Player Matchup

Mercury
Mercury
DixBe
Mercury
Level 13
God Stats
1W - 1L
1,707 SR
Queue Stats
5W - 2L
1,622 Elo+
Party 2
Hel
Hel
Ragnárók
Hel
Level 25
God Stats
2W - 1L
1,833 SR
Queue Stats
5W - 3L
1,622 Elo+
Party 2
Danzaburou
Danzaburou
SirJammy19
Danzaburou
Level 26
God Stats
1W - 5L
1,308 SR
Queue Stats
23W - 19L
1,548 Elo+
Solo
Cthulhu
Cthulhu
Toni1214
Cthulhu
Level 14
God Stats
2W - 1L
1,719 SR
Queue Stats
5W - 3L
1,622 Elo+
Party 2
Janus
Janus
ZuneFix
Janus
Level 27
God Stats
1W - 1L
1,737 SR
Queue Stats
5W - 3L
1,622 Elo+
Party 2
Team Averages
Level 21
1,661 SR
1,607 Elo+

VS

Team Averages
Level 14
1,569 SR
1,538 Elo+
Izanami
Izanami
EMEnikeeeee
Izanami
Level 5
God Stats
10W - 7L
1,616 SR
Queue Stats
29W - 25L
1,610 Elo+
Solo
Loki
Loki
Elitmedflit
Loki
Level 28
God Stats
18W - 10L
1,259 SR
Queue Stats
140W - 128L
1,545 Elo+
Party 1
Jormungandr
Jormungandr
Naeramarth
Jormungandr
Level 15
God Stats
3W - 2L
1,717 SR
Queue Stats
24W - 19L
1,496 Elo+
Party 1
Freya
Freya
Noozswe
Freya
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 12L
1,519 Elo+
Party 1
Poseidon
Poseidon
Snusk123
Poseidon
Level 10
God Stats
14W - 12L
1,752 SR
Queue Stats
145W - 128L
1,519 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
DixBe
Mercury
17
6 / 4 / 5
11,037
526
6,637
13,043
4,085
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
1 / 5 / 3
9,677
461
5,562
16,668
6,427
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Danzaburou
SirJammy19
Danzaburou
16
5 / 7 / 5
10,441
497
10,721
14,354
5,111
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
Toni1214
Cthulhu
12
1 / 6 / 5
7,509
358
6,168
18,499
17,354
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Janus
ZuneFix
Janus
15
4 / 7 / 6
10,053
479
12,349
13,862
4,348
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
EMEnikeeeee
Izanami
20
7 / 3 / 5
13,761
655
16,093
14,473
7,653
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
8 / 3 / 6
10,935
521
8,189
11,486
4,233
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
Naeramarth
Jormungandr
15
1 / 3 / 14
9,587
457
3,693
10,474
8,390
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Freya
Noozswe
Freya
17
8 / 4 / 9
10,867
517
13,864
14,076
5,806
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Poseidon
Snusk123
Poseidon
16
5 / 4 / 11
10,501
500
14,246
11,843
4,383
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
74
17
Kills
29
29
Deaths
17
24
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Mercury
DixBe
Mercury
6
4
5
2.13
W
Izanami
EMEnikeeeee
Izanami
7
3
5
3.17
W
8
3
6
3.67
W
Jormungandr
Naeramarth
Jormungandr
1
3
14
2.67
W
Freya
Noozswe
Freya
8
4
9
3.13
L
1
5
3
0.5
L
Danzaburou
SirJammy19
Danzaburou
5
7
5
1.07
W
Poseidon
Snusk123
Poseidon
5
4
11
2.63
L
Cthulhu
Toni1214
Cthulhu
1
6
5
0.58
L
Janus
ZuneFix
Janus
4
7
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,437
Damage
56,085
76,426
Taken
62,352
37,325
Mitigated
30,465
17,447
Healing
16,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
DixBe
Mercury
6,637
1,914
0
3,783
13,043
4,085
0
4,531
8,248
0
50,641
W
Izanami
EMEnikeeeee
Izanami
16,093
10,227
0
4,740
14,473
7,653
2,889
6,222
7,767
0
126,873
W
8,189
969
0
3,464
11,486
4,233
469
2,175
9,026
0
55,183
W
Jormungandr
Naeramarth
Jormungandr
3,693
998
56
108
10,474
8,390
465
3,895
6,009
31,280
0
W
Freya
Noozswe
Freya
13,864
4,102
0
6,591
14,076
5,806
97
4,392
9,255
54,788
0
L
5,562
219
187
7,889
16,668
6,427
0
1,778
14,756
72,760
0
L
Danzaburou
SirJammy19
Danzaburou
10,721
3,245
0
2,495
14,354
5,111
170
7,779
6,321
0
59,111
W
Poseidon
Snusk123
Poseidon
14,246
1,567
0
1,564
11,843
4,383
506
5,347
6,033
60,635
0
L
Cthulhu
Toni1214
Cthulhu
6,168
556
0
1,353
18,499
17,354
130
9,682
8,600
21,623
0
L
Janus
ZuneFix
Janus
12,349
921
352
1,388
13,862
4,348
0
6,722
6,698
49,635
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,717
Gold Earned
55,651
461
Minions Killed
575
0
Camps Cleared
0
2,007,426
Distance Traveled
2,008,736
5
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
11,037
526
94
4
0
431,506
0
W
Izanami
13,761
655
234
11
0
360,355
1
W
Loki
10,935
521
86
4
0
444,856
6
W
Jormungandr
9,587
457
62
3
0
387,691
6
W
Freya
10,867
517
81
4
0
400,806
2
L
Hel
9,677
461
156
7
0
385,434
1
L
Danzaburou
10,441
497
84
4
0
377,391
4
W
Poseidon
10,501
500
112
5
0
415,028
1
L
Cthulhu
7,509
358
26
1
0
423,244
0
L
Janus
10,053
479
101
5
0
389,851
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role