Player Matchup

Heimdallr
Heimdallr
Hunfart
Heimdallr
Level 83
God Stats
2W - 0L
1,647 SR
Queue Stats
32W - 11L
1,788 Elo+
Party 1
Anhur
Anhur
ichidtn
Anhur
Level 104
God Stats
7W - 1L
1,611 SR
Queue Stats
109W - 68L
1,701 Elo+
Party 1
Izanami
Izanami
negusKB
Izanami
Level 156
God Stats
7W - 2L
1,789 SR
Queue Stats
134W - 73L
1,751 Elo+
Party 1
Team Averages
Level 114
1,682 SR
1,747 Elo+

VS

Team Averages
Level 62
1,392 SR
1,344 Elo+
Artio
Artio
PrototypeJ
Artio
Level 50
God Stats
0W - 4L
1,462 SR
Queue Stats
119W - 174L
1,240 Elo+
Party 2
Hachiman
Hachiman
Voltcha
Hachiman
Level 121
God Stats
1W - 1L
1,506 SR
Queue Stats
111W - 86L
1,661 Elo+
Solo
Baron Samedi
Baron Samedi
floofly1234
Baron Samedi
Level 14
God Stats
0W - 2L
1,209 SR
Queue Stats
0W - 3L
1,131 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Hunfart
Heimdallr
14
7 / 1 / 13
9,176
834
10,839
15,029
9,283
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anhur
ichidtn
Anhur
11
5 / 3 / 10
8,289
754
4,232
8,969
3,698
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
negusKB
Izanami
15
8 / 2 / 12
9,962
906
21,868
8,680
2,728
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
12
1 / 5 / 4
7,720
702
3,343
17,283
20,239
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hachiman
Voltcha
Hachiman
12
4 / 6 / 2
8,578
780
16,150
10,921
7,951
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
floofly1234
Baron Samedi
10
1 / 9 / 3
7,029
639
1,775
13,369
7,246
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
15
20
Kills
6
6
Deaths
20
35
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Hunfart
Heimdallr
7
1
13
13.5
L
Artio
1
5
4
0.6
L
Hachiman
Voltcha
Hachiman
4
6
2
0.83
L
Baron Samedi
floofly1234
Baron Samedi
1
9
3
0.28
W
Anhur
ichidtn
Anhur
5
3
10
3.33
W
Izanami
negusKB
Izanami
8
2
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,939
Damage
21,268
32,678
Taken
41,573
15,709
Mitigated
35,436
8,785
Healing
3,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Hunfart
Heimdallr
10,839
5,190
556
4,183
15,029
9,283
454
2,916
12,113
766
21,468
L
Artio
3,343
610
449
2,360
17,283
20,239
0
258
16,671
13,308
0
L
Hachiman
Voltcha
Hachiman
16,150
7,640
0
319
10,921
7,951
0
65
10,326
0
38,967
L
Baron Samedi
floofly1234
Baron Samedi
1,775
933
131
190
13,369
7,246
0
93
12,840
6,201
0
W
Anhur
ichidtn
Anhur
4,232
1,830
0
1,511
8,969
3,698
52
1,186
7,783
0
14,508
W
Izanami
negusKB
Izanami
21,868
19,372
0
2,535
8,680
2,728
2,241
1,794
6,886
0
64,241

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,427
Gold Earned
23,327
132
Minions Killed
94
6
Camps Cleared
4
541,428
Distance Traveled
625,969
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
9,176
834
29
3
2
184,600
0
L
Artio
7,720
702
19
2
0
203,145
2
L
Hachiman
8,578
780
62
6
4
246,631
2
L
Baron Samedi
7,029
639
13
1
0
176,193
0
W
Anhur
8,289
754
13
1
1
165,011
1
W
Izanami
9,962
906
90
8
3
191,817
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role