gilgamesh
Kratomus
Gilgamesh
9,282
1,993
0
3,261
14,045
11,858
14
3,228
10,755
10,368
57,066
W
15,748
916
132
3,104
11,672
4,101
342
3,988
7,566
62,679
0
W
Sylvanus
Mûgûs
Sylvanus
8,765
2,264
3,104
6,429
13,857
13,615
214
3,721
10,006
27,637
0
W
Cliodhna
damhar
Cliodhna
13,043
1,286
0
4,700
13,869
5,426
0
2,573
11,202
0
78,994
W
Izanami
kraizer88
Izanami
9,062
5,223
0
4,755
10,689
3,864
2,620
1,902
8,787
0
114,127
L
Kali
8,354
3,086
0
3,820
15,882
8,882
364
4,551
11,271
228
47,503
L
4,631
479
775
2,642
12,060
3,287
0
5,895
5,881
43,883
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,239
Gold Earned
55,383
449
Minions Killed
594
0
Camps Cleared
0
1,737,893
Distance Traveled
1,758,983
10
Wards Purchased
39
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
8,450
469
122
7
0
325,443
5
L
Geb
8,032
446
32
2
0
384,099
2
L
Set
8,639
480
79
4
0
346,818
2
W
Gilgamesh
11,826
657
148
8
0
321,666
4
W
Agni
10,543
586
85
5
0
348,119
4
W
Sylvanus
10,399
578
34
2
0
342,946
15
W
Cliodhna
11,142
619
136
8
0
411,043
9
W
Izanami
11,473
637
191
11
0
335,209
7
L
Kali
8,795
489
104
6
0
333,445
0
L
Ra
8,323
462
112
6
0
348,088
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role