Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
CommanderLukas
Sylvanus
Level 135
God Stats
2W - 2L
1,892 SR
Queue Stats
142W - 161L
1,366 Elo+
Solo
Ares
Ares
DeadBrownBread
Ares
Level 139
God Stats
1W - 2L
1,299 SR
Queue Stats
26W - 33L
1,368 Elo+
Solo
Pele
Pele
Reanior
Pele
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 15L
1,454 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
thyerri_lc
Morgan Le Fay
Level 49
God Stats
0W - 2L
1,492 SR
Queue Stats
39W - 57L
1,360 Elo+
Solo
Team Averages
Level 77
1,536 SR
1,410 Elo+

VS

Team Averages
Level 71
1,503 SR
1,469 Elo+
Cu Chulainn
Cu Chulainn
GladiatorThrall
Cu Chulainn
Level 115
God Stats
1W - 1L
1,500 SR
Queue Stats
181W - 178L
1,442 Elo+
Solo
Hades
Hades
KorpiValkea
Hades
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 27L
1,416 Elo+
Solo
Scylla
Scylla
Panda_cuarto
Scylla
Level 76
God Stats
5W - 3L
1,550 SR
Queue Stats
101W - 125L
1,491 Elo+
Party 1
Cabrakan
Cabrakan
minipandakuarto
Cabrakan
Level 103
God Stats
3W - 2L
1,464 SR
Queue Stats
88W - 116L
1,496 Elo+
Party 1
Chang'e
Chang'e
roxinferno
Chang'e
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
17
1 / 3 / 12
8,727
727
8,923
15,820
22,099
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sylvanus
14
1 / 7 / 6
7,957
663
4,619
16,923
19,058
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
3 / 7 / 7
8,396
700
7,080
17,820
9,109
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pele
Reanior
Pele
17
10 / 9 / 4
10,555
880
20,382
15,962
7,602
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
thyerri_lc
Morgan Le Fay
16
2 / 5 / 7
8,814
735
17,307
11,445
5,094
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
GladiatorThrall
Cu Chulainn
19
9 / 3 / 19
10,902
909
13,922
13,622
15,323
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mace

Mace

+10
Physical Power

16
6 / 5 / 22
10,282
857
16,400
16,067
13,108
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Scylla
18
6 / 1 / 20
10,512
876
18,026
10,761
3,608
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cabrakan
17
5 / 2 / 20
10,417
868
9,262
21,783
28,248
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chang'e
roxinferno
Chang'e
16
5 / 6 / 20
10,086
841
12,701
13,827
6,271
Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Magic Focus

Magic Focus

+20
Magical Power

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
132
17
Kills
31
31
Deaths
17
36
Assists
101
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
1
3
12
2.33
L
Sylvanus
1
7
6
0.57
L
3
7
7
0.93
W
Cu Chulainn
GladiatorThrall
Cu Chulainn
9
3
19
6.17
W
6
5
22
3.4
W
Scylla
6
1
20
16
L
Pele
Reanior
Pele
10
9
4
1.33
W
Cabrakan
5
2
20
7.5
W
Chang'e
roxinferno
Chang'e
5
6
20
2.5
L
Morgan Le Fay
thyerri_lc
Morgan Le Fay
2
5
7
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,311
Damage
70,311
77,970
Taken
76,060
62,962
Mitigated
66,558
23,530
Healing
34,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
8,923
2,523
1,831
5,237
15,820
22,099
0
8,756
6,885
17,982
0
L
Sylvanus
4,619
955
5,238
3,590
16,923
19,058
0
13,045
3,389
7,255
0
L
7,080
180
343
1,869
17,820
9,109
0
13,346
4,299
9,944
0
W
Cu Chulainn
GladiatorThrall
Cu Chulainn
13,922
2,868
370
2,682
13,622
15,323
1,284
6,437
7,185
0
27,259
W
16,400
1,861
1,002
5,252
16,067
13,108
849
7,705
8,362
26,513
0
W
Scylla
18,026
3,501
218
2,143
10,761
3,608
1,447
4,823
5,938
43,314
0
L
Pele
Reanior
Pele
20,382
3,466
0
1,807
15,962
7,602
189
11,133
4,649
0
34,619
W
Cabrakan
9,262
1,397
1,422
9,127
21,783
28,248
58
10,391
11,392
13,770
0
W
Chang'e
roxinferno
Chang'e
12,701
2,782
7,322
4,693
13,827
6,271
1,124
8,573
5,254
24,601
0
L
Morgan Le Fay
thyerri_lc
Morgan Le Fay
17,307
1,213
987
2,628
11,445
5,094
0
8,856
2,359
45,458
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,449
Gold Earned
52,199
103
Minions Killed
137
0
Camps Cleared
0
976,256
Distance Traveled
1,081,215
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
8,727
727
20
2
0
232,476
1
L
Sylvanus
7,957
663
4
0
0
168,710
0
L
Ares
8,396
700
0
0
0
167,150
0
W
Cu Chulainn
10,902
909
30
3
0
234,219
0
W
Hades
10,282
857
28
2
0
214,410
1
W
Scylla
10,512
876
47
4
0
206,944
1
L
Pele
10,555
880
26
2
0
189,669
1
W
Cabrakan
10,417
868
4
0
0
214,983
1
W
Chang'e
10,086
841
28
2
0
210,659
2
L
Morgan Le Fay
8,814
735
53
4
0
218,251
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role